Player Matchup

Cernunnos
Cernunnos
DaisyDaydream
Cernunnos
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,474 Elo+
Solo
Kali
Kali
FreeBallinBRNR
Kali
Level 97
God Stats
11W - 15L
1,378 SR
Queue Stats
557W - 560L
1,436 Elo+
Solo
Tiamat
Tiamat
WhiteWidow00971
Tiamat
Level 84
God Stats
4W - 6L
1,560 SR
Queue Stats
420W - 449L
1,492 Elo+
Party 2
Ares
Ares
XKingDemonX STN
Ares
Level 86
God Stats
1W - 0L
1,357 SR
Queue Stats
17W - 11L
1,658 Elo+
Solo
Ah Puch
Ah Puch
o Go JuS o
Ah Puch
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
382W - 382L
1,460 Elo+
Party 2
Team Averages
Level 86
1,459 SR
1,504 Elo+

VS

Team Averages
Level 91
1,434 SR
1,447 Elo+
Sun Wukong
Sun Wukong
Daltox10
Sun Wukong
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 144L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EpicG_123
Morgan Le Fay
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 58L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
HooliganThor
Erlang Shen
Level 78
God Stats
2W - 5L
1,170 SR
Queue Stats
330W - 331L
1,411 Elo+
Solo
Agni
Agni
PeskyLobster451
Agni
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,391 Elo+
Solo
Susano
Susano
SavageGold
Susano
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaisyDaydream
Cernunnos
19
12 / 4 / 10
12,617
841
19,417
14,521
10,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 2 / 14
11,274
752
10,469
13,339
7,811
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 4 / 19
11,574
772
19,839
12,413
13,562
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 3 / 25
12,475
832
10,232
20,761
31,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
o Go JuS o
Ah Puch
19
6 / 2 / 13
11,630
775
17,756
10,679
6,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Daltox10
Sun Wukong
14
1 / 4 / 5
8,983
599
3,289
18,895
16,787
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
EpicG_123
Morgan Le Fay
18
4 / 5 / 5
10,176
678
17,103
14,434
7,473
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
HooliganThor
Erlang Shen
16
3 / 7 / 3
9,866
658
9,296
22,994
25,058
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 6 / 6
9,987
666
13,434
11,999
5,275
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
SavageGold
Susano
17
5 / 7 / 4
10,612
707
13,696
16,590
10,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
38
29
Kills
15
15
Deaths
29
81
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DaisyDaydream
Cernunnos
12
4
10
4.25
L
Sun Wukong
Daltox10
Sun Wukong
1
4
5
0.88
L
Morgan Le Fay
EpicG_123
Morgan Le Fay
4
5
5
1.3
W
3
2
14
5
L
Erlang Shen
HooliganThor
Erlang Shen
3
7
3
0.64
L
2
6
6
0.83
L
Susano
SavageGold
Susano
5
7
4
1
W
5
4
19
3.63
W
3
3
25
5.17
W
Ah Puch
o Go JuS o
Ah Puch
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,713
Damage
56,818
71,713
Taken
84,912
70,109
Mitigated
64,820
22,040
Healing
19,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DaisyDaydream
Cernunnos
19,417
10,368
890
3,324
14,521
10,216
3,347
5,774
8,747
0
45,751
L
Sun Wukong
Daltox10
Sun Wukong
3,289
680
675
4,770
18,895
16,787
0
10,158
8,737
0
6,956
L
Morgan Le Fay
EpicG_123
Morgan Le Fay
17,103
2,850
1,682
3,091
14,434
7,473
500
9,273
5,161
35,168
0
W
10,469
4,423
1,444
3,759
13,339
7,811
884
4,443
8,896
0
28,333
L
Erlang Shen
HooliganThor
Erlang Shen
9,296
2,940
1,134
2,984
22,994
25,058
0
14,565
8,429
0
19,048
L
13,434
207
1,080
1,420
11,999
5,275
282
5,698
6,301
32,386
0
L
Susano
SavageGold
Susano
13,696
995
1,201
1,744
16,590
10,227
0
8,133
8,457
0
26,985
W
19,839
1,462
863
1,926
12,413
13,562
1,601
5,082
7,331
35,939
0
W
10,232
659
1,621
4,930
20,761
31,768
544
9,210
11,551
16,928
0
W
Ah Puch
o Go JuS o
Ah Puch
17,756
984
1,656
1,627
10,679
6,752
1,506
6,028
4,651
36,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,570
Gold Earned
49,624
165
Minions Killed
162
0
Camps Cleared
0
1,448,695
Distance Traveled
1,284,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,617
841
50
3
0
297,902
0
L
Sun Wukong
8,983
599
7
0
0
282,212
0
L
Morgan Le Fay
10,176
678
41
3
0
240,445
0
W
Kali
11,274
752
39
3
0
265,752
0
L
Erlang Shen
9,866
658
19
1
0
262,384
0
L
Agni
9,987
666
65
4
0
233,544
0
L
Susano
10,612
707
30
2
0
266,236
0
W
Tiamat
11,574
772
30
2
0
296,574
0
W
Ares
12,475
832
5
0
0
300,396
0
W
Ah Puch
11,630
775
41
3
0
288,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role