Player Matchup

Hades
Hades
Bamaboy267
Hades
Level 101
God Stats
1W - 2L
1,207 SR
Queue Stats
22W - 26L
1,414 Elo+
Party 3
Horus
Horus
CavScout1775
Horus
Level 83
God Stats
8W - 2L
1,491 SR
Queue Stats
50W - 38L
1,464 Elo+
Solo
Nemesis
Nemesis
RelltrSkeltr
Nemesis
Level 68
God Stats
3W - 2L
1,423 SR
Queue Stats
56W - 64L
1,392 Elo+
Party 1
He Bo
He Bo
Sosita04
He Bo
Level 24
God Stats
3W - 5L
1,704 SR
Queue Stats
123W - 113L
1,526 Elo+
Party 3
Medusa
Medusa
X_xMILLZx_X
Medusa
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,409 Elo+
Party 1
Team Averages
Level 58
1,465 SR
1,441 Elo+

VS

Team Averages
Level 72
1,427 SR
1,379 Elo+
Serqet
Serqet
Angel1807
Serqet
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,203 Elo+
Solo
Thanatos
Thanatos
CesqCa
Thanatos
Level 45
God Stats
23W - 13L
1,221 SR
Queue Stats
116W - 122L
1,381 Elo+
Party 2
Danzaburou
Danzaburou
ImSnipezz
Danzaburou
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,489 Elo+
Solo
Hades
Hades
cuchi9902
Hades
Level 57
God Stats
3W - 6L
1,372 SR
Queue Stats
161W - 187L
1,393 Elo+
Party 2
Guan Yu
Guan Yu
plotdroid
Guan Yu
Level 142
God Stats
1W - 4L
1,543 SR
Queue Stats
123W - 123L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
10 / 4 / 10
10,906
606
18,102
18,830
10,522
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 7 / 17
9,567
532
6,361
18,630
18,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
RelltrSkeltr
Nemesis
15
4 / 1 / 13
9,500
528
7,624
9,612
5,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Sosita04
He Bo
17
14 / 1 / 5
11,732
652
17,055
8,662
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Medusa
12
0 / 7 / 6
8,102
450
4,065
9,871
2,789
Heavy Mace

Heavy Mace

+30
Physical Power

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Angel1807
Serqet
11
2 / 6 / 4
8,118
451
3,622
16,592
10,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
CesqCa
Thanatos
13
6 / 6 / 7
8,934
496
8,208
18,626
7,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ImSnipezz
Danzaburou
13
8 / 8 / 3
9,476
526
11,612
17,663
6,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hades
cuchi9902
Hades
12
3 / 9 / 4
8,007
445
6,365
18,222
10,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
plotdroid
Guan Yu
14
0 / 2 / 0
8,579
477
3,619
10,646
11,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
37
30
Kills
19
20
Deaths
31
51
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
Angel1807
Serqet
2
6
4
0.67
W
Hades
10
4
10
3.75
W
2
7
17
1.5
L
Thanatos
CesqCa
Thanatos
6
6
7
1.58
L
Danzaburou
ImSnipezz
Danzaburou
8
8
3
1.19
W
Nemesis
RelltrSkeltr
Nemesis
4
1
13
10.5
W
He Bo
Sosita04
He Bo
14
1
5
16.5
W
Medusa
0
7
6
0.43
L
Hades
cuchi9902
Hades
3
9
4
0.56
L
Guan Yu
plotdroid
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,207
Damage
33,426
65,605
Taken
81,749
41,194
Mitigated
46,080
23,921
Healing
21,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Angel1807
Serqet
3,622
509
1,326
2,036
16,592
10,096
381
7,021
9,472
0
22,258
W
Hades
18,102
2,598
1,005
9,436
18,830
10,522
1,470
3,954
14,779
74,136
0
W
6,361
3,187
2,212
5,656
18,630
18,847
387
2,165
16,102
489
23,454
L
Thanatos
CesqCa
Thanatos
8,208
3,414
0
7,880
18,626
7,697
0
6,707
11,819
0
58,265
L
Danzaburou
ImSnipezz
Danzaburou
11,612
5,565
0
3,489
17,663
6,779
2,592
7,644
9,968
0
64,228
W
Nemesis
RelltrSkeltr
Nemesis
7,624
1,726
0
2,022
9,612
5,315
1,381
1,319
7,730
0
45,055
W
He Bo
Sosita04
He Bo
17,055
2,183
32
3,240
8,662
3,721
0
1,662
6,730
95,901
0
W
Medusa
4,065
2,383
0
318
9,871
2,789
1,250
234
9,637
0
37,014
L
Hades
cuchi9902
Hades
6,365
189
116
3,499
18,222
10,042
0
9,839
8,118
34,761
0
L
Guan Yu
plotdroid
Guan Yu
3,619
260
290
3,363
10,646
11,466
175
4,419
5,655
0
43,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,807
Gold Earned
43,114
344
Minions Killed
304
0
Camps Cleared
0
1,750,759
Distance Traveled
1,593,664
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,118
451
24
1
0
329,823
0
W
Hades
10,906
606
89
5
0
330,203
0
W
Horus
9,567
532
25
1
0
341,157
0
L
Thanatos
8,934
496
75
4
0
349,380
0
L
Danzaburou
9,476
526
85
5
0
303,853
0
W
Nemesis
9,500
528
57
3
0
403,611
1
W
He Bo
11,732
652
123
7
0
385,531
0
W
Medusa
8,102
450
50
3
0
290,257
0
L
Hades
8,007
445
40
2
0
309,673
0
L
Guan Yu
8,579
477
80
4
0
300,935
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role