Player Matchup

Ishtar
Ishtar
Gold I
 
Ishtar
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Platinum III
 
He Bo
Platinum III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
Invectous
Izanami
Gold IV
Level 59
God Stats
26W - 11L
1,819 SR
Queue Stats
33W - 29L
1,668 MMR
Solo
Nemesis
Nemesis
Platinum V
galaxy3494
Nemesis
Platinum V
Level 148
God Stats
2W - 2L
1,312 SR
Queue Stats
213W - 215L
1,759 MMR
Party 2
Nox
Nox
Gold I
twitterfingers
Nox
Gold I
Level 61
God Stats
2W - 5L
1,289 SR
Queue Stats
644W - 655L
1,516 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 103
1,484 SR
1,589 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,630 SR
1,717 MMR
Hun Batz
Hun Batz
Platinum III
CallMeStickk
Hun Batz
Platinum III
Level 146
God Stats
3W - 3L
1,438 SR
Queue Stats
94W - 82L
1,843 MMR
Solo
Horus
Horus
Gold I
ImSlabFaceKilla
Horus
Gold I
Level 129
God Stats
77W - 55L
1,676 SR
Queue Stats
109W - 99L
1,676 MMR
Party 1
Achilles
Achilles
Platinum V
Watchoutformyult
Achilles
Platinum V
Level 159
God Stats
14W - 16L
1,751 SR
Queue Stats
413W - 416L
1,629 MMR
Solo
Zeus
Zeus
Gold I
klintworth4215
Zeus
Gold I
Level 145
God Stats
49W - 30L
1,672 SR
Queue Stats
93W - 95L
1,688 MMR
Solo
Martichoras
Martichoras
Platinum IV
sihza01
Martichoras
Platinum IV
Level 208
God Stats
17W - 15L
1,612 SR
Queue Stats
407W - 405L
1,747 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
5
0 / 0 / 0
3,057
611
712
2,198
552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
 
He Bo
2
0 / 2 / 0
2,592
518
0
1,814
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Invectous
Izanami
6
0 / 1 / 0
3,292
658
719
2,417
619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
galaxy3494
Nemesis
7
0 / 0 / 0
3,544
709
266
2,814
750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 0 / 0
3,342
668
272
2,079
1,085
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AnubisVamanaAthenaMercury

VS

Bans
SurtrAo KuangSerqetAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CallMeStickk
Hun Batz
6
1 / 0 / 1
3,678
736
854
2,141
590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
3,312
662
988
1,712
834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 1
3,632
726
720
2,540
839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
2 / 0 / 0
4,431
886
1,030
1,126
241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
sihza01
Martichoras
6
0 / 0 / 0
3,214
643
840
1,598
604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
0
0
0
L
He Bo
 
He Bo
0
2
0
0
W
Hun Batz
CallMeStickk
Hun Batz
1
0
1
1.5
W
0
0
0
0
L
Izanami
Invectous
Izanami
0
1
0
0
W
0
0
1
0.5
L
Nemesis
galaxy3494
Nemesis
0
0
0
0
W
2
0
0
2
W
Martichoras
sihza01
Martichoras
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,969
Damage
4,432
11,322
Taken
9,117
3,502
Mitigated
3,108
4,869
Healing
4,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
712
394
0
1,435
2,198
552
0
0
2,198
0
18,117
L
He Bo
 
He Bo
0
0
0
350
1,814
496
0
970
844
765
0
W
Hun Batz
CallMeStickk
Hun Batz
854
137
0
1,162
2,141
590
0
0
2,141
0
13,464
W
988
396
455
899
1,712
834
0
250
1,462
0
6,106
L
Izanami
Invectous
Izanami
719
529
0
1,013
2,417
619
0
0
2,417
0
16,749
W
720
0
0
721
2,540
839
0
0
2,540
0
17,371
L
Nemesis
galaxy3494
Nemesis
266
66
0
1,021
2,814
750
0
60
2,754
0
19,625
W
1,030
326
0
563
1,126
241
0
0
1,126
24,824
0
W
Martichoras
sihza01
Martichoras
840
66
0
313
1,598
604
0
22
1,576
0
23,351
L
272
85
0
1,050
2,079
1,085
0
0
2,079
8,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,827
Gold Earned
18,267
129
Minions Killed
172
0
Camps Cleared
0
418,306
Distance Traveled
501,588
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,057
611
33
7
0
75,898
0
L
He Bo
2,592
518
3
1
0
46,391
0
W
Hun Batz
3,678
736
34
7
0
116,533
0
W
Horus
3,312
662
13
3
0
112,365
0
L
Izanami
3,292
658
28
6
0
89,982
0
W
Achilles
3,632
726
39
8
0
114,583
0
L
Nemesis
3,544
709
42
8
0
128,451
0
W
Zeus
4,431
886
51
10
0
73,686
0
W
Martichoras
3,214
643
35
7
0
84,421
0
L
Nox
3,342
668
23
5
0
77,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role