Player Matchup

Thanatos
Thanatos
ARchit3KT
Thanatos
Level 141
God Stats
12W - 12L
1,511 SR
Queue Stats
312W - 305L
1,474 Elo+
Solo
Charybdis
Charybdis
Diamond_jedi456
Charybdis
Level 86
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
ParzivalNox
Janus
Level 132
God Stats
8W - 6L
1,500 SR
Queue Stats
60W - 50L
1,528 Elo+
Solo
Cernunnos
Cernunnos
ragemaster75
Cernunnos
Level 76
God Stats
2W - 7L
1,465 SR
Queue Stats
102W - 124L
1,436 Elo+
Party 1
Hercules
Hercules
wolfraider27
Hercules
Level 100
God Stats
3W - 3L
1,431 SR
Queue Stats
161W - 159L
1,449 Elo+
Party 1
Team Averages
Level 107
1,428 SR
1,477 Elo+

VS

Team Averages
Level 79
1,534 SR
1,415 Elo+
Skadi
Skadi
AizenTheRedd
Skadi
Level 50
God Stats
2W - 2L
1,373 SR
Queue Stats
39W - 69L
1,344 Elo+
Party 3
Cerberus
Cerberus
DamndbyDay
Cerberus
Level 134
God Stats
7W - 7L
1,551 SR
Queue Stats
232W - 214L
1,526 Elo+
Solo
Da Ji
Da Ji
DragonX_YT
Da Ji
Level 46
God Stats
10W - 9L
1,811 SR
Queue Stats
241W - 242L
1,421 Elo+
Party 2
Nike
Nike
NACHO_COOL_1
Nike
Level 122
God Stats
6W - 2L
1,500 SR
Queue Stats
118W - 127L
1,440 Elo+
Party 2
Sol
Sol
Sonjax
Sol
Level 41
God Stats
4W - 6L
1,432 SR
Queue Stats
38W - 67L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ARchit3KT
Thanatos
13
4 / 5 / 3
8,154
544
7,282
12,591
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Diamond_jedi456
Charybdis
13
2 / 6 / 1
8,064
538
4,279
8,858
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 4
8,714
581
11,798
8,183
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
ragemaster75
Cernunnos
11
1 / 3 / 5
7,009
467
8,558
11,716
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
wolfraider27
Hercules
11
1 / 1 / 4
6,594
440
6,048
12,924
9,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 4
7,975
532
9,589
11,598
3,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
DamndbyDay
Cerberus
12
2 / 2 / 6
8,075
538
5,913
20,621
13,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
13
3 / 0 / 3
8,212
547
4,375
8,666
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 2 / 0
9,262
617
7,446
11,745
7,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
Sonjax
Sol
14
3 / 2 / 2
8,750
583
5,489
10,315
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
12
Kills
17
17
Deaths
12
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ARchit3KT
Thanatos
4
5
3
1.1
W
4
6
4
1
W
Cerberus
DamndbyDay
Cerberus
2
2
6
2.5
L
Charybdis
Diamond_jedi456
Charybdis
2
6
1
0.42
W
Da Ji
3
0
3
4.5
W
5
2
0
2.5
L
4
2
4
3
W
Sol
Sonjax
Sol
3
2
2
2
L
Cernunnos
ragemaster75
Cernunnos
1
3
5
1.17
L
Hercules
wolfraider27
Hercules
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,965
Damage
32,812
54,272
Taken
62,945
24,354
Mitigated
32,487
11,965
Healing
16,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ARchit3KT
Thanatos
7,282
2,621
185
5,765
12,591
4,759
802
2,463
10,092
0
48,365
W
9,589
4,307
0
1,205
11,598
3,757
1,123
1,266
10,303
0
47,384
W
Cerberus
DamndbyDay
Cerberus
5,913
343
1,422
6,496
20,621
13,859
120
2,302
18,241
41,352
0
L
Charybdis
Diamond_jedi456
Charybdis
4,279
2,745
0
0
8,858
2,872
465
0
8,858
0
44,477
W
Da Ji
4,375
801
0
961
8,666
3,814
31
686
7,932
0
47,619
W
7,446
1,233
0
1,310
11,745
7,764
475
1,956
9,733
0
66,008
L
11,798
317
0
1,135
8,183
3,145
94
2,619
5,362
61,091
0
W
Sol
Sonjax
Sol
5,489
1,021
235
4,752
10,315
3,293
979
5,851
4,068
54,582
0
L
Cernunnos
ragemaster75
Cernunnos
8,558
4,026
0
3,218
11,716
4,210
303
3,373
8,309
0
45,446
L
Hercules
wolfraider27
Hercules
6,048
1,145
0
1,662
12,924
9,368
14
2,583
10,249
0
25,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,535
Gold Earned
42,274
353
Minions Killed
433
0
Camps Cleared
0
1,395,932
Distance Traveled
1,376,179
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,154
544
72
5
0
274,806
2
W
Skadi
7,975
532
58
4
0
238,954
2
W
Cerberus
8,075
538
80
5
0
267,954
0
L
Charybdis
8,064
538
77
5
0
271,021
0
W
Da Ji
8,212
547
79
5
0
354,939
0
W
Nike
9,262
617
105
7
0
271,804
0
L
Janus
8,714
581
109
7
0
307,783
3
W
Sol
8,750
583
111
7
0
242,528
5
L
Cernunnos
7,009
467
69
5
0
269,637
1
L
Hercules
6,594
440
26
2
0
272,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role