Player Matchup

Set
Set
BL4ck0uT MH53
Set
Level 63
God Stats
1W - 0L
1,340 SR
Queue Stats
7W - 21L
1,238 Elo+
Party 1
Izanami
Izanami
CPG Aquila
Izanami
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,511 Elo+
Party 1
Ah Puch
Ah Puch
Dom-Calais
Ah Puch
Level 101
God Stats
10W - 6L
1,649 SR
Queue Stats
259W - 273L
1,382 Elo+
Solo
Rama
Rama
Trashnuggets
Rama
Level 143
God Stats
4W - 0L
1,612 SR
Queue Stats
111W - 121L
1,453 Elo+
Solo
Hou Yi
Hou Yi
awhitemonky
Hou Yi
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,278 Elo+
Party 1
Team Averages
Level 110
1,520 SR
1,372 Elo+

VS

Team Averages
Level 87
1,392 SR
1,404 Elo+
Lancelot
Lancelot
BlaueMe719
Lancelot
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
291W - 368L
1,388 Elo+
Party 2
Erlang Shen
Erlang Shen
OneOfUs111
Erlang Shen
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
460W - 518L
1,454 Elo+
Party 2
Awilix
Awilix
Pathix
Awilix
Level 124
God Stats
1W - 5L
1,198 SR
Queue Stats
249W - 287L
1,318 Elo+
Solo
Bakasura
Bakasura
Tecniluces
Bakasura
Level 63
God Stats
0W - 1L
1,321 SR
Queue Stats
60W - 64L
1,399 Elo+
Solo
Nox
Nox
XReaper509CrewX
Nox
Level 122
God Stats
2W - 2L
1,442 SR
Queue Stats
403W - 429L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 7
11,048
789
8,207
11,121
6,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
CPG Aquila
Izanami
19
6 / 1 / 7
11,306
808
9,682
6,574
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Dom-Calais
Ah Puch
18
3 / 2 / 12
10,567
755
13,600
9,746
4,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 4 / 11
10,844
775
15,906
13,631
7,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
15
1 / 3 / 11
9,422
673
7,059
9,418
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BlaueMe719
Lancelot
15
2 / 8 / 2
9,586
685
6,891
17,016
13,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Erlang Shen
OneOfUs111
Erlang Shen
14
0 / 6 / 3
9,210
658
5,734
16,725
18,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
Pathix
Awilix
2
0 / 2 / 0
3,928
281
0
1,497
356
Bakasura
Tecniluces
Bakasura
20
7 / 3 / 3
11,840
846
11,370
18,560
23,151
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 3 / 4
9,503
679
5,979
9,070
5,290
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
22
Kills
10
13
Deaths
22
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
Lancelot
BlaueMe719
Lancelot
2
8
2
0.38
W
Izanami
CPG Aquila
Izanami
6
1
7
9.5
W
Ah Puch
Dom-Calais
Ah Puch
3
2
12
4.5
L
Erlang Shen
OneOfUs111
Erlang Shen
0
6
3
0.25
L
Awilix
Pathix
Awilix
0
2
0
0
L
Bakasura
Tecniluces
Bakasura
7
3
3
2.83
W
7
4
11
3.13
L
1
3
4
1
W
Hou Yi
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,454
Damage
29,974
50,490
Taken
62,868
26,048
Mitigated
60,929
15,764
Healing
15,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,207
3,839
868
2,012
11,121
6,871
1,912
742
10,036
0
19,043
L
Lancelot
BlaueMe719
Lancelot
6,891
916
41
1,156
17,016
13,750
0
3,094
13,922
0
12,859
W
Izanami
CPG Aquila
Izanami
9,682
5,824
475
933
6,574
3,166
2,888
1,436
5,138
0
34,871
W
Ah Puch
Dom-Calais
Ah Puch
13,600
557
1,359
3,158
9,746
4,929
115
1,009
8,422
31,794
0
L
Erlang Shen
OneOfUs111
Erlang Shen
5,734
2,836
927
2,663
16,725
18,382
430
4,419
12,306
0
14,816
L
Awilix
Pathix
Awilix
0
0
0
0
1,497
356
0
0
1,497
0
0
L
Bakasura
Tecniluces
Bakasura
11,370
8,727
805
8,018
18,560
23,151
0
3,363
15,197
0
23,195
W
15,906
14,018
1,557
3,583
13,631
7,082
1,713
959
12,301
0
36,267
L
5,979
358
479
1,005
9,070
5,290
704
2,724
6,346
23,376
0
W
Hou Yi
7,059
4,181
470
1,349
9,418
4,000
1,673
1,833
7,544
0
13,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,187
Gold Earned
44,067
166
Minions Killed
159
0
Camps Cleared
0
1,242,079
Distance Traveled
861,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,048
789
16
1
0
263,723
0
L
Lancelot
9,586
685
10
1
0
178,291
0
W
Izanami
11,306
808
58
4
0
251,719
0
W
Ah Puch
10,567
755
35
3
0
250,721
0
L
Erlang Shen
9,210
658
23
2
0
166,157
0
L
Awilix
3,928
281
0
0
0
0
0
L
Bakasura
11,840
846
80
6
0
270,209
0
W
Rama
10,844
775
38
3
0
215,167
0
L
Nox
9,503
679
46
3
0
246,394
0
W
Hou Yi
9,422
673
19
1
0
260,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role