Player Matchup

Yemoja
Yemoja
ArmandoRod
Yemoja
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,310 Elo+
Party 1
Ares
Ares
OneNoTn
Ares
Level 109
God Stats
1W - 1L
1,716 SR
Queue Stats
13W - 21L
1,332 Elo+
Party 2
Bellona
Bellona
Spenc231
Bellona
Level 128
God Stats
1W - 0L
1,792 SR
Queue Stats
15W - 16L
1,425 Elo+
Solo
Cernunnos
Cernunnos
blightherder
Cernunnos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,282 Elo+
Party 2
Hercules
Hercules
guillermo55
Hercules
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 46L
1,268 Elo+
Party 1
Team Averages
Level 110
1,602 SR
1,324 Elo+

VS

Team Averages
Level 109
1,643 SR
1,447 Elo+
Hel
Hel
GARF1SH8380
Hel
Level 120
God Stats
1W - 1L
1,748 SR
Queue Stats
167W - 176L
1,496 Elo+
Solo
Achilles
Achilles
Seanmaster121
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 120L
1,424 Elo+
Party 3
Cu Chulainn
Cu Chulainn
issues21
Cu Chulainn
Level 127
God Stats
7W - 3L
1,714 SR
Queue Stats
342W - 345L
1,458 Elo+
Party 3
Sol
Sol
jargarjar
Sol
Level 126
God Stats
4W - 8L
1,476 SR
Queue Stats
104W - 118L
1,462 Elo+
Solo
Cabrakan
Cabrakan
shermanator732
Cabrakan
Level 108
God Stats
2W - 1L
1,776 SR
Queue Stats
98W - 96L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ArmandoRod
Yemoja
14
5 / 2 / 13
8,521
852
6,346
10,674
8,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
OneNoTn
Ares
16
7 / 2 / 16
8,729
873
8,885
11,441
15,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Spenc231
Bellona
15
4 / 5 / 19
8,292
829
10,421
14,731
20,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
blightherder
Cernunnos
14
3 / 5 / 10
7,934
793
11,428
11,261
5,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
guillermo55
Hercules
17
8 / 2 / 15
9,283
928
13,224
17,645
21,163
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 8
8,848
885
14,060
10,867
5,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Achilles
Seanmaster121
Achilles
10
1 / 8 / 7
6,851
685
5,200
12,977
13,775
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
issues21
Cu Chulainn
14
2 / 3 / 9
7,869
787
10,742
13,234
16,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 4 / 5
7,445
745
17,445
9,980
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
15
3 / 6 / 7
7,549
755
7,432
14,634
21,526
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
50
27
Kills
14
16
Deaths
27
73
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ArmandoRod
Yemoja
5
2
13
5.75
L
4
6
8
1.33
W
Ares
OneNoTn
Ares
7
2
16
7.5
L
Achilles
Seanmaster121
Achilles
1
8
7
0.56
W
Bellona
Spenc231
Bellona
4
5
19
2.7
W
Cernunnos
blightherder
Cernunnos
3
5
10
1.6
W
Hercules
guillermo55
Hercules
8
2
15
7.75
L
Cu Chulainn
issues21
Cu Chulainn
2
3
9
2.17
L
4
4
5
1.63
L
Cabrakan
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,304
Damage
54,879
65,752
Taken
61,692
71,037
Mitigated
61,487
22,426
Healing
15,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ArmandoRod
Yemoja
6,346
1,557
4,006
3,239
10,674
8,844
1,118
6,720
3,735
19,769
0
L
14,060
619
4,175
2,793
10,867
5,690
114
3,024
7,586
24,313
0
W
Ares
OneNoTn
Ares
8,885
506
1,388
1,070
11,441
15,437
564
6,941
4,361
13,283
0
L
Achilles
Seanmaster121
Achilles
5,200
2,200
0
409
12,977
13,775
43
3,109
9,736
0
6,812
W
Bellona
Spenc231
Bellona
10,421
2,977
1,118
2,439
14,731
20,038
284
8,516
5,834
0
14,138
W
Cernunnos
blightherder
Cernunnos
11,428
5,827
316
1,604
11,261
5,555
292
8,614
2,561
0
22,099
W
Hercules
guillermo55
Hercules
13,224
3,058
1,122
6,124
17,645
21,163
722
8,146
9,159
0
22,795
L
Cu Chulainn
issues21
Cu Chulainn
10,742
1,058
1,024
2,880
13,234
16,057
0
2,455
10,688
0
18,940
L
17,445
5,131
255
2,206
9,980
4,439
0
2,463
7,341
29,512
0
L
Cabrakan
7,432
996
965
1,173
14,634
21,526
0
4,180
10,108
10,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,759
Gold Earned
38,562
94
Minions Killed
88
0
Camps Cleared
0
916,594
Distance Traveled
878,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,521
852
20
2
0
164,289
0
L
Hel
8,848
885
35
4
0
184,173
0
W
Ares
8,729
873
9
1
0
195,444
0
L
Achilles
6,851
685
2
0
0
166,944
0
W
Bellona
8,292
829
8
1
0
196,642
0
W
Cernunnos
7,934
793
34
3
0
158,326
0
W
Hercules
9,283
928
23
2
0
201,893
0
L
Cu Chulainn
7,869
787
10
1
0
208,840
0
L
Sol
7,445
745
38
4
0
147,774
0
L
Cabrakan
7,549
755
3
0
0
171,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role