Player Matchup

Merlin
Merlin
 
Merlin
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AlfiB
Mulan
Level 102
God Stats
9W - 12L
1,402 SR
Queue Stats
527W - 501L
1,507 Elo+
Solo
Terra
Terra
DarkPhoenixX247
Terra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,271 Elo+
Solo
Ne Zha
Ne Zha
I DirtyJ I
Ne Zha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 87L
1,460 Elo+
Solo
Apollo
Apollo
Willypete2k
Apollo
Level 40
God Stats
0W - 2L
1,286 SR
Queue Stats
53W - 53L
1,523 Elo+
Solo
Team Averages
Level 86
1,438 SR
1,452 Elo+

VS

Team Averages
Level 69
1,426 SR
1,503 Elo+
Guan Yu
Guan Yu
Brews-Clues
Guan Yu
Level 27
God Stats
3W - 0L
1,717 SR
Queue Stats
36W - 25L
1,615 Elo+
Solo
Martichoras
Martichoras
CharlyBaxx
Martichoras
Level 99
God Stats
1W - 0L
1,477 SR
Queue Stats
25W - 20L
1,519 Elo+
Solo
Izanami
Izanami
Don Arbiter
Izanami
Level 89
God Stats
4W - 1L
1,285 SR
Queue Stats
371W - 386L
1,425 Elo+
Solo
Amaterasu
Amaterasu
alisonfernands
Amaterasu
Level 86
God Stats
3W - 2L
1,373 SR
Queue Stats
271W - 264L
1,499 Elo+
Solo
Fafnir
Fafnir
indiewhale
Fafnir
Level 45
God Stats
1W - 1L
1,278 SR
Queue Stats
98W - 93L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 5 / 7
8,310
831
19,622
10,710
4,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mulan
AlfiB
Mulan
12
1 / 6 / 6
7,667
767
8,170
12,730
10,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 6
8,064
806
7,461
15,257
15,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ne Zha
I DirtyJ I
Ne Zha
14
6 / 4 / 3
8,414
841
10,964
8,758
4,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Apollo
14
0 / 2 / 4
7,510
751
5,399
8,078
3,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brews-Clues
Guan Yu
14
0 / 2 / 16
8,256
826
5,376
14,147
15,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Martichoras
CharlyBaxx
Martichoras
17
6 / 1 / 11
9,702
970
16,558
9,550
5,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Don Arbiter
Izanami
17
10 / 2 / 8
10,164
1,016
16,145
10,450
5,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
alisonfernands
Amaterasu
14
1 / 3 / 15
8,154
815
5,667
14,985
13,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
indiewhale
Fafnir
15
5 / 2 / 13
9,247
925
7,946
12,564
18,936
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
10
Kills
22
22
Deaths
10
26
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
5
7
1.1
L
Mulan
AlfiB
Mulan
1
6
6
0.67
W
Guan Yu
Brews-Clues
Guan Yu
0
2
16
4
W
Martichoras
CharlyBaxx
Martichoras
6
1
11
11.5
L
1
5
6
0.8
W
Izanami
Don Arbiter
Izanami
10
2
8
7
L
Ne Zha
I DirtyJ I
Ne Zha
6
4
3
1.88
L
Apollo
0
2
4
1
W
Amaterasu
alisonfernands
Amaterasu
1
3
15
2.83
W
Fafnir
indiewhale
Fafnir
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,616
Damage
51,692
55,533
Taken
61,696
37,962
Mitigated
59,034
12,517
Healing
34,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
19,622
1,234
1,312
1,508
10,710
4,222
390
1,753
8,957
28,393
0
L
Mulan
AlfiB
Mulan
8,170
1,274
561
650
12,730
10,733
0
1,969
10,761
56
11,453
W
Guan Yu
Brews-Clues
Guan Yu
5,376
646
11,066
5,921
14,147
15,528
654
6,737
7,389
0
8,188
W
Martichoras
CharlyBaxx
Martichoras
16,558
3,545
2,464
2,956
9,550
5,717
1,686
4,318
5,228
0
40,256
L
7,461
529
2,645
2,252
15,257
15,382
52
1,696
13,561
17,026
0
W
Izanami
Don Arbiter
Izanami
16,145
10,147
300
2,417
10,450
5,634
395
4,297
6,153
0
34,952
L
Ne Zha
I DirtyJ I
Ne Zha
10,964
1,812
184
1,187
8,758
4,014
624
742
8,016
0
21,181
L
Apollo
5,399
2,439
421
1,797
8,078
3,611
533
1,786
6,292
0
17,513
W
Amaterasu
alisonfernands
Amaterasu
5,667
2,203
2,965
3,121
14,985
13,219
657
6,099
8,873
0
8,569
W
Fafnir
indiewhale
Fafnir
7,946
2,238
1,293
1,789
12,564
18,936
660
5,650
6,914
10,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,965
Gold Earned
45,523
98
Minions Killed
125
0
Camps Cleared
0
859,716
Distance Traveled
989,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,310
831
24
2
0
162,268
0
L
Mulan
7,667
767
14
1
0
136,945
0
W
Guan Yu
8,256
826
8
1
0
232,736
0
W
Martichoras
9,702
970
47
5
0
186,618
0
L
Terra
8,064
806
15
2
0
193,511
0
W
Izanami
10,164
1,016
54
5
0
163,056
0
L
Ne Zha
8,414
841
12
1
0
161,896
0
L
Apollo
7,510
751
33
3
0
205,096
0
W
Amaterasu
8,154
815
10
1
0
220,499
0
W
Fafnir
9,247
925
6
1
0
186,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role