Player Matchup

Danzaburou
Danzaburou
Baby20102009
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 48L
1,513 Elo+
Solo
Poseidon
Poseidon
Chaotikgrave
Poseidon
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,359 Elo+
Party 1
Vamana
Vamana
ItsHighGooN
Vamana
Level 69
God Stats
1W - 1L
1,380 SR
Queue Stats
14W - 27L
1,368 Elo+
Party 1
Chaac
Chaac
LordEkbar88
Chaac
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 76L
1,048 Elo+
Solo
Bacchus
Bacchus
xXDreamTakerXx
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,363 Elo+
Party 1
Team Averages
Level 39
1,476 SR
1,330 Elo+

VS

Team Averages
Level 102
1,497 SR
1,459 Elo+
Set
Set
Backwoods315
Set
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 194L
1,418 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Carbinated
Morgan Le Fay
Level 151
God Stats
5W - 5L
1,323 SR
Queue Stats
306W - 302L
1,428 Elo+
Party 2
Anubis
Anubis
crookedcait
Anubis
Level 142
God Stats
10W - 6L
1,664 SR
Queue Stats
262W - 251L
1,477 Elo+
Party 2
Da Ji
Da Ji
katy0720
Da Ji
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 194L
1,403 Elo+
Party 2
Zhong Kui
Zhong Kui
superdelicate
Zhong Kui
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baby20102009
Danzaburou
18
5 / 8 / 6
10,408
801
16,606
18,439
10,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Chaotikgrave
Poseidon
16
2 / 8 / 5
9,837
757
9,992
11,737
6,079
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
17
3 / 7 / 1
9,543
734
15,300
17,307
21,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 0
6,421
494
353
1,631
834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
1 / 7 / 6
8,775
675
7,905
18,430
30,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 10
10,392
799
5,379
12,613
17,063
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Carbinated
Morgan Le Fay
19
9 / 2 / 17
12,321
948
25,819
10,625
6,694
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
20
8 / 1 / 14
11,505
885
10,168
10,698
7,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
katy0720
Da Ji
15
0 / 3 / 16
9,070
698
3,425
12,629
11,606
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
superdelicate
Zhong Kui
18
6 / 2 / 21
10,780
829
13,540
11,111
9,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
109
11
Kills
31
31
Deaths
12
18
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Baby20102009
Danzaburou
5
8
6
1
W
8
4
10
3.25
W
Morgan Le Fay
Carbinated
Morgan Le Fay
9
2
17
8.75
L
Poseidon
Chaotikgrave
Poseidon
2
8
5
0.56
L
Vamana
3
7
1
0.5
L
0
1
0
0
W
Anubis
8
1
14
15
W
Da Ji
katy0720
Da Ji
0
3
16
2.67
W
Zhong Kui
superdelicate
Zhong Kui
6
2
21
8.25
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,156
Damage
58,331
67,544
Taken
57,676
70,291
Mitigated
52,437
8,098
Healing
21,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Baby20102009
Danzaburou
16,606
4,468
326
3,621
18,439
10,570
437
14,744
3,695
0
38,434
W
5,379
2,761
130
389
12,613
17,063
660
4,773
7,581
0
8,103
W
Morgan Le Fay
Carbinated
Morgan Le Fay
25,819
5,188
4,202
3,787
10,625
6,694
2,032
2,188
8,089
49,263
0
L
Poseidon
Chaotikgrave
Poseidon
9,992
547
500
599
11,737
6,079
0
9,058
2,679
24,409
0
L
Vamana
15,300
7,136
35
1,405
17,307
21,919
0
11,468
5,839
211
31,980
L
353
44
0
50
1,631
834
0
1,451
180
0
805
W
Anubis
10,168
214
1,628
2,329
10,698
7,149
2,071
4,028
6,480
35,372
0
W
Da Ji
katy0720
Da Ji
3,425
753
2,322
3,344
12,629
11,606
788
3,299
9,117
0
5,979
W
Zhong Kui
superdelicate
Zhong Kui
13,540
1,571
771
2,707
11,111
9,925
2,767
3,763
7,263
20,850
0
L
7,905
557
116
1,446
18,430
30,889
0
12,806
5,624
11,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,984
Gold Earned
54,068
128
Minions Killed
154
0
Camps Cleared
0
878,527
Distance Traveled
1,200,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,408
801
46
4
0
210,675
0
W
Set
10,392
799
5
0
0
215,548
0
W
Morgan Le Fay
12,321
948
57
4
0
259,493
0
L
Poseidon
9,837
757
46
4
0
201,382
0
L
Vamana
9,543
734
26
2
0
218,137
0
L
Chaac
6,421
494
1
0
0
24,690
0
W
Anubis
11,505
885
61
5
0
242,239
0
W
Da Ji
9,070
698
7
1
0
239,262
0
W
Zhong Kui
10,780
829
24
2
0
244,198
0
L
Bacchus
8,775
675
9
1
0
223,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role