Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Scheps
Janus
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 42L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
Waynekurr369
Zhong Kui
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,654 Elo+
Party 1
Chiron
Chiron
spellscape4
Chiron
Level 67
God Stats
1W - 0L
1,546 SR
Queue Stats
7W - 6L
1,729 Elo+
Party 1
Cthulhu
Cthulhu
vT Lopes
Cthulhu
Level 128
God Stats
3W - 1L
1,807 SR
Queue Stats
166W - 151L
1,512 Elo+
Party 1
Team Averages
Level 73
1,571 SR
1,569 Elo+

VS

Team Averages
Level 93
1,389 SR
1,531 Elo+
Mercury
Mercury
EARLYandOFTEN
Mercury
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 236L
1,574 Elo+
Solo
Baron Samedi
Baron Samedi
NBKSMUG
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,502 Elo+
Party 2
Apollo
Apollo
Newbhero
Apollo
Level 65
God Stats
0W - 4L
1,114 SR
Queue Stats
170W - 177L
1,533 Elo+
Solo
Mulan
Mulan
Timerestraintss
Mulan
Level 123
God Stats
0W - 2L
1,259 SR
Queue Stats
33W - 30L
1,540 Elo+
Party 2
Martichoras
Martichoras
Toast07
Martichoras
Level 106
God Stats
3W - 1L
1,573 SR
Queue Stats
282W - 303L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
5 / 2 / 12
9,649
804
8,809
13,661
15,748
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Scheps
Janus
15
2 / 3 / 9
9,463
789
10,415
7,812
3,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Waynekurr369
Zhong Kui
18
11 / 4 / 14
11,481
957
19,053
15,718
20,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
15
4 / 5 / 10
9,482
790
13,810
12,116
5,906
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
vT Lopes
Cthulhu
16
5 / 4 / 13
10,526
877
10,004
17,926
23,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
5 / 5 / 5
9,156
763
7,176
9,586
4,425
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
NBKSMUG
Baron Samedi
15
3 / 5 / 11
9,057
755
6,214
11,489
7,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Newbhero
Apollo
16
3 / 6 / 9
9,344
779
6,700
13,518
6,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 6 / 7
9,367
781
8,273
17,353
12,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
Toast07
Martichoras
17
4 / 5 / 9
9,605
800
15,653
13,470
6,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
59
27
Kills
18
18
Deaths
27
58
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
12
5.5
L
Mercury
5
5
5
1.5
L
Baron Samedi
NBKSMUG
Baron Samedi
3
5
11
1.7
L
Apollo
Newbhero
Apollo
3
6
9
1.25
W
Janus
Scheps
Janus
2
3
9
2.17
L
3
6
7
1.08
L
Martichoras
Toast07
Martichoras
4
5
9
1.7
W
Zhong Kui
Waynekurr369
Zhong Kui
11
4
14
4.5
W
Chiron
4
5
10
1.8
W
Cthulhu
vT Lopes
Cthulhu
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,091
Damage
44,016
67,233
Taken
65,416
69,436
Mitigated
37,966
21,952
Healing
13,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,809
2,332
2,924
2,617
13,661
15,748
1,216
803
12,858
0
13,510
L
Mercury
7,176
3,209
682
703
9,586
4,425
0
6,339
3,247
0
17,264
L
Baron Samedi
NBKSMUG
Baron Samedi
6,214
628
1,250
2,515
11,489
7,437
0
7,690
3,799
16,135
0
L
Apollo
Newbhero
Apollo
6,700
3,279
0
1,186
13,518
6,460
0
7,270
6,248
0
15,072
W
Janus
Scheps
Janus
10,415
687
0
1,172
7,812
3,758
1,464
695
7,117
29,333
0
L
8,273
386
1,080
3,452
17,353
12,767
0
10,011
7,342
0
14,126
L
Martichoras
Toast07
Martichoras
15,653
4,096
684
2,316
13,470
6,877
0
8,162
5,308
0
33,608
W
Zhong Kui
Waynekurr369
Zhong Kui
19,053
1,582
1,144
4,898
15,718
20,385
991
1,616
14,102
29,618
0
W
Chiron
13,810
5,146
1,829
2,095
12,116
5,906
591
1,056
11,060
0
21,501
W
Cthulhu
vT Lopes
Cthulhu
10,004
150
1,798
3,475
17,926
23,639
0
2,044
15,882
22,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,601
Gold Earned
46,529
133
Minions Killed
120
0
Camps Cleared
0
1,126,354
Distance Traveled
940,280
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,649
804
13
1
0
255,562
1
L
Mercury
9,156
763
14
1
0
215,293
0
L
Baron Samedi
9,057
755
24
2
0
173,136
0
L
Apollo
9,344
779
28
2
0
181,610
0
W
Janus
9,463
789
52
4
0
198,208
0
L
Mulan
9,367
781
12
1
0
189,718
0
L
Martichoras
9,605
800
42
4
0
180,523
0
W
Zhong Kui
11,481
957
26
2
0
217,832
0
W
Chiron
9,482
790
18
2
0
216,410
0
W
Cthulhu
10,526
877
24
2
0
238,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role