Player Matchup

Mulan
Mulan
OfficialTTVTIPx
Mulan
Level 65
God Stats
1W - 1L
1,249 SR
Queue Stats
54W - 99L
1,448 Elo+
Solo
Vamana
Vamana
Skeia
Vamana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,345 Elo+
Solo
Sylvanus
Sylvanus
Viriian
Sylvanus
Level 123
God Stats
7W - 9L
1,735 SR
Queue Stats
597W - 598L
1,513 Elo+
Solo
The Morrigan
The Morrigan
WlmShk
The Morrigan
Level 156
God Stats
15W - 9L
1,746 SR
Queue Stats
1,007W - 1,021L
1,516 Elo+
Solo
Chaac
Chaac
YurSugarDad
Chaac
Level 126
God Stats
3W - 1L
1,417 SR
Queue Stats
219W - 218L
1,437 Elo+
Solo
Team Averages
Level 119
1,529 SR
1,452 Elo+

VS

Team Averages
Level 126
1,370 SR
1,497 Elo+
Bastet
Bastet
 
Bastet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AceSama
Scylla
Level 63
God Stats
0W - 3L
1,292 SR
Queue Stats
94W - 108L
1,453 Elo+
Party 1
Sylvanus
Sylvanus
ChiquitiiinhO
Sylvanus
Level 149
God Stats
3W - 6L
1,253 SR
Queue Stats
95W - 111L
1,474 Elo+
Solo
Tyr
Tyr
KingRitze
Tyr
Level 127
God Stats
3W - 2L
1,303 SR
Queue Stats
273W - 293L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 10
11,279
705
19,989
21,235
19,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Skeia
Vamana
5
0 / 0 / 0
7,368
461
0
0
0
Sylvanus
Viriian
Sylvanus
17
3 / 5 / 12
10,552
660
12,250
20,822
21,331
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
WlmShk
The Morrigan
20
3 / 0 / 7
12,580
786
17,247
11,757
6,459
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
7 / 2 / 10
12,739
796
28,358
26,323
39,536
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
2 / 5 / 8
10,466
654
15,209
17,056
8,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
 
Hercules
16
1 / 5 / 5
9,344
584
8,329
26,784
31,885
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
AceSama
Scylla
19
6 / 3 / 3
11,471
717
12,206
11,610
5,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
ChiquitiiinhO
Sylvanus
20
1 / 4 / 6
12,258
766
15,036
23,857
33,513
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
1 / 3 / 1
7,901
494
3,964
7,692
6,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
19
Kills
11
11
Deaths
20
39
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
5
8
1.2
L
Hercules
 
Hercules
1
5
5
0.7
L
Scylla
AceSama
Scylla
6
3
3
2.5
L
Sylvanus
ChiquitiiinhO
Sylvanus
1
4
6
1
L
1
3
1
0.5
W
6
4
10
2.75
W
Vamana
Skeia
Vamana
0
0
0
0
W
Sylvanus
Viriian
Sylvanus
3
5
12
1.8
W
The Morrigan
WlmShk
The Morrigan
3
0
7
6.5
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,844
Damage
54,744
80,137
Taken
86,999
87,038
Mitigated
86,604
43,152
Healing
35,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
15,209
4,416
2,645
3,991
17,056
8,809
0
4,707
12,087
0
26,368
L
Hercules
 
Hercules
8,329
2,996
607
5,886
26,784
31,885
135
7,806
18,390
0
21,377
L
Scylla
AceSama
Scylla
12,206
1,010
898
1,581
11,610
5,935
136
2,079
9,531
40,561
0
L
Sylvanus
ChiquitiiinhO
Sylvanus
15,036
1,894
6,944
11,545
23,857
33,513
0
11,579
11,739
50,580
0
L
3,964
549
219
992
7,692
6,462
117
3,326
4,153
0
8,729
W
19,989
3,200
3,758
4,421
21,235
19,712
410
7,980
13,255
0
26,708
W
Vamana
Skeia
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
Viriian
Sylvanus
12,250
2,722
10,003
6,596
20,822
21,331
624
5,862
14,960
19,532
0
W
The Morrigan
WlmShk
The Morrigan
17,247
3,508
3,062
1,957
11,757
6,459
804
5,796
5,961
43,286
0
W
28,358
2,091
1,145
12,210
26,323
39,536
0
7,604
18,719
0
54,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,518
Gold Earned
51,440
181
Minions Killed
180
0
Camps Cleared
0
1,248,127
Distance Traveled
1,229,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,466
654
26
2
0
330,521
0
L
Hercules
9,344
584
20
1
0
236,868
0
L
Scylla
11,471
717
72
5
0
278,839
0
L
Sylvanus
12,258
766
54
3
0
275,627
0
L
Tyr
7,901
494
8
1
0
107,249
0
W
Mulan
11,279
705
24
2
0
288,660
0
W
Vamana
7,368
461
0
0
0
0
0
W
Sylvanus
10,552
660
24
2
0
265,428
0
W
The Morrigan
12,580
786
69
4
0
328,682
0
W
Chaac
12,739
796
64
4
0
365,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role