Player Matchup

Agni
Agni
GratefulTroll13
Agni
Level 45
God Stats
6W - 7L
1,552 SR
Queue Stats
318W - 315L
1,424 Elo+
Party 1
Cupid
Cupid
InYourBoxboi
Cupid
Level 78
God Stats
0W - 1L
1,825 SR
Queue Stats
0W - 3L
1,185 Elo+
Solo
Awilix
Awilix
MrBloodyBilly
Awilix
Level 58
God Stats
4W - 2L
1,774 SR
Queue Stats
217W - 203L
1,446 Elo+
Solo
Artio
Artio
eyesreyeballs
Artio
Level 53
God Stats
2W - 3L
1,553 SR
Queue Stats
243W - 227L
1,440 Elo+
Party 1
Neith
Neith
willhefner
Neith
Level 63
God Stats
1W - 5L
1,731 SR
Queue Stats
25W - 26L
1,479 Elo+
Solo
Team Averages
Level 59
1,687 SR
1,395 Elo+

VS

Team Averages
Level 43
1,521 SR
1,425 Elo+
Cerberus
Cerberus
 
Cerberus
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
NuttShot69
Arachne
Level 29
God Stats
82W - 62L
1,524 SR
Queue Stats
425W - 424L
1,409 Elo+
Party 3
Medusa
Medusa
Rosebell1802
Medusa
Level 41
God Stats
38W - 41L
1,489 SR
Queue Stats
60W - 76L
1,434 Elo+
Solo
Mulan
Mulan
SuddenRelic5208
Mulan
Level 29
God Stats
5W - 6L
1,558 SR
Queue Stats
10W - 13L
1,367 Elo+
Party 2
Ah Puch
Ah Puch
iMn0tsTuPiD65
Ah Puch
Level 80
God Stats
14W - 12L
1,535 SR
Queue Stats
744W - 772L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,260
405
1,573
9,675
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 1
6,325
487
4,786
5,898
2,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 1
6,373
490
3,645
9,167
3,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 2 / 2
5,790
445
2,804
11,791
7,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
10
2 / 3 / 0
6,568
505
7,244
10,517
3,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 1 / 3
5,981
460
3,908
7,812
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
NuttShot69
Arachne
13
3 / 0 / 3
7,398
569
4,556
7,170
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
11
1 / 1 / 1
6,453
496
3,448
5,725
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 0
7,278
560
6,864
11,003
8,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
12
5 / 2 / 1
7,509
578
13,436
5,710
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
12
12
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
3
1.5
L
0
5
0
0
L
1
2
1
0.75
L
3
0
1
3.5
W
Arachne
NuttShot69
Arachne
3
0
3
4.5
W
Medusa
1
1
1
1.5
W
3
2
0
1.5
L
0
2
2
0.5
W
Ah Puch
5
2
1
2.75
L
Neith
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,052
Damage
32,212
47,048
Taken
37,420
19,971
Mitigated
20,940
9,773
Healing
10,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,908
155
0
2,751
7,812
5,501
0
1,010
6,802
17,309
0
L
1,573
161
0
1,027
9,675
3,710
0
7,117
2,558
30,020
0
L
4,786
2,833
173
1,697
5,898
2,112
0
368
5,530
0
49,518
L
3,645
1,338
0
108
9,167
3,158
0
3,868
5,299
0
39,089
W
Arachne
NuttShot69
Arachne
4,556
3,509
0
757
7,170
3,060
197
1,535
5,635
0
58,458
W
Medusa
3,448
1,597
0
1,192
5,725
2,094
798
855
4,870
0
39,097
W
6,864
674
0
4,878
11,003
8,067
650
0
11,003
0
42,997
L
2,804
771
1,120
2,931
11,791
7,597
0
5,991
5,800
13,227
0
W
Ah Puch
13,436
838
0
1,047
5,710
2,218
608
977
4,733
54,905
0
L
Neith
7,244
3,066
0
2,717
10,517
3,394
290
0
9,911
0
43,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,316
Gold Earned
34,619
273
Minions Killed
337
0
Camps Cleared
0
1,168,030
Distance Traveled
1,301,992
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,981
460
36
3
0
275,532
7
L
Agni
5,260
405
59
5
0
186,649
0
L
Cupid
6,325
487
82
6
0
226,569
3
L
Awilix
6,373
490
50
4
0
302,212
0
W
Arachne
7,398
569
100
8
0
324,500
0
W
Medusa
6,453
496
57
4
0
233,282
2
W
Mulan
7,278
560
61
5
0
228,010
0
L
Artio
5,790
445
19
1
0
265,525
0
W
Ah Puch
7,509
578
83
6
0
240,668
0
L
Neith
6,568
505
63
5
0
187,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role