Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DeoDeStick
Achilles
Level 62
God Stats
35W - 33L
1,488 SR
Queue Stats
191W - 205L
1,537 Elo+
Party 2
Bakasura
Bakasura
RadGamingLlama
Bakasura
Level 45
God Stats
3W - 3L
1,786 SR
Queue Stats
40W - 56L
1,418 Elo+
Party 2
Apollo
Apollo
Sammyman83
Apollo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
367W - 358L
1,494 Elo+
Party 2
Freya
Freya
SkyKid04-ferbs97
Freya
Level 28
God Stats
6W - 15L
1,344 SR
Queue Stats
150W - 166L
1,417 Elo+
Party 2
Team Averages
Level 46
1,524 SR
1,473 Elo+

VS

Team Averages
Level 72
1,502 SR
1,436 Elo+
Nemesis
Nemesis
D2Versace
Nemesis
Level 105
God Stats
81W - 56L
1,547 SR
Queue Stats
454W - 443L
1,364 Elo+
Solo
Apollo
Apollo
Hollistics_
Apollo
Level 86
God Stats
58W - 71L
1,430 SR
Queue Stats
353W - 366L
1,411 Elo+
Party 1
Tyr
Tyr
Jackha__
Tyr
Level 57
God Stats
91W - 72L
1,572 SR
Queue Stats
617W - 583L
1,443 Elo+
Party 1
Yu Huang
Yu Huang
L0RDxDragon
Yu Huang
Level 69
God Stats
1W - 1L
1,312 SR
Queue Stats
249W - 223L
1,460 Elo+
Solo
Atlas
Atlas
shmikal_shmarp
Atlas
Level 44
God Stats
42W - 26L
1,650 SR
Queue Stats
69W - 63L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 3 / 0
6,061
466
4,776
9,062
4,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Achilles
DeoDeStick
Achilles
9
1 / 4 / 0
5,974
460
4,879
12,806
7,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
12
3 / 2 / 0
7,307
562
5,590
11,888
5,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Sammyman83
Apollo
9
0 / 5 / 1
5,713
439
2,961
10,137
3,269
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 2
6,023
463
3,012
9,907
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D2Versace
Nemesis
13
5 / 1 / 2
8,223
633
4,787
8,978
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
12
7 / 0 / 0
7,745
596
5,244
4,592
1,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 2
7,486
576
9,506
11,199
12,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
L0RDxDragon
Yu Huang
12
3 / 2 / 4
7,666
590
12,094
5,233
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 6
6,567
505
4,791
10,155
7,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
18
18
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
0
1
W
Nemesis
D2Versace
Nemesis
5
1
2
6
L
Achilles
DeoDeStick
Achilles
1
4
0
0.25
W
Apollo
7
0
0
7
W
3
1
2
4
W
Yu Huang
L0RDxDragon
Yu Huang
3
2
4
2.5
L
Bakasura
3
2
0
1.5
L
Apollo
Sammyman83
Apollo
0
5
1
0.1
L
0
4
2
0.25
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,218
Damage
36,422
53,800
Taken
40,157
23,840
Mitigated
26,919
11,030
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,776
1,019
0
3,615
9,062
4,307
345
1,840
7,222
0
27,200
W
Nemesis
D2Versace
Nemesis
4,787
1,477
0
1,441
8,978
3,344
305
809
7,945
0
57,295
L
Achilles
DeoDeStick
Achilles
4,879
1,561
0
1,321
12,806
7,554
0
3,786
9,020
0
33,377
W
Apollo
5,244
3,655
0
2,677
4,592
1,597
361
0
4,523
0
52,310
W
9,506
658
0
3,351
11,199
12,935
468
0
10,737
0
56,632
W
Yu Huang
L0RDxDragon
Yu Huang
12,094
983
0
902
5,233
2,000
44
1,178
3,847
57,256
0
L
Bakasura
5,590
4,523
0
2,629
11,888
5,300
0
2,575
9,313
0
44,270
L
Apollo
Sammyman83
Apollo
2,961
1,701
0
1,513
10,137
3,269
0
2,862
7,275
0
26,414
L
3,012
701
0
1,952
9,907
3,410
44
5,822
4,085
28,099
0
W
4,791
2,046
182
3,388
10,155
7,043
129
667
9,102
17,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,078
Gold Earned
37,687
290
Minions Killed
364
0
Camps Cleared
0
1,372,220
Distance Traveled
1,266,434
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,061
466
40
3
0
273,098
7
W
Nemesis
8,223
633
86
7
0
312,792
0
L
Achilles
5,974
460
49
4
0
274,958
1
W
Apollo
7,745
596
85
7
0
226,946
0
W
Tyr
7,486
576
79
6
0
251,165
0
W
Yu Huang
7,666
590
95
7
0
233,920
3
L
Bakasura
7,307
562
83
6
0
331,853
2
L
Apollo
5,713
439
55
4
0
262,063
0
L
Freya
6,023
463
63
5
0
230,248
2
W
Atlas
6,567
505
19
1
0
241,611
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role