Player Matchup

Aphrodite
Aphrodite
Dominicain_04
Aphrodite
Level 47
God Stats
4W - 2L
1,591 SR
Queue Stats
72W - 67L
1,458 Elo+
Party 2
Poseidon
Poseidon
The1stC-umbender
Poseidon
Level 37
God Stats
20W - 11L
1,644 SR
Queue Stats
105W - 97L
1,482 Elo+
Party 2
Kali
Kali
iAmSskz-
Kali
Level 129
God Stats
3W - 3L
1,359 SR
Queue Stats
181W - 174L
1,462 Elo+
Party 1
Sol
Sol
scoobysnacksss_-
Sol
Level 61
God Stats
14W - 8L
1,608 SR
Queue Stats
109W - 110L
1,453 Elo+
Party 2
Bellona
Bellona
slayerrebooted
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,241 Elo+
Party 1
Team Averages
Level 56
1,541 SR
1,419 Elo+

VS

Team Averages
Level 63
1,613 SR
1,414 Elo+
Chernobog
Chernobog
ChocciMilkk
Chernobog
Level 59
God Stats
9W - 5L
1,946 SR
Queue Stats
355W - 444L
1,453 Elo+
Party 3
King Arthur
King Arthur
CreamyCustard1
King Arthur
Level 55
God Stats
7W - 10L
1,476 SR
Queue Stats
458W - 503L
1,402 Elo+
Party 3
Fenrir
Fenrir
SeaPopi
Fenrir
Level 106
God Stats
6W - 9L
1,490 SR
Queue Stats
237W - 277L
1,472 Elo+
Party 3
Thoth
Thoth
WheresDaLime
Thoth
Level 34
God Stats
1W - 6L
1,413 SR
Queue Stats
129W - 165L
1,351 Elo+
Party 3
Cabrakan
Cabrakan
vp andrew
Cabrakan
Level 62
God Stats
2W - 2L
1,740 SR
Queue Stats
467W - 558L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dominicain_04
Aphrodite
14
0 / 1 / 6
8,954
527
4,528
8,126
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
6 / 2 / 1
9,640
567
10,906
7,160
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
16
9 / 4 / 1
10,645
626
13,833
18,725
19,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

15
3 / 4 / 2
9,552
562
10,786
13,589
4,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 2 / 9
9,192
541
10,947
16,351
10,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChocciMilkk
Chernobog
15
3 / 3 / 3
9,098
535
9,424
11,988
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
CreamyCustard1
King Arthur
9
1 / 3 / 0
6,791
399
5,764
10,868
8,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
SeaPopi
Fenrir
16
5 / 4 / 2
9,532
561
12,179
19,547
9,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 6 / 2
7,676
452
6,161
11,674
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
vp andrew
Cabrakan
13
2 / 4 / 3
8,190
482
4,681
20,505
23,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
20
Kills
13
13
Deaths
20
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ChocciMilkk
Chernobog
3
3
3
1.5
L
King Arthur
CreamyCustard1
King Arthur
1
3
0
0.33
W
Aphrodite
Dominicain_04
Aphrodite
0
1
6
3
L
Fenrir
SeaPopi
Fenrir
5
4
2
1.5
W
6
2
1
3.25
L
2
6
2
0.5
W
Kali
9
4
1
2.38
W
3
4
2
1
W
2
2
9
3.25
L
Cabrakan
vp andrew
Cabrakan
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,000
Damage
38,209
63,951
Taken
74,582
41,635
Mitigated
52,642
26,522
Healing
13,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ChocciMilkk
Chernobog
9,424
5,367
0
4,039
11,988
5,509
268
8,727
3,261
0
70,460
L
King Arthur
CreamyCustard1
King Arthur
5,764
1,135
0
1,080
10,868
8,789
0
0
10,304
0
36,724
W
Aphrodite
Dominicain_04
Aphrodite
4,528
1,057
2,798
5,324
8,126
4,540
1,446
2,201
5,925
30,894
0
L
Fenrir
SeaPopi
Fenrir
12,179
3,161
0
3,577
19,547
9,898
0
3,154
15,932
0
80,709
W
10,906
2,276
0
360
7,160
2,768
2,365
2,850
4,310
78,775
0
L
6,161
476
0
992
11,674
4,618
0
7,468
4,206
46,924
0
W
Kali
13,833
6,162
0
9,496
18,725
19,046
1,696
1,159
17,566
0
60,793
W
10,786
5,454
0
5,500
13,589
4,689
384
955
12,634
74,771
0
W
10,947
5,823
0
3,044
16,351
10,592
0
3,677
12,674
0
61,302
L
Cabrakan
vp andrew
Cabrakan
4,681
987
0
4,091
20,505
23,828
0
6,871
13,252
27,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,983
Gold Earned
41,287
447
Minions Killed
402
0
Camps Cleared
0
1,687,416
Distance Traveled
1,567,062
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,098
535
116
7
0
332,178
0
L
King Arthur
6,791
399
59
3
0
221,928
1
W
Aphrodite
8,954
527
42
2
0
346,362
2
L
Fenrir
9,532
561
105
6
0
364,471
0
W
Poseidon
9,640
567
121
7
0
360,788
7
L
Thoth
7,676
452
80
5
0
325,360
2
W
Kali
10,645
626
93
5
0
297,802
1
W
Sol
9,552
562
109
6
0
300,272
6
W
Bellona
9,192
541
82
5
0
382,192
0
L
Cabrakan
8,190
482
42
2
0
323,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role