Player Matchup

Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Monk1144
King Arthur
Level 122
God Stats
2W - 13L
1,271 SR
Queue Stats
483W - 466L
1,550 Elo+
Solo
Kuzenbo
Kuzenbo
celego
Kuzenbo
Level 8
God Stats
0W - 1L
1,607 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
gallarda86
Anubis
Level 141
God Stats
0W - 1L
1,824 SR
Queue Stats
1W - 2L
1,251 Elo+
Party 1
Mercury
Mercury
limite84
Mercury
Level 156
God Stats
0W - 1L
1,904 SR
Queue Stats
1W - 2L
1,251 Elo+
Party 1
Team Averages
Level 111
1,621 SR
1,410 Elo+

VS

Team Averages
Level 138
1,611 SR
1,503 Elo+
King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DemonicHealer
Jormungandr
Level 170
God Stats
2W - 2L
1,746 SR
Queue Stats
336W - 383L
1,541 Elo+
Party 2
Fenrir
Fenrir
ElvergasTochas03
Fenrir
Level 61
God Stats
1W - 2L
1,780 SR
Queue Stats
35W - 36L
1,452 Elo+
Party 2
Medusa
Medusa
ElySixNein
Medusa
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 31L
1,491 Elo+
Solo
Nu Wa
Nu Wa
KarenV
Nu Wa
Level 223
God Stats
27W - 28L
1,530 SR
Queue Stats
221W - 195L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 3 / 1
7,590
759
13,577
8,636
3,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Monk1144
King Arthur
13
2 / 5 / 2
7,190
719
9,398
15,832
14,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
celego
Kuzenbo
12
1 / 6 / 3
6,675
668
5,771
13,458
17,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
gallarda86
Anubis
13
0 / 5 / 2
6,993
699
6,257
8,364
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
limite84
Mercury
13
0 / 4 / 2
7,139
714
2,907
11,313
4,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
5 / 1 / 15
8,609
861
7,702
11,203
11,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
DemonicHealer
Jormungandr
15
4 / 2 / 14
8,255
826
8,333
12,471
11,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 1 / 11
8,396
840
7,112
12,300
5,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
ElySixNein
Medusa
15
4 / 0 / 11
8,548
855
8,323
7,412
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
KarenV
Nu Wa
16
6 / 1 / 16
8,985
899
14,465
5,978
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
90
5
Kills
23
23
Deaths
5
10
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
3
1
0.83
W
King Arthur
 
King Arthur
5
1
15
12.5
W
Jormungandr
DemonicHealer
Jormungandr
4
2
14
5.5
W
4
1
11
9.5
W
Medusa
ElySixNein
Medusa
4
0
11
9.5
W
Nu Wa
KarenV
Nu Wa
6
1
16
14
L
King Arthur
Monk1144
King Arthur
2
5
2
0.6
L
Kuzenbo
celego
Kuzenbo
1
6
3
0.42
L
Anubis
gallarda86
Anubis
0
5
2
0.2
L
Mercury
limite84
Mercury
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,910
Damage
45,935
57,603
Taken
49,364
44,271
Mitigated
34,227
3,033
Healing
8,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,577
777
0
242
8,636
3,308
0
3,132
5,266
38,582
0
W
King Arthur
 
King Arthur
7,702
321
0
329
11,203
11,445
296
5,466
5,581
0
17,230
W
Jormungandr
DemonicHealer
Jormungandr
8,333
2,803
0
3,711
12,471
11,305
169
5,837
6,556
21,341
0
W
7,112
1,994
0
1,577
12,300
5,518
1,753
6,176
5,966
0
18,683
W
Medusa
ElySixNein
Medusa
8,323
4,500
0
2,613
7,412
3,376
3,096
4,083
3,293
0
27,090
W
Nu Wa
KarenV
Nu Wa
14,465
4,173
0
460
5,978
2,583
1,793
3,573
2,363
33,492
0
L
King Arthur
Monk1144
King Arthur
9,398
500
0
410
15,832
14,814
0
5,915
9,656
0
22,518
L
Kuzenbo
celego
Kuzenbo
5,771
2,007
0
325
13,458
17,317
0
5,556
7,687
11,141
0
L
Anubis
gallarda86
Anubis
6,257
322
150
1,341
8,364
4,319
48
4,144
4,091
26,246
0
L
Mercury
limite84
Mercury
2,907
634
0
565
11,313
4,513
0
3,078
8,105
0
29,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,587
Gold Earned
42,793
211
Minions Killed
181
0
Camps Cleared
0
1,029,809
Distance Traveled
1,190,236
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,590
759
65
7
0
192,507
0
W
King Arthur
8,609
861
23
2
0
252,994
3
W
Jormungandr
8,255
826
25
3
0
228,444
0
W
Fenrir
8,396
840
25
3
0
257,856
0
W
Medusa
8,548
855
56
6
0
226,746
0
W
Nu Wa
8,985
899
52
5
0
224,196
0
L
King Arthur
7,190
719
30
3
0
207,281
0
L
Kuzenbo
6,675
668
10
1
0
218,978
0
L
Anubis
6,993
699
57
6
0
182,348
0
L
Mercury
7,139
714
49
5
0
228,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role