Player Matchup

Neith
Neith
AfricanChild232
Neith
Level 41
God Stats
5W - 6L
1,430 SR
Queue Stats
13W - 14L
1,403 Elo+
Party 1
Surtr
Surtr
J8696
Surtr
Level 84
God Stats
3W - 2L
1,566 SR
Queue Stats
10W - 12L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
Raaid
Baron Samedi
Level 94
God Stats
53W - 42L
1,500 SR
Queue Stats
1,503W - 1,605L
1,365 Elo+
Solo
Team Averages
Level 73
1,499 SR
1,396 Elo+

VS

Team Averages
Level 77
1,591 SR
1,535 Elo+
Freya
Freya
REDJELLO4354
Freya
Level 60
God Stats
4W - 3L
1,606 SR
Queue Stats
114W - 108L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
SchevsGanja
Sun Wukong
Level 104
God Stats
8W - 2L
1,665 SR
Queue Stats
55W - 58L
1,429 Elo+
Party 2
Bellona
Bellona
Tupactapuss
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 10
9,911
708
9,823
9,993
4,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
J8696
Surtr
14
6 / 0 / 7
10,267
733
16,990
15,579
15,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Raaid
Baron Samedi
16
7 / 0 / 3
10,516
751
17,224
10,239
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,502
607
8,104
13,220
5,012
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
SchevsGanja
Sun Wukong
14
2 / 4 / 0
8,649
618
8,901
20,676
25,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Tupactapuss
Bellona
11
0 / 6 / 1
7,793
557
7,452
16,303
17,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
14
Kills
2
2
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
W
Surtr
J8696
Surtr
6
0
7
9.5
L
0
4
1
0.13
W
Baron Samedi
Raaid
Baron Samedi
7
0
3
8.5
L
Sun Wukong
SchevsGanja
Sun Wukong
2
4
0
0.5
L
Bellona
Tupactapuss
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,037
Damage
24,457
35,811
Taken
50,199
25,395
Mitigated
47,360
13,386
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,823
4,770
367
2,661
9,993
4,669
2,401
3,241
6,752
0
39,587
W
Surtr
J8696
Surtr
16,990
6,371
371
3,287
15,579
15,020
166
2,196
13,383
1,373
42,615
L
8,104
1,845
0
2,799
13,220
5,012
0
4,849
8,371
32,797
0
W
Baron Samedi
Raaid
Baron Samedi
17,224
910
2,930
3,770
10,239
5,706
350
2,764
7,475
41,967
0
L
Sun Wukong
SchevsGanja
Sun Wukong
8,901
898
258
2,356
20,676
25,305
0
8,107
12,569
0
33,168
L
Bellona
Tupactapuss
Bellona
7,452
1,600
202
1,095
16,303
17,043
0
5,260
11,043
0
28,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,694
Gold Earned
24,944
175
Minions Killed
153
0
Camps Cleared
0
747,210
Distance Traveled
714,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,911
708
69
5
0
240,212
0
W
Surtr
10,267
733
52
4
0
257,442
0
L
Freya
8,502
607
67
5
0
235,322
0
W
Baron Samedi
10,516
751
54
4
0
249,556
0
L
Sun Wukong
8,649
618
45
3
0
250,425
0
L
Bellona
7,793
557
41
3
0
228,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role