Player Matchup

Serqet
Serqet
Diamond I
 
Serqet
Diamond I
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Masters
 
Aphrodite
Masters
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Masters
LokiioneTrick
Loki
Masters
Level 142
God Stats
223W - 154L
1,703 SR
Queue Stats
339W - 324L
2,619 MMR
Solo
Athena
Athena
Diamond III
Sharkidelic
Athena
Diamond III
Level 163
God Stats
26W - 24L
1,708 SR
Queue Stats
768W - 774L
2,275 MMR
Solo
Ullr
Ullr
Diamond II
Αlfy
Ullr
Diamond II
Level 159
God Stats
0W - 1L
2,037 SR
Queue Stats
96W - 75L
2,311 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,690 SR
2,041 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 166
1,591 SR
2,211 MMR
Surtr
Surtr
Masters
 
Surtr
Masters
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond II
Brienzaa
Heimdallr
Diamond II
Level 156
God Stats
8W - 8L
1,359 SR
Queue Stats
302W - 284L
2,296 MMR
Solo
Thor
Thor
Masters
CallMeMast
Thor
Masters
Level 203
God Stats
23W - 9L
1,652 SR
Queue Stats
307W - 225L
2,807 MMR
Solo
Hel
Hel
Diamond III
Persona5sucks
Hel
Diamond III
Level 147
God Stats
9W - 6L
1,625 SR
Queue Stats
822W - 819L
2,222 MMR
Solo
Yemoja
Yemoja
Diamond III
PhoenixBLAZE5
Yemoja
Diamond III
Level 159
God Stats
11W - 6L
1,818 SR
Queue Stats
126W - 86L
2,230 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
0 / 2 / 2
7,048
503
2,980
7,671
4,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
 
Aphrodite
12
0 / 2 / 0
6,705
479
4,028
8,205
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 2 / 0
7,106
508
2,272
6,540
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
10
0 / 2 / 0
6,383
456
2,454
12,809
9,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Αlfy
Ullr
14
2 / 1 / 0
8,142
582
5,421
8,936
3,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
JanusMartichorasVamana

VS

Bans
Chang'eHe BoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
1 / 0 / 1
8,930
638
4,758
8,343
7,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Brienzaa
Heimdallr
14
2 / 1 / 3
8,786
628
5,799
6,035
3,079
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 7
7,759
554
5,468
10,186
3,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 5
8,478
606
8,998
4,545
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 0 / 5
7,842
560
3,114
6,354
4,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
9
9
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
2
2
0.5
L
Aphrodite
 
Aphrodite
0
2
0
0
W
Surtr
 
Surtr
1
0
1
1.5
W
Heimdallr
Brienzaa
Heimdallr
2
1
3
3.5
W
1
1
7
4.5
L
0
2
0
0
W
3
0
5
5.5
W
2
0
5
4.5
L
Athena
0
2
0
0
L
Ullr
Αlfy
Ullr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,155
Damage
28,137
44,161
Taken
35,463
23,011
Mitigated
21,514
13,892
Healing
17,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,980
912
0
603
7,671
4,000
0
2,445
5,226
0
62,438
L
Aphrodite
 
Aphrodite
4,028
164
4,481
5,080
8,205
3,456
0
3,165
5,040
65,176
0
W
Surtr
 
Surtr
4,758
2,129
0
3,644
8,343
7,675
0
222
8,121
1,378
75,115
W
Heimdallr
Brienzaa
Heimdallr
5,799
3,146
0
3,320
6,035
3,079
0
371
5,664
0
77,737
W
5,468
1,560
0
840
10,186
3,919
540
650
9,503
0
76,734
L
2,272
482
0
1,132
6,540
2,549
0
665
5,875
0
63,285
W
8,998
857
2,061
2,456
4,545
2,217
392
2,733
1,812
80,116
0
W
3,114
708
2,962
1,769
6,354
4,624
241
2,506
3,848
17,183
0
L
Athena
2,454
918
0
2,248
12,809
9,288
0
6,408
6,401
20,251
0
L
Ullr
Αlfy
Ullr
5,421
1,947
0
348
8,936
3,718
0
621
8,315
0
72,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,384
Gold Earned
41,795
502
Minions Killed
553
0
Camps Cleared
0
1,558,970
Distance Traveled
1,528,048
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,048
503
101
7
0
350,226
0
L
Aphrodite
6,705
479
122
9
0
278,329
4
W
Surtr
8,930
638
136
10
0
306,794
3
W
Heimdallr
8,786
628
131
9
0
276,391
1
W
Thor
7,759
554
108
8
0
321,312
2
L
Loki
7,106
508
107
8
0
329,847
5
W
Hel
8,478
606
153
11
0
318,432
3
W
Yemoja
7,842
560
25
2
0
305,119
7
L
Athena
6,383
456
28
2
0
312,863
4
L
Ullr
8,142
582
144
10
0
287,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role