Player Matchup

Ra
Ra
BigManns
Ra
Level 44
God Stats
18W - 14L
1,689 SR
Queue Stats
70W - 59L
1,560 Elo+
Party 2
Tyr
Tyr
fireslay530
Tyr
Level 128
God Stats
5W - 5L
1,858 SR
Queue Stats
245W - 190L
1,652 Elo+
Party 2
Ymir
Ymir
yazyo
Ymir
Level 28
God Stats
56W - 27L
1,686 SR
Queue Stats
67W - 31L
1,705 Elo+
Party 2
Team Averages
Level 67
1,744 SR
1,639 Elo+

VS

Team Averages
Level 120
1,555 SR
1,547 Elo+
Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
ARMOR3DX
Da Ji
Level 145
God Stats
1W - 2L
1,554 SR
Queue Stats
358W - 307L
1,583 Elo+
Party 1
Baba Yaga
Baba Yaga
swisher38
Baba Yaga
Level 107
God Stats
7W - 8L
1,611 SR
Queue Stats
341W - 296L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 6
8,555
856
7,002
8,957
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
8 / 1 / 3
9,074
907
9,659
12,790
11,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
yazyo
Ymir
13
1 / 2 / 10
8,240
824
4,428
10,309
7,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 5 / 5
7,395
740
8,123
7,855
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
ARMOR3DX
Da Ji
11
4 / 4 / 3
7,332
733
6,395
9,709
4,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
swisher38
Baba Yaga
12
1 / 3 / 6
7,177
718
10,683
7,653
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
12
Kills
7
7
Deaths
12
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
5
5
0.9
L
Da Ji
ARMOR3DX
Da Ji
4
4
3
1.38
W
3
4
6
1.5
W
8
1
3
9.5
L
Baba Yaga
swisher38
Baba Yaga
1
3
6
1.33
W
Ymir
yazyo
Ymir
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,089
Damage
25,201
32,056
Taken
25,217
22,716
Mitigated
11,762
9,160
Healing
3,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,123
507
0
250
7,855
3,605
251
3,802
4,048
21,201
0
L
Da Ji
ARMOR3DX
Da Ji
6,395
1,248
0
580
9,709
4,563
0
4,655
5,050
0
16,970
W
7,002
776
1,116
1,984
8,957
3,310
589
4,771
4,085
36,572
0
W
9,659
1,874
0
2,909
12,790
11,905
151
6,176
6,551
714
36,886
L
Baba Yaga
swisher38
Baba Yaga
10,683
1,104
0
2,322
7,653
3,594
212
2,741
4,665
25,954
0
W
Ymir
yazyo
Ymir
4,428
1,678
1,674
1,477
10,309
7,501
312
7,558
2,610
6,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,869
Gold Earned
21,904
126
Minions Killed
97
0
Camps Cleared
0
612,142
Distance Traveled
522,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,395
740
34
3
0
160,951
0
L
Da Ji
7,332
733
33
3
0
177,833
0
W
Ra
8,555
856
73
7
0
190,190
0
W
Tyr
9,074
907
49
5
0
223,916
0
L
Baba Yaga
7,177
718
30
3
0
183,234
0
W
Ymir
8,240
824
4
0
0
198,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role