Player Matchup

Anubis
Anubis
MLK_do_Cafe
Anubis
Level 29
God Stats
0W - 2L
1,591 SR
Queue Stats
9W - 19L
1,315 Elo+
Party 2
Izanami
Izanami
Pikachu_gamer1
Izanami
Level 49
God Stats
0W - 1L
1,620 SR
Queue Stats
0W - 9L
1,068 Elo+
Party 2
Thor
Thor
bielduarte2001
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
joaoleonardo_10
Cthulhu
Level 29
God Stats
0W - 1L
1,165 SR
Queue Stats
0W - 4L
1,108 Elo+
Party 2
Athena
Athena
sopro_soturno3
Athena
Level 62
God Stats
0W - 2L
1,271 SR
Queue Stats
25W - 42L
1,265 Elo+
Party 2
Team Averages
Level 39
1,429 SR
1,251 Elo+

VS

Team Averages
Level 75
1,515 SR
1,496 Elo+
Ishtar
Ishtar
AHG_GOOSE
Ishtar
Level 68
God Stats
4W - 4L
1,333 SR
Queue Stats
58W - 58L
1,366 Elo+
Party 1
Cu Chulainn
Cu Chulainn
AHG_Noza
Cu Chulainn
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 42L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
Crit_97
Sylvanus
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 16L
1,677 Elo+
Party 1
Baron Samedi
Baron Samedi
Soulja Beann
Baron Samedi
Level 47
God Stats
17W - 12L
1,561 SR
Queue Stats
58W - 53L
1,451 Elo+
Solo
Pele
Pele
Terrence0831_12
Pele
Level 66
God Stats
34W - 24L
1,680 SR
Queue Stats
299W - 282L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 5 / 0
6,494
500
6,795
9,395
4,675
Magic Focus

Magic Focus

+20
Magical Power

9
1 / 6 / 0
5,649
435
6,141
11,382
4,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 6 / 1
5,505
423
4,662
11,749
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
0 / 3 / 0
5,845
450
4,831
7,948
5,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 0
5,698
438
3,378
9,653
8,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AHG_GOOSE
Ishtar
12
4 / 1 / 4
7,480
575
10,080
8,446
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
AHG_Noza
Cu Chulainn
13
2 / 0 / 4
8,015
617
4,918
11,349
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Crit_97
Sylvanus
10
0 / 1 / 8
6,777
521
3,741
10,464
6,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Soulja Beann
Baron Samedi
14
5 / 1 / 1
8,268
636
6,679
7,616
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
11 / 0 / 2
8,461
651
8,593
9,305
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
3
Kills
22
22
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ishtar
AHG_GOOSE
Ishtar
4
1
4
6
W
Cu Chulainn
AHG_Noza
Cu Chulainn
2
0
4
4
W
Sylvanus
Crit_97
Sylvanus
0
1
8
4
L
Anubis
1
5
0
0.2
L
1
6
0
0.17
W
Baron Samedi
Soulja Beann
Baron Samedi
5
1
1
5.5
W
11
0
2
12
L
0
6
1
0.08
L
0
3
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,807
Damage
34,011
50,127
Taken
47,180
26,672
Mitigated
20,578
6,401
Healing
15,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
AHG_GOOSE
Ishtar
10,080
6,773
114
1,774
8,446
3,462
2,478
1,356
7,090
0
48,990
W
Cu Chulainn
AHG_Noza
Cu Chulainn
4,918
1,445
0
3,913
11,349
4,529
33
4,243
6,532
0
50,043
W
Sylvanus
Crit_97
Sylvanus
3,741
1,650
2,085
3,840
10,464
6,511
406
1,811
8,653
16,806
0
L
Anubis
6,795
353
0
2,974
9,395
4,675
0
5,624
3,771
49,133
0
L
6,141
4,109
0
1,357
11,382
4,028
0
1,266
10,116
0
37,573
W
Baron Samedi
Soulja Beann
Baron Samedi
6,679
747
185
2,156
7,616
2,674
520
5,696
1,863
54,600
0
W
8,593
1,713
0
1,649
9,305
3,402
176
1,267
8,038
0
69,573
L
4,662
1,707
0
20
11,749
3,933
0
759
10,990
0
30,635
L
4,831
453
0
328
7,948
5,176
0
992
6,956
37,160
0
L
3,378
923
47
1,675
9,653
8,860
0
1,779
7,874
18,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,191
Gold Earned
39,001
261
Minions Killed
384
0
Camps Cleared
0
1,256,340
Distance Traveled
1,204,693
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,480
575
84
6
0
220,192
0
W
Cu Chulainn
8,015
617
85
7
0
240,390
1
W
Sylvanus
6,777
521
21
2
0
221,834
0
L
Anubis
6,494
500
68
5
0
230,218
0
L
Izanami
5,649
435
64
5
0
249,816
0
W
Baron Samedi
8,268
636
95
7
0
226,309
0
W
Pele
8,461
651
99
8
0
295,968
0
L
Thor
5,505
423
43
3
0
244,676
0
L
Cthulhu
5,845
450
51
4
0
260,001
0
L
Athena
5,698
438
35
3
0
271,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role