Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Mieliya
Hel
Level 11
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
PAV0N1S
Danzaburou
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,329 Elo+
Party 1
Awilix
Awilix
giggles9250
Awilix
Level 42
God Stats
50W - 28L
1,623 SR
Queue Stats
278W - 275L
1,537 Elo+
Solo
Hercules
Hercules
jeraco24
Hercules
Level 132
God Stats
11W - 9L
1,696 SR
Queue Stats
89W - 115L
1,457 Elo+
Party 1
Team Averages
Level 57
1,524 SR
1,465 Elo+

VS

Team Averages
Level 115
1,499 SR
1,507 Elo+
Hades
Hades
CSW01
Hades
Level 141
God Stats
5W - 2L
1,497 SR
Queue Stats
192W - 191L
1,520 Elo+
Party 2
Fenrir
Fenrir
GuiseppesBallsac
Fenrir
Level 106
God Stats
4W - 3L
1,622 SR
Queue Stats
194W - 198L
1,464 Elo+
Party 2
Aphrodite
Aphrodite
SkiimZ1
Aphrodite
Level 104
God Stats
1W - 4L
1,102 SR
Queue Stats
65W - 70L
1,538 Elo+
Solo
Bakasura
Bakasura
SubSaiah319
Bakasura
Level 145
God Stats
7W - 4L
1,576 SR
Queue Stats
432W - 407L
1,522 Elo+
Party 3
Ishtar
Ishtar
fartballs34
Ishtar
Level 78
God Stats
10W - 4L
1,698 SR
Queue Stats
538W - 479L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 3 / 2
6,370
531
6,221
11,404
10,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
7
0 / 7 / 2
4,816
401
928
7,788
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
PAV0N1S
Danzaburou
8
0 / 3 / 0
5,319
443
1,522
6,583
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
11
3 / 3 / 3
7,056
588
8,033
9,665
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
jeraco24
Hercules
13
3 / 1 / 1
7,651
638
7,462
9,035
7,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CSW01
Hades
12
8 / 2 / 3
7,707
642
9,981
7,820
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 1 / 3
7,637
636
5,174
8,969
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
SkiimZ1
Aphrodite
10
1 / 1 / 4
6,276
523
5,118
6,836
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
SubSaiah319
Bakasura
12
1 / 4 / 0
7,238
603
5,706
11,048
4,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
11
2 / 1 / 4
6,468
539
5,458
6,852
2,816
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
9
Kills
17
17
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
2
1.33
W
Hades
CSW01
Hades
8
2
3
4.75
W
5
1
3
6.5
L
Hel
0
7
2
0.14
L
Danzaburou
PAV0N1S
Danzaburou
0
3
0
0
W
Aphrodite
SkiimZ1
Aphrodite
1
1
4
3
W
Bakasura
SubSaiah319
Bakasura
1
4
0
0.25
W
Ishtar
2
1
4
4
L
Awilix
3
3
3
1.5
L
Hercules
jeraco24
Hercules
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,166
Damage
31,437
44,475
Taken
41,525
26,173
Mitigated
18,343
7,776
Healing
18,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,221
612
222
2,531
11,404
10,144
0
3,943
7,246
18,201
0
W
Hades
CSW01
Hades
9,981
542
494
3,896
7,820
3,881
0
1,626
6,194
57,635
0
W
5,174
1,971
0
1,587
8,969
4,154
0
2,057
6,867
0
49,604
L
Hel
928
210
232
1,238
7,788
2,891
0
5,885
1,903
8,007
0
L
Danzaburou
PAV0N1S
Danzaburou
1,522
385
0
1,113
6,583
2,317
369
1,735
4,654
0
27,644
W
Aphrodite
SkiimZ1
Aphrodite
5,118
883
2,065
4,030
6,836
2,621
252
2,044
4,792
33,221
0
W
Bakasura
SubSaiah319
Bakasura
5,706
3,689
0
3,771
11,048
4,871
0
296
10,193
0
36,421
W
Ishtar
5,458
3,860
0
2,794
6,852
2,816
198
1,787
5,065
0
41,697
L
Awilix
8,033
3,914
0
370
9,665
3,686
0
3,049
6,538
0
45,707
L
Hercules
jeraco24
Hercules
7,462
3,528
0
2,070
9,035
7,135
0
0
7,826
0
64,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,212
Gold Earned
35,326
264
Minions Killed
395
0
Camps Cleared
0
1,106,901
Distance Traveled
1,188,420
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,370
531
27
2
0
246,783
0
W
Hades
7,707
642
94
8
0
230,856
2
W
Fenrir
7,637
636
71
6
0
258,915
0
L
Hel
4,816
401
11
1
0
159,841
0
L
Danzaburou
5,319
443
39
3
0
176,799
0
W
Aphrodite
6,276
523
56
5
0
222,234
4
W
Bakasura
7,238
603
110
9
0
262,093
2
W
Ishtar
6,468
539
64
5
0
214,322
2
L
Awilix
7,056
588
75
6
0
275,418
0
L
Hercules
7,651
638
112
9
0
248,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role