Player Matchup

Nox
Nox
 
Nox
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MissNuggies
Nu Wa
Level 105
God Stats
64W - 19L
1,604 SR
Queue Stats
468W - 110L
1,804 Elo+
Party 1
Apollo
Apollo
Retsbéw
Apollo
Level 101
God Stats
1W - 3L
1,214 SR
Queue Stats
91W - 68L
1,497 Elo+
Party 2
Ah Puch
Ah Puch
Vulkan222
Ah Puch
Level 26
God Stats
3W - 1L
1,689 SR
Queue Stats
6W - 5L
1,680 Elo+
Party 2
Team Averages
Level 83
1,502 SR
1,596 Elo+

VS

Team Averages
Level 72
1,473 SR
1,477 Elo+
Anubis
Anubis
Davcso
Anubis
Level 86
God Stats
1W - 1L
1,685 SR
Queue Stats
3W - 2L
1,591 Elo+
Party 4
Kali
Kali
Olgu70
Kali
Level 37
God Stats
1W - 0L
1,320 SR
Queue Stats
4W - 6L
1,399 Elo+
Party 3
Zeus
Zeus
PAOKT4
Zeus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,254 Elo+
Solo
Ra
Ra
danokacsa
Ra
Level 140
God Stats
1W - 0L
1,559 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Medusa
Medusa
ousica1
Medusa
Level 60
God Stats
1W - 1L
1,302 SR
Queue Stats
4W - 1L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
4 / 0 / 3
9,917
1,102
7,740
6,745
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
 
Mulan
14
0 / 3 / 3
8,525
947
4,700
13,048
12,810
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 0 / 3
9,955
1,106
12,234
9,733
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Retsbéw
Apollo
13
0 / 3 / 0
7,815
868
955
5,584
1,649
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
Vulkan222
Ah Puch
13
0 / 5 / 2
8,045
894
3,440
7,595
2,731
Team 1 Tickets

190

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Davcso
Anubis
15
3 / 0 / 8
9,902
1,100
14,492
5,234
2,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Olgu70
Kali
14
2 / 2 / 4
8,853
984
4,313
7,523
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
PAOKT4
Zeus
14
4 / 4 / 2
9,267
1,030
7,469
7,641
2,614
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 0 / 10
9,288
1,032
8,625
4,126
1,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ousica1
Medusa
14
1 / 1 / 6
8,760
973
4,764
7,497
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
7
Kills
11
11
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
0
3
5.5
L
Mulan
 
Mulan
0
3
3
0.5
W
Anubis
Davcso
Anubis
3
0
8
7
L
3
0
3
4.5
W
Kali
Olgu70
Kali
2
2
4
2
W
Zeus
PAOKT4
Zeus
4
4
2
1.25
L
Apollo
Retsbéw
Apollo
0
3
0
0
L
Ah Puch
Vulkan222
Ah Puch
0
5
2
0.2
W
1
0
10
6
W
Medusa
ousica1
Medusa
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,069
Damage
39,663
42,705
Taken
32,021
22,318
Mitigated
12,416
754
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,740
238
0
0
6,745
2,287
0
5,506
1,239
20,043
0
L
Mulan
 
Mulan
4,700
410
0
205
13,048
12,810
0
9,146
3,679
0
14,738
W
Anubis
Davcso
Anubis
14,492
158
0
2,880
5,234
2,372
0
3,307
1,805
45,759
0
L
12,234
2,193
0
0
9,733
2,841
0
7,562
2,171
38,184
0
W
Kali
Olgu70
Kali
4,313
2,259
0
1,560
7,523
3,229
0
5,058
2,267
0
15,146
W
Zeus
PAOKT4
Zeus
7,469
1,415
0
0
7,641
2,614
0
6,573
868
20,809
0
L
Apollo
Retsbéw
Apollo
955
450
0
218
5,584
1,649
0
2,559
2,977
0
6,582
L
Ah Puch
Vulkan222
Ah Puch
3,440
179
0
331
7,595
2,731
0
5,542
2,053
8,508
0
W
8,625
546
503
574
4,126
1,684
0
2,458
1,556
31,353
0
W
Medusa
ousica1
Medusa
4,764
2,331
0
1,164
7,497
2,517
0
5,076
2,111
0
22,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,257
Gold Earned
46,070
139
Minions Killed
227
3
Camps Cleared
9
614,687
Distance Traveled
843,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,917
1,102
34
4
2
138,990
0
L
Mulan
8,525
947
22
2
0
176,131
0
W
Anubis
9,902
1,100
73
8
3
171,425
0
L
Nu Wa
9,955
1,106
62
7
0
143,662
0
W
Kali
8,853
984
26
3
1
157,505
0
W
Zeus
9,267
1,030
34
4
1
136,265
0
L
Apollo
7,815
868
13
1
1
63,333
0
L
Ah Puch
8,045
894
8
1
0
92,571
0
W
Ra
9,288
1,032
58
6
3
188,220
0
W
Medusa
8,760
973
36
4
1
189,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role