Player Matchup

Neith
Neith
ItzMrKillEm
Neith
Level 49
God Stats
2W - 0L
1,804 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Janus
Janus
SmittyWithaJ
Janus
Level 122
God Stats
5W - 3L
1,645 SR
Queue Stats
61W - 45L
1,554 Elo+
Party 1
Bacchus
Bacchus
hardazsteel-
Bacchus
Level 123
God Stats
2W - 0L
1,573 SR
Queue Stats
32W - 20L
1,651 Elo+
Party 1
Team Averages
Level 98
1,674 SR
1,568 Elo+

VS

Team Averages
Level 108
1,684 SR
1,509 Elo+
Surtr
Surtr
AbroadBacon boy
Surtr
Level 109
God Stats
8W - 2L
1,809 SR
Queue Stats
11W - 12L
1,519 Elo+
Party 2
Zeus
Zeus
Blesful
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
that_fear35
Danzaburou
Level 129
God Stats
3W - 1L
1,744 SR
Queue Stats
259W - 266L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 8
8,091
674
2,928
1,032
445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
11 / 0 / 1
10,542
879
15,897
6,789
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
hardazsteel-
Bacchus
13
1 / 0 / 10
9,386
782
6,268
10,697
16,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,852
571
2,685
9,440
6,485
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
Blesful
Zeus
11
0 / 6 / 0
7,229
602
4,637
9,429
2,960
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
that_fear35
Danzaburou
12
0 / 3 / 0
7,233
603
3,919
11,599
4,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
12
Kills
0
0
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Zeus
Blesful
Zeus
0
6
0
0
W
0
0
8
4
W
11
0
1
11.5
W
Bacchus
hardazsteel-
Bacchus
1
0
10
6
L
Danzaburou
that_fear35
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,093
Damage
11,241
18,518
Taken
30,468
20,127
Mitigated
13,567
4,017
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,685
896
0
389
9,440
6,485
0
5,845
3,595
62
12,937
L
Zeus
Blesful
Zeus
4,637
272
140
1,407
9,429
2,960
0
7,716
1,713
29,209
0
W
2,928
594
0
351
1,032
445
1,621
0
1,032
0
22,015
W
15,897
787
0
665
6,789
3,198
1,141
2,009
4,780
63,009
0
W
Bacchus
hardazsteel-
Bacchus
6,268
238
0
3,001
10,697
16,484
382
2,770
7,927
19,793
0
L
Danzaburou
that_fear35
Danzaburou
3,919
1,657
0
2,453
11,599
4,122
0
8,672
2,927
0
32,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,019
Gold Earned
21,314
175
Minions Killed
124
0
Camps Cleared
0
691,818
Distance Traveled
572,069
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,852
571
12
1
0
187,962
0
L
Zeus
7,229
602
61
5
0
189,745
5
W
Neith
8,091
674
41
3
0
206,562
0
W
Janus
10,542
879
112
9
0
243,184
0
W
Bacchus
9,386
782
22
2
0
242,072
0
L
Danzaburou
7,233
603
51
4
0
194,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role