Player Matchup

Neith
Neith
 
Neith
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GIANORMICA2000
Mercury
Level 157
God Stats
7W - 6L
1,731 SR
Queue Stats
333W - 284L
1,555 Elo+
Party 1
Poseidon
Poseidon
LucasDoeee
Poseidon
Level 55
God Stats
11W - 11L
1,465 SR
Queue Stats
19W - 17L
1,473 Elo+
Solo
Anubis
Anubis
byakuyaxgara
Anubis
Level 152
God Stats
16W - 18L
1,542 SR
Queue Stats
304W - 277L
1,556 Elo+
Party 1
Hou Yi
Hou Yi
熊轩干的真牛逼
Hou Yi
Level 66
God Stats
2W - 4L
1,267 SR
Queue Stats
246W - 266L
1,504 Elo+
Solo
Team Averages
Level 121
1,501 SR
1,517 Elo+

VS

Team Averages
Level 110
1,506 SR
1,499 Elo+
Serqet
Serqet
 
Serqet
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Jenkys
Neith
Level 106
God Stats
385W - 353L
1,531 SR
Queue Stats
1,069W - 1,090L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 1 / 2
7,811
1,116
7,582
4,939
2,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 2 / 1
7,633
1,090
3,151
5,607
2,291
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
LucasDoeee
Poseidon
12
0 / 3 / 0
6,701
957
3,706
3,286
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
12
1 / 3 / 2
7,121
1,017
6,049
5,386
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 2
7,517
1,074
6,819
12,047
4,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

276

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
7 / 1 / 5
8,851
1,264
6,550
7,426
4,043
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
 
Scylla
13
2 / 0 / 13
8,038
1,148
6,928
3,858
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
 
Maui
14
1 / 0 / 13
7,710
1,101
5,728
5,033
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Nox
 
Nox
13
1 / 2 / 7
7,278
1,040
2,107
5,163
2,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Jenkys
Neith
14
4 / 2 / 8
8,306
1,187
7,098
8,014
3,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
5
Kills
15
15
Deaths
5
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
2
2
W
Serqet
 
Serqet
7
1
5
9.5
W
Scylla
 
Scylla
2
0
13
8.5
W
Maui
 
Maui
1
0
13
7.5
W
Nox
 
Nox
1
2
7
2.25
L
2
2
1
1.25
W
Neith
Jenkys
Neith
4
2
8
4
L
Poseidon
LucasDoeee
Poseidon
0
3
0
0
L
Anubis
1
3
2
0.67
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,307
Damage
28,411
31,265
Taken
29,494
13,472
Mitigated
13,775
2,099
Healing
2,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,582
2,298
0
580
4,939
2,381
0
2,267
2,672
0
31,236
W
Serqet
 
Serqet
6,550
493
0
0
7,426
4,043
0
2,190
5,236
0
11,668
W
Scylla
 
Scylla
6,928
1,548
0
0
3,858
1,384
0
2,538
1,320
22,861
0
W
Maui
 
Maui
5,728
1,097
0
340
5,033
2,776
0
1,529
3,504
15,150
0
W
Nox
 
Nox
2,107
125
0
520
5,163
2,253
0
1,225
3,938
11,901
0
L
3,151
1,401
0
211
5,607
2,291
0
2,823
2,784
0
6,776
W
Neith
Jenkys
Neith
7,098
3,924
0
1,756
8,014
3,319
0
2,273
5,741
0
18,544
L
Poseidon
LucasDoeee
Poseidon
3,706
153
0
0
3,286
1,386
0
2,374
912
15,213
0
L
Anubis
6,049
674
0
367
5,386
2,466
0
1,602
3,356
13,485
0
L
6,819
3,468
0
941
12,047
4,948
0
5,697
6,266
0
18,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,783
Gold Earned
40,183
122
Minions Killed
135
9
Camps Cleared
3
636,700
Distance Traveled
705,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,811
1,116
48
7
1
123,324
0
W
Serqet
8,851
1,264
8
1
0
149,848
0
W
Scylla
8,038
1,148
49
7
3
146,357
0
W
Maui
7,710
1,101
29
4
0
137,358
0
W
Nox
7,278
1,040
15
2
0
125,704
0
L
Mercury
7,633
1,090
7
1
3
175,918
0
W
Neith
8,306
1,187
34
5
0
145,927
0
L
Poseidon
6,701
957
39
6
1
86,020
0
L
Anubis
7,121
1,017
18
3
1
138,238
0
L
Hou Yi
7,517
1,074
10
1
3
113,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role