Player Matchup

Scylla
Scylla
HAPPYRHYNO
Scylla
Level 39
God Stats
86W - 65L
1,531 SR
Queue Stats
209W - 171L
1,573 Elo+
Party 1
Artemis
Artemis
II MAD RHYNO II
Artemis
Level 125
God Stats
15W - 8L
1,700 SR
Queue Stats
306W - 295L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
IIKingOslagerII
Gilgamesh
Level 68
God Stats
60W - 41L
1,552 SR
Queue Stats
352W - 346L
1,446 Elo+
Party 1
Team Averages
Level 77
1,594 SR
1,514 Elo+

VS

Team Averages
Level 80
1,500 SR
1,559 Elo+
Achilles
Achilles
C0oochiMessiah
Achilles
Level 72
God Stats
2W - 3L
1,500 SR
Queue Stats
350W - 362L
1,568 Elo+
Solo
Ix Chel
Ix Chel
GÍbby
Ix Chel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,620 Elo+
Party 2
Anubis
Anubis
TestierHurdle
Anubis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HAPPYRHYNO
Scylla
13
5 / 2 / 6
8,285
829
9,159
4,933
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 0 / 7
8,722
872
7,501
4,963
2,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
IIKingOslagerII
Gilgamesh
14
3 / 0 / 10
8,292
829
5,143
8,209
9,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
2 / 2 / 0
7,918
792
5,740
8,462
8,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
GÍbby
Ix Chel
11
0 / 5 / 1
6,770
677
6,892
8,324
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 6 / 2
6,893
689
1,265
9,624
4,349
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
2
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
2
0
1
L
Ix Chel
GÍbby
Ix Chel
0
5
1
0.1
W
Scylla
HAPPYRHYNO
Scylla
5
2
6
4
W
5
0
7
8.5
W
Gilgamesh
IIKingOslagerII
Gilgamesh
3
0
10
8
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,803
Damage
13,897
18,105
Taken
26,410
13,428
Mitigated
16,090
4,603
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
5,740
1,330
0
1,011
8,462
8,216
42
1,376
6,960
0
20,565
L
Ix Chel
GÍbby
Ix Chel
6,892
576
798
1,118
8,324
3,525
0
3,316
4,778
27,912
0
W
Scylla
HAPPYRHYNO
Scylla
9,159
437
0
8
4,933
2,013
114
2,506
2,267
35,848
0
W
7,501
5,207
0
2,270
4,963
2,303
1,180
2,000
2,891
0
31,824
W
Gilgamesh
IIKingOslagerII
Gilgamesh
5,143
855
0
2,325
8,209
9,112
250
3,651
4,184
0
14,860
L
1,265
204
0
1,427
9,624
4,349
0
3,891
5,501
17,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,299
Gold Earned
21,581
149
Minions Killed
118
0
Camps Cleared
0
654,276
Distance Traveled
537,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,918
792
32
3
0
198,900
0
L
Ix Chel
6,770
677
53
5
0
181,369
0
W
Scylla
8,285
829
70
7
0
195,456
0
W
Artemis
8,722
872
63
6
0
219,288
0
W
Gilgamesh
8,292
829
16
2
0
239,532
0
L
Anubis
6,893
689
33
3
0
157,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role