Player Matchup

Eset
Eset
Gold V
PapaVFuture
Eset
Gold V
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,629 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,500 SR
1,629 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,568 SR
1,500 MMR
Hel
Hel
Bronze III
IteenangstI
Hel
Bronze III
Level 121
God Stats
1W - 0L
1,568 SR
Queue Stats
2W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 0
11,710
732
9,659
19,653
17,514
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BakasuraHe BoBellonaSkadiAh Muzen Cab

VS

Bans
Hou YiUllrKaliVulcanFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 0
15,571
973
17,349
16,838
12,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,659
Damage
17,349
19,653
Taken
16,838
17,514
Mitigated
12,838
2,160
Healing
12,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,349
340
0
12,819
16,838
12,838
2,257
9,979
6,859
116,661
0
L
9,659
1,460
0
2,160
19,653
17,514
0
17,579
2,074
67,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,710
Gold Earned
15,571
124
Minions Killed
206
2
Camps Cleared
11
255,998
Distance Traveled
324,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,571
973
206
13
11
324,184
0
L
Eset
11,710
732
124
8
2
255,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role