Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Darompwn
Bacchus
Level 45
God Stats
19W - 26L
1,465 SR
Queue Stats
79W - 82L
1,423 Elo+
Party 1
Anhur
Anhur
Gmvalban
Anhur
Level 157
God Stats
22W - 15L
1,346 SR
Queue Stats
541W - 568L
1,467 Elo+
Party 1
Anubis
Anubis
ViniPipi
Anubis
Level 83
God Stats
25W - 17L
1,579 SR
Queue Stats
242W - 260L
1,400 Elo+
Solo
Surtr
Surtr
iTzSkere-_
Surtr
Level 32
God Stats
3W - 9L
1,246 SR
Queue Stats
75W - 85L
1,369 Elo+
Solo
Team Averages
Level 85
1,427 SR
1,432 Elo+

VS

Team Averages
Level 91
1,506 SR
1,422 Elo+
Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AxyTheron
Ymir
Level 48
God Stats
1W - 0L
1,688 SR
Queue Stats
1W - 1L
1,313 Elo+
Party 2
Xing Tian
Xing Tian
Coringa77
Xing Tian
Level 143
God Stats
6W - 4L
1,716 SR
Queue Stats
185W - 189L
1,524 Elo+
Solo
Medusa
Medusa
Lordvasco17
Medusa
Level 6
God Stats
1W - 1L
1,248 SR
Queue Stats
1W - 1L
1,313 Elo+
Party 2
Nu Wa
Nu Wa
RafaToTT
Nu Wa
Level 129
God Stats
3W - 3L
1,380 SR
Queue Stats
78W - 80L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 1 / 0
7,698
513
2,153
5,450
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Darompwn
Bacchus
12
1 / 0 / 5
6,593
440
4,732
6,193
5,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Gmvalban
Anhur
16
10 / 0 / 0
9,048
603
16,004
7,742
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
ViniPipi
Anubis
1
0 / 0 / 0
2,922
195
0
279
88
Surtr
14
0 / 1 / 0
7,913
528
6,847
11,643
10,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
1 / 0 / 0
8,461
564
7,562
12,056
11,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
0 / 4 / 0
6,243
416
1,449
12,380
8,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
Coringa77
Xing Tian
11
0 / 1 / 0
6,297
420
3,025
11,747
6,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
9
0 / 5 / 0
5,935
396
1,520
7,851
1,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
RafaToTT
Nu Wa
14
1 / 1 / 0
8,394
560
4,467
4,674
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
11
Kills
2
2
Deaths
11
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
W
Vamana
 
Vamana
1
0
0
1
W
Ymir
0
4
0
0
W
Xing Tian
Coringa77
Xing Tian
0
1
0
0
L
Bacchus
Darompwn
Bacchus
1
0
5
3.5
L
Anhur
Gmvalban
Anhur
10
0
0
10
W
Medusa
0
5
0
0
W
Nu Wa
RafaToTT
Nu Wa
1
1
0
1
L
Anubis
ViniPipi
Anubis
0
0
0
0
L
Surtr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,736
Damage
18,023
31,307
Taken
48,708
22,163
Mitigated
30,716
11,734
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,153
121
0
632
5,450
2,014
0
3,436
1,939
62,691
0
W
Vamana
 
Vamana
7,562
3,443
0
2,795
12,056
11,951
0
757
11,299
0
76,280
W
Ymir
1,449
680
0
1,717
12,380
8,627
0
1,494
10,886
21,472
0
W
Xing Tian
Coringa77
Xing Tian
3,025
206
0
3,809
11,747
6,788
0
738
10,969
40,140
0
L
Bacchus
Darompwn
Bacchus
4,732
783
0
1,753
6,193
5,980
96
1,685
4,365
26,447
0
L
Anhur
Gmvalban
Anhur
16,004
10,430
0
6,512
7,742
3,754
665
2,334
5,236
0
85,303
W
Medusa
1,520
982
0
1,291
7,851
1,552
0
808
7,043
0
23,485
W
Nu Wa
RafaToTT
Nu Wa
4,467
1,085
0
0
4,674
1,798
439
3,086
1,422
70,418
0
L
Anubis
ViniPipi
Anubis
0
0
0
0
279
88
0
279
0
0
0
L
Surtr
6,847
3,205
0
2,837
11,643
10,327
0
817
9,848
372
59,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,174
Gold Earned
35,330
385
Minions Killed
384
0
Camps Cleared
0
1,137,939
Distance Traveled
1,363,662
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,698
513
128
9
0
252,309
0
W
Vamana
8,461
564
136
9
0
277,575
3
W
Ymir
6,243
416
21
1
0
260,338
0
W
Xing Tian
6,297
420
50
3
0
305,923
0
L
Bacchus
6,593
440
27
2
0
320,884
9
L
Anhur
9,048
603
126
8
0
266,685
3
W
Medusa
5,935
396
45
3
0
236,725
0
W
Nu Wa
8,394
560
132
9
0
283,101
0
L
Anubis
2,922
195
0
0
0
0
0
L
Surtr
7,913
528
104
7
0
298,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role