Player Matchup

Persephone
Persephone
Gold II
Monsterdog
Persephone
Gold II
Level 89
God Stats
29W - 28L
1,538 SR
Queue Stats
171W - 190L
1,534 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
Secret05
Cernunnos
Gold IV
Level 124
God Stats
4W - 1L
1,872 SR
Queue Stats
11W - 8L
1,703 MMR
Party 2
Thor
Thor
Silver II
Zecti0n
Thor
Silver II
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,556 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,637 SR
1,598 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,570 SR
1,608 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum V
King2930
Ah Muzen Cab
Platinum V
Level 103
God Stats
7W - 8L
1,680 SR
Queue Stats
308W - 331L
1,746 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
zANHELLz
Cthulhu
Gold IV
Level 85
God Stats
4W - 6L
1,531 SR
Queue Stats
98W - 106L
1,528 MMR
Party 1
Poseidon
Poseidon
Gold III
zaya2727
Poseidon
Gold III
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
287W - 321L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Monsterdog
Persephone
17
7 / 1 / 14
11,996
923
19,629
8,019
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Secret05
Cernunnos
18
7 / 1 / 12
11,434
880
10,769
9,734
4,322
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
Zecti0n
Thor
16
7 / 3 / 10
11,082
852
12,120
13,395
5,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BacchusAphroditeVamanaMartichorasJanus

VS

Bans
Ne ZhaGilgameshHeraCabrakanAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
King2930
Ah Muzen Cab
13
2 / 6 / 1
8,847
681
10,549
14,436
5,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
zANHELLz
Cthulhu
13
0 / 5 / 3
8,261
635
6,088
17,213
18,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
zaya2727
Poseidon
14
3 / 10 / 2
9,411
724
7,252
13,063
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
21
Kills
5
5
Deaths
21
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
King2930
Ah Muzen Cab
2
6
1
0.42
W
Persephone
Monsterdog
Persephone
7
1
14
14
W
Cernunnos
Secret05
Cernunnos
7
1
12
13
W
Thor
Zecti0n
Thor
7
3
10
4
L
Cthulhu
zANHELLz
Cthulhu
0
5
3
0.3
L
Poseidon
zaya2727
Poseidon
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,518
Damage
23,889
31,148
Taken
44,712
12,960
Mitigated
28,110
11,933
Healing
1,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
King2930
Ah Muzen Cab
10,549
3,070
0
7
14,436
5,499
0
6,010
8,426
0
23,574
W
Persephone
Monsterdog
Persephone
19,629
1,604
0
4,743
8,019
3,076
787
4,162
3,638
63,113
0
W
Cernunnos
Secret05
Cernunnos
10,769
7,093
0
5,384
9,734
4,322
2,513
3,230
6,306
0
51,264
W
Thor
Zecti0n
Thor
12,120
2,207
0
1,806
13,395
5,562
226
5,196
7,821
0
42,466
L
Cthulhu
zANHELLz
Cthulhu
6,088
184
138
355
17,213
18,551
0
8,513
8,700
22,343
0
L
Poseidon
zaya2727
Poseidon
7,252
501
0
788
13,063
4,060
0
5,140
7,923
34,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,512
Gold Earned
26,519
237
Minions Killed
126
0
Camps Cleared
0
754,808
Distance Traveled
655,004
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,847
681
25
2
0
216,582
0
W
Persephone
11,996
923
103
8
0
260,933
0
W
Cernunnos
11,434
880
74
6
0
265,415
0
W
Thor
11,082
852
60
5
0
228,460
1
L
Cthulhu
8,261
635
46
4
0
229,951
0
L
Poseidon
9,411
724
55
4
0
208,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role