Player Matchup

Vamana
Vamana
ElKeke
Vamana
Level 113
God Stats
1W - 0L
1,483 SR
Queue Stats
4W - 4L
1,390 Elo+
Solo
Nu Wa
Nu Wa
Gerumos
Nu Wa
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
977 Elo+
Party 1
Cthulhu
Cthulhu
KayruNo
Cthulhu
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
977 Elo+
Party 1
Team Averages
Level 54
1,494 SR
1,115 Elo+

VS

Team Averages
Level 66
1,531 SR
1,251 Elo+
Odin
Odin
Abbas1999A1
Odin
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,107 Elo+
Party 2
Kukulkan
Kukulkan
Gabaelite
Kukulkan
Level 83
God Stats
19W - 17L
1,592 SR
Queue Stats
30W - 33L
1,538 Elo+
Solo
Izanami
Izanami
OverLorD7333
Izanami
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,107 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ElKeke
Vamana
15
13 / 0 / 3
10,739
976
17,606
14,218
15,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
Gerumos
Nu Wa
12
0 / 3 / 8
7,676
698
5,593
5,508
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
KayruNo
Cthulhu
14
3 / 4 / 8
8,708
792
10,395
10,389
10,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 6
7,039
640
3,867
16,303
12,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Gabaelite
Kukulkan
12
3 / 5 / 2
7,902
718
8,267
8,626
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
OverLorD7333
Izanami
12
3 / 5 / 2
7,841
713
5,488
11,845
5,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
6
7
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
Vamana
ElKeke
Vamana
13
0
3
14.5
L
Kukulkan
Gabaelite
Kukulkan
3
5
2
0.8
W
Nu Wa
Gerumos
Nu Wa
0
3
8
1.33
W
Cthulhu
KayruNo
Cthulhu
3
4
8
1.75
L
Izanami
OverLorD7333
Izanami
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,594
Damage
17,622
30,115
Taken
36,774
27,919
Mitigated
21,945
5,325
Healing
2,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,867
1,005
0
2,224
16,303
12,691
0
6,921
9,078
0
12,036
W
Vamana
ElKeke
Vamana
17,606
11,568
0
3,423
14,218
15,333
2,226
2,911
11,172
0
66,969
L
Kukulkan
Gabaelite
Kukulkan
8,267
913
0
500
8,626
4,102
0
3,606
4,869
30,721
0
W
Nu Wa
Gerumos
Nu Wa
5,593
1,143
0
197
5,508
2,135
957
1,795
3,713
17,418
0
W
Cthulhu
KayruNo
Cthulhu
10,395
884
563
1,142
10,389
10,451
0
3,844
6,368
24,837
630
L
Izanami
OverLorD7333
Izanami
5,488
3,494
0
0
11,845
5,152
0
4,096
7,453
0
27,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,123
Gold Earned
22,782
142
Minions Killed
114
0
Camps Cleared
0
604,208
Distance Traveled
552,412
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,039
640
15
1
0
182,375
0
W
Vamana
10,739
976
73
7
0
229,086
0
L
Kukulkan
7,902
718
54
5
0
187,487
4
W
Nu Wa
7,676
698
19
2
0
174,292
0
W
Cthulhu
8,708
792
50
5
0
200,830
0
L
Izanami
7,841
713
45
4
0
182,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role