Player Matchup

Atlas
Atlas
COSMlCENTITY
Atlas
Level 14
God Stats
4W - 3L
1,277 SR
Queue Stats
26W - 36L
1,397 Elo+
Party 3
Olorun
Olorun
Chi Entropy
Olorun
Level 67
God Stats
5W - 4L
1,500 SR
Queue Stats
31W - 28L
1,463 Elo+
Party 1
Aphrodite
Aphrodite
Maah Christine
Aphrodite
Level 48
God Stats
134W - 130L
1,462 SR
Queue Stats
145W - 169L
1,399 Elo+
Solo
Ishtar
Ishtar
TheVoidForce
Ishtar
Level 24
God Stats
13W - 8L
1,516 SR
Queue Stats
16W - 16L
1,448 Elo+
Party 1
Surtr
Surtr
Zerxous
Surtr
Level 106
God Stats
4W - 9L
1,349 SR
Queue Stats
28W - 38L
1,402 Elo+
Party 3
Team Averages
Level 52
1,421 SR
1,422 Elo+

VS

Team Averages
Level 34
1,562 SR
1,356 Elo+
Loki
Loki
Aleksandra_2020
Loki
Level 44
God Stats
1W - 3L
1,507 SR
Queue Stats
37W - 38L
1,438 Elo+
Solo
Cerberus
Cerberus
FantasticTaz_86
Cerberus
Level 6
God Stats
3W - 7L
1,616 SR
Queue Stats
3W - 10L
1,401 Elo+
Party 4
Scylla
Scylla
McWhopper00
Scylla
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 85L
1,397 Elo+
Party 2
Anubis
Anubis
PeytonHax21
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,291 Elo+
Party 2
Ix Chel
Ix Chel
dmw171
Ix Chel
Level 61
God Stats
8W - 15L
1,689 SR
Queue Stats
100W - 134L
1,253 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 20
11,128
1,113
6,044
10,585
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
18
9 / 0 / 18
11,631
1,163
18,575
9,392
4,307
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Maah Christine
Aphrodite
18
8 / 1 / 19
11,576
1,158
12,247
11,032
11,522
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
18
7 / 0 / 27
11,644
1,164
30,302
8,429
4,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Surtr
Zerxous
Surtr
17
10 / 1 / 17
11,653
1,165
17,533
13,103
11,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

323

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,335
934
4,858
16,631
7,135
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
15
0 / 9 / 3
9,139
914
1,316
25,333
19,151
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
15
1 / 2 / 1
9,669
967
14,124
11,569
4,670
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
15
1 / 11 / 1
9,932
993
11,672
21,159
11,171
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
dmw171
Ix Chel
15
1 / 8 / 2
9,569
957
12,970
15,356
6,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
11
35
Kills
3
3
Deaths
35
101
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
1
1
20
11
W
Olorun
9
0
18
18
L
Cerberus
0
9
3
0.17
W
Aphrodite
Maah Christine
Aphrodite
8
1
19
17.5
L
Scylla
1
2
1
0.75
L
Anubis
1
11
1
0.14
W
Ishtar
7
0
27
20.5
W
Surtr
Zerxous
Surtr
10
1
17
18.5
L
Ix Chel
dmw171
Ix Chel
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,701
Damage
44,940
52,541
Taken
90,048
41,402
Mitigated
48,957
20,117
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,858
349
0
255
16,631
7,135
0
8,103
8,528
0
21,357
W
6,044
1,341
0
1,121
10,585
9,969
0
7,987
2,598
18,876
0
W
Olorun
18,575
10,357
1,153
1,915
9,392
4,307
0
7,301
2,091
37,728
0
L
Cerberus
1,316
293
0
4,702
25,333
19,151
0
15,636
9,697
4,072
0
W
Aphrodite
Maah Christine
Aphrodite
12,247
2,396
5,122
5,773
11,032
11,522
0
9,404
1,628
30,166
0
L
Scylla
14,124
1,044
0
132
11,569
4,670
0
3,075
8,494
31,905
0
L
Anubis
11,672
1,048
0
1,070
21,159
11,171
0
6,415
14,744
25,472
0
W
Ishtar
30,302
19,879
0
2,263
8,429
4,292
0
6,316
2,113
0
41,109
W
Surtr
Zerxous
Surtr
17,533
5,449
0
2,770
13,103
11,312
0
9,074
4,029
4,566
28,620
L
Ix Chel
dmw171
Ix Chel
12,970
1,618
563
936
15,356
6,830
0
6,039
9,317
32,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,632
Gold Earned
47,644
180
Minions Killed
175
4
Camps Cleared
3
948,339
Distance Traveled
767,045
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,335
934
34
3
0
179,421
0
W
Atlas
11,128
1,113
25
3
0
168,939
0
W
Olorun
11,631
1,163
46
5
1
206,492
0
L
Cerberus
9,139
914
5
1
0
89,330
0
W
Aphrodite
11,576
1,158
48
5
1
182,821
0
L
Scylla
9,669
967
67
7
0
190,147
0
L
Anubis
9,932
993
31
3
2
150,939
0
W
Ishtar
11,644
1,164
31
3
2
217,003
0
W
Surtr
11,653
1,165
30
3
0
173,084
0
L
Ix Chel
9,569
957
38
4
1
157,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role