Player Matchup

Mercury
Mercury
KingClippa3
Mercury
Level 155
God Stats
1W - 1L
1,737 SR
Queue Stats
13W - 13L
1,444 Elo+
Solo
Hachiman
Hachiman
LILSaVaGe392
Hachiman
Level 158
God Stats
0W - 5L
1,500 SR
Queue Stats
294W - 277L
1,513 Elo+
Solo
Thoth
Thoth
Silentklr
Thoth
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 250L
1,478 Elo+
Solo
Xing Tian
Xing Tian
SoichiKun
Xing Tian
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,448 Elo+
Solo
Skadi
Skadi
TheMADDOG210
Skadi
Level 138
God Stats
5W - 3L
1,741 SR
Queue Stats
202W - 181L
1,559 Elo+
Solo
Team Averages
Level 131
1,596 SR
1,488 Elo+

VS

Team Averages
Level 136
1,546 SR
1,451 Elo+
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ChromioJeweliet
Zeus
Level 114
God Stats
4W - 2L
1,544 SR
Queue Stats
157W - 142L
1,483 Elo+
Solo
Kukulkan
Kukulkan
MerCy-_-Mercury
Kukulkan
Level 128
God Stats
1W - 0L
1,642 SR
Queue Stats
20W - 26L
1,310 Elo+
Party 1
Nu Wa
Nu Wa
NoS_R3ViiS3d
Nu Wa
Level 145
God Stats
9W - 8L
1,573 SR
Queue Stats
410W - 379L
1,586 Elo+
Party 1
Da Ji
Da Ji
ogMASTER B
Da Ji
Level 167
God Stats
13W - 14L
1,469 SR
Queue Stats
1,267W - 1,329L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KingClippa3
Mercury
11
0 / 6 / 3
6,972
634
2,626
13,229
5,101
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
LILSaVaGe392
Hachiman
15
6 / 7 / 3
8,893
808
13,572
13,856
4,985
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Silentklr
Thoth
13
0 / 8 / 5
7,624
693
5,099
11,844
5,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
SoichiKun
Xing Tian
14
1 / 5 / 6
8,485
771
5,578
16,635
15,194
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 3 / 6
9,296
845
10,856
12,185
4,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 1 / 23
9,197
836
10,237
19,403
25,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 2 / 15
9,703
882
18,271
6,935
3,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
19
6 / 1 / 15
11,233
1,021
14,311
6,109
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
11 / 4 / 13
10,562
960
17,380
8,443
3,271
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
12
3 / 4 / 14
8,635
785
4,174
10,112
4,638
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
109
10
Kills
29
29
Deaths
12
23
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
23
14.5
W
6
2
15
6.75
L
Mercury
KingClippa3
Mercury
0
6
3
0.25
L
Hachiman
LILSaVaGe392
Hachiman
6
7
3
1.07
W
Kukulkan
6
1
15
13.5
W
11
4
13
4.38
L
Thoth
Silentklr
Thoth
0
8
5
0.31
L
Xing Tian
SoichiKun
Xing Tian
1
5
6
0.8
L
3
3
6
2
W
Da Ji
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,731
Damage
64,373
67,749
Taken
51,002
35,135
Mitigated
39,377
14,856
Healing
21,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,237
2,306
1,318
11,905
19,403
25,472
564
3,318
15,943
178
12,603
W
18,271
1,319
0
0
6,935
3,008
2,159
1,781
5,070
30,050
0
L
Mercury
KingClippa3
Mercury
2,626
368
1,083
2,822
13,229
5,101
0
8,756
4,473
0
6,492
L
Hachiman
LILSaVaGe392
Hachiman
13,572
6,374
236
2,002
13,856
4,985
0
10,233
3,623
0
23,966
W
Kukulkan
14,311
1,188
2,009
1,379
6,109
2,988
998
1,937
4,046
40,430
0
W
17,380
4,434
1,310
1,147
8,443
3,271
1,373
1,367
6,982
30,339
0
L
Thoth
Silentklr
Thoth
5,099
745
0
816
11,844
5,198
0
8,482
3,362
14,583
0
L
Xing Tian
SoichiKun
Xing Tian
5,578
470
2,059
1,916
16,635
15,194
0
13,075
3,560
11,828
0
L
10,856
3,005
912
3,010
12,185
4,657
0
9,594
2,591
0
43,024
W
Da Ji
4,174
262
946
1,681
10,112
4,638
251
1,766
8,284
0
5,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,270
Gold Earned
49,330
129
Minions Killed
135
0
Camps Cleared
0
983,656
Distance Traveled
1,129,197
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,197
836
3
0
0
252,886
0
W
Zeus
9,703
882
33
3
0
210,940
0
L
Mercury
6,972
634
6
1
0
211,659
0
L
Hachiman
8,893
808
23
2
0
171,877
0
W
Kukulkan
11,233
1,021
63
6
0
246,909
1
W
Nu Wa
10,562
960
30
3
0
206,301
0
L
Thoth
7,624
693
28
3
0
176,272
0
L
Xing Tian
8,485
771
9
1
0
218,957
0
L
Skadi
9,296
845
63
6
0
204,891
0
W
Da Ji
8,635
785
6
1
0
212,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role