Player Matchup

Surtr
Surtr
 
Surtr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
EletroBoy
Thoth
Level 159
God Stats
1W - 0L
1,978 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
ViolletXIII
Thanatos
Level 195
God Stats
2W - 1L
1,435 SR
Queue Stats
334W - 117L
1,687 Elo+
Party 1
Sylvanus
Sylvanus
jhoDUNADA
Sylvanus
Level 191
God Stats
5W - 1L
1,622 SR
Queue Stats
162W - 73L
1,634 Elo+
Party 1
Team Averages
Level 170
1,607 SR
1,564 Elo+

VS

Team Averages
Level 130
1,556 SR
1,544 Elo+
Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Leskinho
Cernunnos
Level 119
God Stats
6W - 6L
1,731 SR
Queue Stats
502W - 507L
1,540 Elo+
Party 2
Chiron
Chiron
SkinRec
Chiron
Level 124
God Stats
1W - 3L
1,179 SR
Queue Stats
79W - 71L
1,527 Elo+
Party 2
Ra
Ra
TheMightyMica
Ra
Level 158
God Stats
1W - 1L
1,835 SR
Queue Stats
154W - 135L
1,572 Elo+
Party 2
Khepri
Khepri
iguinhobr12
Khepri
Level 109
God Stats
1W - 2L
1,537 SR
Queue Stats
52W - 44L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
2 / 2 / 3
5,243
1,049
3,449
4,069
2,946
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
 
Fafnir
10
0 / 1 / 4
5,181
1,036
2,234
6,465
8,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
EletroBoy
Thoth
11
1 / 0 / 5
5,814
1,163
8,639
2,894
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
ViolletXIII
Thanatos
10
2 / 2 / 2
5,680
1,136
2,378
5,356
3,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
jhoDUNADA
Sylvanus
10
2 / 1 / 4
6,132
1,226
2,586
5,577
6,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 1 / 3
5,238
1,048
3,793
6,574
8,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cernunnos
Leskinho
Cernunnos
9
0 / 2 / 3
4,886
977
2,702
4,452
1,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
SkinRec
Chiron
11
2 / 1 / 3
5,556
1,111
5,561
4,710
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 3 / 4
5,633
1,127
3,493
4,148
1,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
5
0 / 0 / 0
4,208
842
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
7
Kills
5
6
Deaths
7
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
2
3
1.75
W
Fafnir
 
Fafnir
0
1
4
2
L
Hercules
 
Hercules
2
1
3
3.5
W
Thoth
EletroBoy
Thoth
1
0
5
3.5
L
Cernunnos
Leskinho
Cernunnos
0
2
3
0.75
L
Chiron
SkinRec
Chiron
2
1
3
3.5
L
1
3
4
1
W
Thanatos
ViolletXIII
Thanatos
2
2
2
1.5
L
Khepri
0
0
0
0
W
Sylvanus
jhoDUNADA
Sylvanus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,286
Damage
15,549
24,361
Taken
19,884
23,197
Mitigated
13,561
10,399
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,449
1,144
0
225
4,069
2,946
0
799
3,270
57
5,002
W
Fafnir
 
Fafnir
2,234
321
160
1,355
6,465
8,855
26
630
5,835
3,004
0
L
Hercules
 
Hercules
3,793
1,080
55
3,091
6,574
8,432
0
3,970
2,604
0
4,233
W
Thoth
EletroBoy
Thoth
8,639
313
579
334
2,894
1,552
0
332
2,562
21,519
0
L
Cernunnos
Leskinho
Cernunnos
2,702
981
416
930
4,452
1,673
0
2,973
1,479
0
6,523
L
Chiron
SkinRec
Chiron
5,561
1,691
849
1,836
4,710
1,969
0
3,913
797
0
11,699
L
3,493
0
1,386
609
4,148
1,487
0
2,660
1,488
15,553
0
W
Thanatos
ViolletXIII
Thanatos
2,378
368
238
2,327
5,356
3,291
0
289
5,067
0
5,874
L
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
jhoDUNADA
Sylvanus
2,586
509
2,948
2,233
5,577
6,553
0
1,303
4,134
4,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,050
Gold Earned
25,521
53
Minions Killed
58
0
Camps Cleared
0
560,158
Distance Traveled
386,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,243
1,049
3
1
0
110,142
0
W
Fafnir
5,181
1,036
1
0
0
115,036
0
L
Hercules
5,238
1,048
3
1
0
84,048
0
W
Thoth
5,814
1,163
37
7
0
117,190
0
L
Cernunnos
4,886
977
8
2
0
95,863
0
L
Chiron
5,556
1,111
16
3
0
107,794
0
L
Ra
5,633
1,127
31
6
0
98,853
0
W
Thanatos
5,680
1,136
9
2
0
103,770
0
L
Khepri
4,208
842
0
0
0
0
0
W
Sylvanus
6,132
1,226
3
1
0
114,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role