Player Matchup

Yemoja
Yemoja
EmboOnline
Yemoja
Level 106
God Stats
8W - 9L
1,558 SR
Queue Stats
731W - 651L
1,544 Elo+
Party 2
Thoth
Thoth
JackpotJoey9
Thoth
Level 83
God Stats
1W - 5L
1,500 SR
Queue Stats
308W - 283L
1,487 Elo+
Solo
Jormungandr
Jormungandr
WretchedMango59
Jormungandr
Level 46
God Stats
2W - 2L
1,278 SR
Queue Stats
441W - 416L
1,477 Elo+
Party 2
Medusa
Medusa
sunfire4646
Medusa
Level 104
God Stats
3W - 6L
1,103 SR
Queue Stats
288W - 305L
1,527 Elo+
Solo
Cerberus
Cerberus
xavirrino
Cerberus
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 34L
1,359 Elo+
Solo
Team Averages
Level 72
1,388 SR
1,479 Elo+

VS

Team Averages
Level 98
1,482 SR
1,541 Elo+
Yemoja
Yemoja
HyperxFaze
Yemoja
Level 95
God Stats
1W - 1L
1,303 SR
Queue Stats
130W - 122L
1,457 Elo+
Solo
Merlin
Merlin
Kaosmastr
Merlin
Level 68
God Stats
1W - 2L
1,335 SR
Queue Stats
139W - 111L
1,535 Elo+
Party 1
Chernobog
Chernobog
S1L3NTxVenom
Chernobog
Level 66
God Stats
2W - 0L
1,754 SR
Queue Stats
68W - 47L
1,566 Elo+
Party 1
Zeus
Zeus
TheAlphanuts
Zeus
Level 151
God Stats
3W - 4L
1,275 SR
Queue Stats
174W - 153L
1,540 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZMD619
Ah Muzen Cab
Level 109
God Stats
3W - 0L
1,741 SR
Queue Stats
169W - 103L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EmboOnline
Yemoja
13
1 / 4 / 5
7,920
720
3,602
15,948
18,173
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 6 / 6
7,267
661
4,841
11,561
5,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
WretchedMango59
Jormungandr
16
3 / 7 / 0
8,027
730
8,854
18,348
21,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
15
2 / 4 / 3
8,238
749
9,833
12,841
7,071
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
xavirrino
Cerberus
12
1 / 6 / 1
7,079
644
3,593
17,656
19,254
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HyperxFaze
Yemoja
15
4 / 2 / 14
9,791
890
4,279
14,205
13,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
Kaosmastr
Merlin
17
1 / 1 / 21
9,730
885
16,321
7,915
4,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
S1L3NTxVenom
Chernobog
15
1 / 1 / 17
8,580
780
6,890
8,744
4,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
15 / 2 / 10
11,193
1,018
29,104
7,320
3,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ZMD619
Ah Muzen Cab
16
6 / 2 / 15
9,434
858
16,397
12,815
6,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
104
7
Kills
27
27
Deaths
8
15
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Yemoja
EmboOnline
Yemoja
1
4
5
0.88
W
Yemoja
HyperxFaze
Yemoja
4
2
14
5.5
L
0
6
6
0.5
W
Merlin
Kaosmastr
Merlin
1
1
21
11.5
W
Chernobog
S1L3NTxVenom
Chernobog
1
1
17
9.5
W
15
2
10
10
L
Jormungandr
WretchedMango59
Jormungandr
3
7
0
0.43
W
Ah Muzen Cab
ZMD619
Ah Muzen Cab
6
2
15
6.75
L
Medusa
2
4
3
0.88
L
Cerberus
xavirrino
Cerberus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,723
Damage
72,991
76,354
Taken
50,999
70,899
Mitigated
33,433
24,208
Healing
25,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
EmboOnline
Yemoja
3,602
632
8,778
3,842
15,948
18,173
0
10,478
5,470
4,971
0
W
Yemoja
HyperxFaze
Yemoja
4,279
1,107
7,354
5,349
14,205
13,726
1,156
3,833
10,044
9,256
0
L
4,841
387
425
639
11,561
5,324
0
9,203
2,358
12,092
0
W
Merlin
Kaosmastr
Merlin
16,321
970
734
1,364
7,915
4,532
375
4,265
3,523
33,869
0
W
Chernobog
S1L3NTxVenom
Chernobog
6,890
5,447
1,239
2,206
8,744
4,577
2,170
3,817
4,744
0
12,524
W
29,104
3,967
1,892
1,261
7,320
3,880
2,710
3,465
3,690
45,286
0
L
Jormungandr
WretchedMango59
Jormungandr
8,854
945
1,544
1,475
18,348
21,077
0
12,631
5,717
16,106
0
W
Ah Muzen Cab
ZMD619
Ah Muzen Cab
16,397
8,151
1,202
2,622
12,815
6,718
1,132
4,455
8,108
0
29,737
L
Medusa
9,833
3,453
863
1,512
12,841
7,071
0
9,142
3,699
0
31,159
L
Cerberus
xavirrino
Cerberus
3,593
346
715
4,415
17,656
19,254
0
8,250
9,406
8,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,531
Gold Earned
48,728
123
Minions Killed
138
0
Camps Cleared
0
942,678
Distance Traveled
1,070,094
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,920
720
10
1
0
169,062
0
W
Yemoja
9,791
890
11
1
0
212,737
0
L
Thoth
7,267
661
22
2
0
180,242
0
W
Merlin
9,730
885
40
4
0
238,803
0
W
Chernobog
8,580
780
12
1
0
211,059
0
W
Zeus
11,193
1,018
37
3
0
196,428
1
L
Jormungandr
8,027
730
7
1
0
207,209
0
W
Ah Muzen Cab
9,434
858
38
3
0
211,067
0
L
Medusa
8,238
749
57
5
0
210,548
0
L
Cerberus
7,079
644
27
2
0
175,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role