Player Matchup

Guan Yu
Guan Yu
Gohan8793
Guan Yu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,413 Elo+
Party 3
Nu Wa
Nu Wa
RebelingWookie
Nu Wa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,338 Elo+
Solo
Ymir
Ymir
SiCk GaMiNg GoD
Ymir
Level 135
God Stats
0W - 6L
1,500 SR
Queue Stats
174W - 187L
1,384 Elo+
Party 3
Thor
Thor
THEBBECKER
Thor
Level 79
God Stats
1W - 2L
1,388 SR
Queue Stats
132W - 177L
1,353 Elo+
Solo
Amaterasu
Amaterasu
xavirrino
Amaterasu
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 34L
1,343 Elo+
Solo
Team Averages
Level 84
1,478 SR
1,366 Elo+

VS

Team Averages
Level 64
1,388 SR
1,474 Elo+
Kukulkan
Kukulkan
BigChiefWT
Kukulkan
Level 38
God Stats
3W - 0L
1,504 SR
Queue Stats
37W - 39L
1,513 Elo+
Party 1
Xbalanque
Xbalanque
Frxsty-Yuri
Xbalanque
Level 104
God Stats
8W - 4L
1,153 SR
Queue Stats
348W - 322L
1,497 Elo+
Party 2
Chang'e
Chang'e
alari11
Chang'e
Level 94
God Stats
5W - 3L
1,542 SR
Queue Stats
382W - 355L
1,512 Elo+
Party 2
Hera
Hera
deathslayer1927
Hera
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 76L
1,431 Elo+
Party 2
Athena
Athena
vandy121392
Athena
Level 57
God Stats
2W - 1L
1,242 SR
Queue Stats
31W - 38L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gohan8793
Guan Yu
17
2 / 3 / 4
9,754
610
7,599
22,049
30,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 4 / 4
9,793
612
24,176
15,300
8,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 4 / 5
8,748
547
10,339
23,487
35,122
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 9 / 3
8,047
503
9,952
19,277
9,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
xavirrino
Amaterasu
15
1 / 3 / 4
8,619
539
6,530
22,330
30,186
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigChiefWT
Kukulkan
20
7 / 0 / 11
12,116
757
25,294
5,659
3,214
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
Frxsty-Yuri
Xbalanque
20
14 / 2 / 8
12,427
777
37,133
19,171
9,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
alari11
Chang'e
17
0 / 1 / 18
11,433
715
13,450
20,087
14,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 2 / 12
10,124
633
13,843
9,683
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
17
0 / 2 / 15
11,018
689
4,636
24,105
28,367
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
87
6
Kills
23
23
Deaths
7
20
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BigChiefWT
Kukulkan
7
0
11
12.5
W
Xbalanque
Frxsty-Yuri
Xbalanque
14
2
8
9
L
Guan Yu
Gohan8793
Guan Yu
2
3
4
1.33
L
2
4
4
1
L
1
4
5
0.88
L
0
9
3
0.17
W
Chang'e
alari11
Chang'e
0
1
18
9
W
2
2
12
4
W
Athena
0
2
15
3.75
L
Amaterasu
xavirrino
Amaterasu
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,596
Damage
94,356
102,443
Taken
78,705
113,459
Mitigated
59,851
46,595
Healing
51,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BigChiefWT
Kukulkan
25,294
1,974
486
912
5,659
3,214
1,690
3,505
2,154
64,289
0
W
Xbalanque
Frxsty-Yuri
Xbalanque
37,133
16,967
1,360
5,170
19,171
9,043
4,817
8,802
10,369
0
70,261
L
Guan Yu
Gohan8793
Guan Yu
7,599
724
14,106
9,464
22,049
30,266
0
12,752
9,297
0
16,327
L
24,176
7,314
1,936
3,055
15,300
8,326
0
9,778
5,522
58,777
0
L
10,339
1,085
1,301
1,803
23,487
35,122
0
10,536
12,951
21,712
0
L
9,952
1,272
878
934
19,277
9,559
0
11,773
7,504
0
20,904
W
Chang'e
alari11
Chang'e
13,450
1,390
23,031
14,262
20,087
14,905
419
8,861
11,226
33,177
0
W
13,843
4,259
2,162
1,293
9,683
4,322
973
3,742
5,941
30,606
0
W
Athena
4,636
1,661
551
2,414
24,105
28,367
150
9,605
13,588
12,087
540
L
Amaterasu
xavirrino
Amaterasu
6,530
1,011
2,429
10,689
22,330
30,186
0
11,844
10,486
0
12,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,961
Gold Earned
57,118
111
Minions Killed
221
0
Camps Cleared
0
1,295,312
Distance Traveled
1,412,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,116
757
90
6
0
309,171
0
W
Xbalanque
12,427
777
47
3
0
251,391
0
L
Guan Yu
9,754
610
11
1
0
291,815
0
L
Nu Wa
9,793
612
64
4
0
243,410
0
L
Ymir
8,748
547
21
1
0
246,644
0
L
Thor
8,047
503
13
1
0
218,345
0
W
Chang'e
11,433
715
32
2
0
287,034
0
W
Hera
10,124
633
34
2
0
285,278
0
W
Athena
11,018
689
18
1
0
279,846
0
L
Amaterasu
8,619
539
2
0
0
295,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role