Player Matchup

Atlas
Atlas
Apollyon2552
Atlas
Level 116
God Stats
12W - 9L
1,540 SR
Queue Stats
69W - 87L
1,438 Elo+
Party 2
Ishtar
Ishtar
ElArmandini
Ishtar
Level 28
God Stats
1W - 1L
1,720 SR
Queue Stats
9W - 20L
1,392 Elo+
Party 2
Serqet
Serqet
PinWASEL
Serqet
Level 128
God Stats
1W - 1L
1,823 SR
Queue Stats
28W - 47L
1,461 Elo+
Party 2
Nu Wa
Nu Wa
PochySN
Nu Wa
Level 69
God Stats
5W - 5L
1,320 SR
Queue Stats
23W - 37L
1,484 Elo+
Party 2
Nemesis
Nemesis
Yautja Celtic 1
Nemesis
Level 135
God Stats
7W - 6L
1,545 SR
Queue Stats
47W - 76L
1,449 Elo+
Party 2
Team Averages
Level 95
1,590 SR
1,445 Elo+

VS

Team Averages
Level 81
1,611 SR
1,515 Elo+
Ra
Ra
BlackWings279
Ra
Level 114
God Stats
11W - 4L
1,670 SR
Queue Stats
424W - 406L
1,502 Elo+
Party 3
Rama
Rama
Breezesan
Rama
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
434W - 378L
1,582 Elo+
Party 1
Ymir
Ymir
Elpach3g0d
Ymir
Level 49
God Stats
13W - 10L
1,492 SR
Queue Stats
133W - 127L
1,467 Elo+
Solo
Bastet
Bastet
Jerkhart
Bastet
Level 183
God Stats
8W - 5L
1,893 SR
Queue Stats
866W - 752L
1,546 Elo+
Party 1
Ares
Ares
cyrxem
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
7,059
441
8,757
13,638
8,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
12
2 / 4 / 5
7,210
451
7,695
11,793
4,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
PinWASEL
Serqet
14
3 / 2 / 6
8,694
543
9,623
14,762
6,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
PochySN
Nu Wa
14
3 / 2 / 3
8,106
507
7,286
5,161
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 1
7,797
487
5,595
9,482
5,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
8,883
555
5,785
9,450
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
15
1 / 2 / 3
9,263
579
10,018
12,052
5,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 4 / 4
7,363
460
4,358
14,420
11,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
Jerkhart
Bastet
15
7 / 2 / 4
9,340
584
13,009
15,598
6,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
cyrxem
Ares
13
2 / 2 / 4
8,289
518
5,762
10,046
6,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
14
Kills
14
14
Deaths
14
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
2
4
3
0.88
L
Rama
1
2
3
1.25
W
Ishtar
2
4
5
1.13
L
2
4
4
1
L
Bastet
Jerkhart
Bastet
7
2
4
4.5
W
Serqet
PinWASEL
Serqet
3
2
6
3
W
Nu Wa
PochySN
Nu Wa
3
2
3
2.25
W
3
3
1
1.17
L
Ares
cyrxem
Ares
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,956
Damage
38,932
54,836
Taken
61,566
26,456
Mitigated
34,453
11,303
Healing
17,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,757
2,830
284
3,411
13,638
8,632
0
4,066
9,436
36,116
0
L
5,785
1,037
252
1,454
9,450
3,760
267
2,564
6,526
72,745
0
L
Rama
10,018
8,549
0
6,400
12,052
5,659
3,168
3,245
8,729
0
92,056
W
Ishtar
7,695
5,267
0
3,336
11,793
4,097
0
2,229
9,564
0
42,755
L
4,358
1,067
0
2,878
14,420
11,723
52
5,937
8,067
21,767
0
L
Bastet
Jerkhart
Bastet
13,009
5,166
0
4,544
15,598
6,580
0
2,507
12,238
0
81,550
W
Serqet
PinWASEL
Serqet
9,623
1,774
0
997
14,762
6,219
0
2,646
12,070
0
59,413
W
Nu Wa
PochySN
Nu Wa
7,286
1,618
0
956
5,161
2,072
0
2,510
2,611
55,367
0
W
5,595
1,878
0
2,319
9,482
5,436
308
3,940
5,250
0
38,947
L
Ares
cyrxem
Ares
5,762
115
0
2,415
10,046
6,731
217
1,790
7,575
40,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,866
Gold Earned
43,138
358
Minions Killed
489
0
Camps Cleared
0
1,506,512
Distance Traveled
1,510,117
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,059
441
36
2
0
303,956
0
L
Ra
8,883
555
136
9
0
307,680
5
L
Rama
9,263
579
143
9
0
272,730
1
W
Ishtar
7,210
451
69
4
0
299,828
0
L
Ymir
7,363
460
29
2
0
298,368
3
L
Bastet
9,340
584
96
6
0
362,278
1
W
Serqet
8,694
543
91
6
0
377,863
0
W
Nu Wa
8,106
507
100
6
0
290,536
0
W
Nemesis
7,797
487
62
4
0
234,329
0
L
Ares
8,289
518
85
5
0
269,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role