Player Matchup

Achilles
Achilles
BuddahJr
Achilles
Level 27
God Stats
4W - 2L
1,928 SR
Queue Stats
111W - 126L
1,458 Elo+
Party 1
Ymir
Ymir
Dedrosity
Ymir
Level 9
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 13L
1,692 Elo+
Party 1
Vulcan
Vulcan
Distalmind
Vulcan
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Sol
Sol
OgBabyAllah
Sol
Level 120
God Stats
53W - 45L
1,568 SR
Queue Stats
138W - 132L
1,537 Elo+
Solo
Neith
Neith
PrezStinker
Neith
Level 23
God Stats
9W - 14L
1,305 SR
Queue Stats
24W - 33L
1,316 Elo+
Party 1
Team Averages
Level 37
1,560 SR
1,501 Elo+

VS

Team Averages
Level 152
1,472 SR
1,449 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
Dubstepu2death
Martichoras
Level 128
God Stats
3W - 2L
1,591 SR
Queue Stats
113W - 159L
1,323 Elo+
Solo
Mulan
Mulan
GORILLAPOKEZ
Mulan
Level 138
God Stats
4W - 6L
1,364 SR
Queue Stats
185W - 252L
1,460 Elo+
Party 2
Hercules
Hercules
Matt2107
Hercules
Level 121
God Stats
1W - 3L
1,333 SR
Queue Stats
52W - 47L
1,463 Elo+
Solo
Aphrodite
Aphrodite
ms_rarity
Aphrodite
Level 153
God Stats
24W - 36L
1,572 SR
Queue Stats
606W - 673L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BuddahJr
Achilles
13
1 / 2 / 2
6,986
699
5,919
10,801
14,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
11
0 / 5 / 0
6,538
654
3,068
11,805
12,061
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
Distalmind
Vulcan
13
0 / 2 / 4
6,790
679
8,238
4,165
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 2 / 0
7,831
783
13,550
11,159
5,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 5 / 2
6,310
631
3,920
7,608
3,373
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
4 / 1 / 8
7,985
799
10,720
5,610
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
Dubstepu2death
Martichoras
15
6 / 0 / 6
8,436
844
12,122
9,243
4,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 2 / 11
7,502
750
5,486
11,187
11,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Matt2107
Hercules
14
3 / 2 / 10
7,891
789
5,992
12,295
11,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
ms_rarity
Aphrodite
14
1 / 0 / 11
7,952
795
5,232
4,134
3,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
5
Kills
16
16
Deaths
5
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
1
8
8
L
Achilles
BuddahJr
Achilles
1
2
2
1
L
Ymir
0
5
0
0
L
Vulcan
Distalmind
Vulcan
0
2
4
1
W
Martichoras
Dubstepu2death
Martichoras
6
0
6
9
W
2
2
11
3.75
W
Hercules
Matt2107
Hercules
3
2
10
4
L
4
2
0
2
L
0
5
2
0.2
W
Aphrodite
ms_rarity
Aphrodite
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,695
Damage
39,552
45,538
Taken
42,469
37,610
Mitigated
34,486
7,081
Healing
18,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
10,720
480
0
800
5,610
2,690
651
3,415
2,103
31,326
0
L
Achilles
BuddahJr
Achilles
5,919
439
0
700
10,801
14,971
0
2,018
8,546
0
19,000
L
Ymir
3,068
447
0
308
11,805
12,061
0
4,687
6,885
7,506
0
L
Vulcan
Distalmind
Vulcan
8,238
2,575
0
1,000
4,165
2,103
0
1,523
2,498
18,279
0
W
Martichoras
Dubstepu2death
Martichoras
12,122
4,736
0
1,557
9,243
4,576
712
6,359
2,757
0
32,989
W
5,486
742
0
1,172
11,187
11,730
348
5,905
5,146
0
10,078
W
Hercules
Matt2107
Hercules
5,992
1,255
0
4,037
12,295
11,920
610
6,298
5,822
0
19,962
L
13,550
4,859
0
4,878
11,159
5,102
76
4,008
6,762
34,572
1,817
L
3,920
1,777
0
195
7,608
3,373
0
2,998
4,339
0
8,413
W
Aphrodite
ms_rarity
Aphrodite
5,232
1,468
7,434
3,413
4,134
3,570
465
2,105
1,904
19,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,455
Gold Earned
39,766
146
Minions Killed
214
0
Camps Cleared
0
938,542
Distance Traveled
975,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,985
799
74
7
0
194,664
0
L
Achilles
6,986
699
35
4
0
213,891
0
L
Ymir
6,538
654
12
1
0
172,225
0
L
Vulcan
6,790
679
24
2
0
204,390
0
W
Martichoras
8,436
844
60
6
0
199,719
0
W
Mulan
7,502
750
9
1
0
184,225
0
W
Hercules
7,891
789
35
4
0
217,420
0
L
Sol
7,831
783
63
6
0
190,080
0
L
Neith
6,310
631
12
1
0
157,956
0
W
Aphrodite
7,952
795
36
4
0
179,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role