Player Matchup

Janus
Janus
S-K-1712
Janus
Level 108
God Stats
36W - 38L
1,438 SR
Queue Stats
664W - 691L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheMigratingNut
Tsukuyomi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
460W - 470L
1,503 Elo+
Party 1
Mulan
Mulan
shockwave964
Mulan
Level 101
God Stats
23W - 17L
1,535 SR
Queue Stats
426W - 429L
1,503 Elo+
Party 1
Team Averages
Level 119
1,491 SR
1,520 Elo+

VS

Team Averages
Level 103
1,606 SR
1,514 Elo+
Kuzenbo
Kuzenbo
PollutedOtter
Kuzenbo
Level 127
God Stats
6W - 5L
1,545 SR
Queue Stats
83W - 98L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sendarelloman420
Ah Muzen Cab
Level 149
God Stats
6W - 1L
1,773 SR
Queue Stats
30W - 32L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
juicyslug
Baron Samedi
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 81L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
S-K-1712
Janus
17
0 / 1 / 0
10,018
716
15,314
9,096
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
TheMigratingNut
Tsukuyomi
11
0 / 9 / 0
7,881
563
7,581
15,846
6,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 0
8,046
575
5,933
15,094
14,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
6 / 0 / 9
11,918
851
12,584
17,081
25,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Sendarelloman420
Ah Muzen Cab
16
3 / 0 / 10
10,489
749
12,084
11,745
5,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
juicyslug
Baron Samedi
17
6 / 0 / 8
10,946
782
11,201
8,235
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
15
15
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
6
0
9
10.5
L
Janus
S-K-1712
Janus
0
1
0
0
W
Ah Muzen Cab
Sendarelloman420
Ah Muzen Cab
3
0
10
8
L
Tsukuyomi
TheMigratingNut
Tsukuyomi
0
9
0
0
W
Baron Samedi
juicyslug
Baron Samedi
6
0
8
10
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,828
Damage
35,869
40,036
Taken
37,061
25,452
Mitigated
35,280
4,557
Healing
16,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
12,584
4,704
0
7,146
17,081
25,788
78
6,237
10,161
30,451
0
L
Janus
S-K-1712
Janus
15,314
626
0
1,220
9,096
4,229
0
6,026
3,070
78,494
0
W
Ah Muzen Cab
Sendarelloman420
Ah Muzen Cab
12,084
3,873
0
2,266
11,745
5,044
2,284
5,073
6,672
0
76,990
L
Tsukuyomi
TheMigratingNut
Tsukuyomi
7,581
1,219
0
937
15,846
6,829
0
9,620
6,226
0
24,218
W
Baron Samedi
juicyslug
Baron Samedi
11,201
219
1,950
4,792
8,235
4,448
904
4,045
4,102
44,530
0
L
5,933
585
295
2,105
15,094
14,394
0
8,184
6,910
0
13,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,945
Gold Earned
33,353
208
Minions Killed
208
0
Camps Cleared
0
732,294
Distance Traveled
834,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,918
851
22
2
0
289,621
0
L
Janus
10,018
716
148
11
0
281,995
0
W
Ah Muzen Cab
10,489
749
109
8
0
274,071
0
L
Tsukuyomi
7,881
563
39
3
0
203,391
0
W
Baron Samedi
10,946
782
77
6
0
270,361
0
L
Mulan
8,046
575
21
2
0
246,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role