Player Matchup

Chang'e
Chang'e
OneNoTn
Chang'e
Level 109
God Stats
93W - 52L
1,607 SR
Queue Stats
233W - 239L
1,530 Elo+
Party 1
Vamana
Vamana
ThatsTuff77
Vamana
Level 87
God Stats
6W - 3L
1,513 SR
Queue Stats
36W - 32L
1,498 Elo+
Solo
Danzaburou
Danzaburou
blightherder
Danzaburou
Level 89
God Stats
12W - 9L
1,680 SR
Queue Stats
35W - 34L
1,485 Elo+
Party 1
Team Averages
Level 95
1,600 SR
1,504 Elo+

VS

Team Averages
Level 66
1,536 SR
1,399 Elo+
Medusa
Medusa
CC FistFight
Medusa
Level 112
God Stats
4W - 6L
1,436 SR
Queue Stats
118W - 107L
1,530 Elo+
Solo
Cu Chulainn
Cu Chulainn
Chaotic_Sprinter
Cu Chulainn
Level 21
God Stats
1W - 1L
1,671 SR
Queue Stats
3W - 3L
1,345 Elo+
Party 2
Nu Wa
Nu Wa
Snaxkyy
Nu Wa
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 103L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
OneNoTn
Chang'e
19
4 / 2 / 3
12,565
739
12,663
12,563
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Vamana
17
5 / 2 / 1
11,847
697
10,417
17,643
16,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
blightherder
Danzaburou
17
0 / 1 / 6
11,189
658
11,229
14,611
6,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
3 / 3 / 2
11,781
693
15,476
15,222
7,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Chaotic_Sprinter
Cu Chulainn
16
1 / 3 / 2
10,366
610
4,743
13,513
15,159
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nu Wa
Snaxkyy
Nu Wa
16
1 / 3 / 3
10,751
632
14,817
13,159
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
9
Kills
5
5
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
3
2
1.33
L
Cu Chulainn
Chaotic_Sprinter
Cu Chulainn
1
3
2
0.67
W
Chang'e
OneNoTn
Chang'e
4
2
3
2.75
L
Nu Wa
Snaxkyy
Nu Wa
1
3
3
0.83
W
Vamana
5
2
1
2.75
W
Danzaburou
blightherder
Danzaburou
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,309
Damage
35,036
44,817
Taken
41,894
28,578
Mitigated
27,623
19,119
Healing
2,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
15,476
6,668
0
1,973
15,222
7,269
1,543
4,635
10,157
0
81,320
L
Cu Chulainn
Chaotic_Sprinter
Cu Chulainn
4,743
964
0
94
13,513
15,159
544
2,446
10,720
709
12,891
W
Chang'e
OneNoTn
Chang'e
12,663
119
5,112
7,230
12,563
5,260
278
4,560
8,003
75,689
0
L
Nu Wa
Snaxkyy
Nu Wa
14,817
3,920
0
250
13,159
5,195
927
5,654
7,111
46,274
0
W
Vamana
10,417
4,594
0
2,526
17,643
16,930
1,144
7,203
10,440
0
44,444
W
Danzaburou
blightherder
Danzaburou
11,229
4,199
215
4,036
14,611
6,388
2,163
4,774
9,837
0
66,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,601
Gold Earned
32,898
255
Minions Killed
234
0
Camps Cleared
0
972,328
Distance Traveled
891,808
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,781
693
121
7
0
316,866
0
L
Cu Chulainn
10,366
610
20
1
0
297,545
0
W
Chang'e
12,565
739
114
7
0
314,899
0
L
Nu Wa
10,751
632
93
5
0
277,397
2
W
Vamana
11,847
697
35
2
0
333,232
0
W
Danzaburou
11,189
658
106
6
0
324,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role