Player Matchup

Jormungandr
Jormungandr
GMOATA
Jormungandr
Level 125
God Stats
0W - 1L
1,820 SR
Queue Stats
2W - 6L
1,320 Elo+
Party 3
Pele
Pele
H4nchi
Pele
Level 64
God Stats
35W - 17L
1,611 SR
Queue Stats
124W - 98L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
ItsCakes
Nu Wa
Level 28
God Stats
4W - 2L
1,611 SR
Queue Stats
137W - 114L
1,494 Elo+
Party 1
Thanatos
Thanatos
SkinWalker101
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Sol
Sol
xSTARLiT0x
Sol
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,372 Elo+
Party 3
Team Averages
Level 49
1,608 SR
1,436 Elo+

VS

Team Averages
Level 57
1,465 SR
1,456 Elo+
Geb
Geb
Carturn
Geb
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
71W - 94L
1,412 Elo+
Party 4
Vamana
Vamana
GoofyGaming111
Vamana
Level 18
God Stats
6W - 3L
1,423 SR
Queue Stats
178W - 174L
1,479 Elo+
Party 4
Izanami
Izanami
KICH99
Izanami
Level 104
God Stats
2W - 4L
1,191 SR
Queue Stats
226W - 198L
1,431 Elo+
Party 2
Cliodhna
Cliodhna
Pityjosh
Cliodhna
Level 48
God Stats
4W - 7L
1,842 SR
Queue Stats
105W - 91L
1,474 Elo+
Party 2
Janus
Janus
bewilderdbeaver
Janus
Level 88
God Stats
7W - 7L
1,372 SR
Queue Stats
285W - 290L
1,485 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GMOATA
Jormungandr
10
0 / 2 / 6
6,535
503
4,717
12,790
13,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pele
H4nchi
Pele
11
1 / 2 / 2
6,336
487
5,884
10,652
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
ItsCakes
Nu Wa
11
2 / 2 / 0
6,735
518
5,300
5,506
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SkinWalker101
Thanatos
8
0 / 8 / 0
5,096
392
2,548
9,234
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

10
3 / 3 / 3
6,970
536
6,932
7,741
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
2 / 1 / 3
6,701
515
3,406
10,622
8,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 1
8,115
624
3,948
3,908
3,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
KICH99
Izanami
12
3 / 5 / 4
7,532
579
8,446
10,213
4,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Pityjosh
Cliodhna
12
6 / 1 / 3
7,665
590
5,410
9,471
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
2 / 0 / 4
8,054
620
7,403
4,415
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
6
Kills
17
17
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Geb
2
1
3
3.5
L
Jormungandr
GMOATA
Jormungandr
0
2
6
1.5
W
4
0
1
4.5
L
Pele
H4nchi
Pele
1
2
2
1
L
Nu Wa
ItsCakes
Nu Wa
2
2
0
1
W
Izanami
KICH99
Izanami
3
5
4
1
W
Cliodhna
Pityjosh
Cliodhna
6
1
3
7.5
L
Thanatos
SkinWalker101
Thanatos
0
8
0
0
W
2
0
4
4
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,381
Damage
28,613
45,923
Taken
38,629
24,654
Mitigated
20,637
12,282
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
3,406
496
0
3,774
10,622
8,112
0
5,477
5,145
17,787
0
L
Jormungandr
GMOATA
Jormungandr
4,717
1,441
14
4,234
12,790
13,317
40
1,556
11,234
40,007
0
W
3,948
2,091
0
763
3,908
3,180
0
301
3,607
0
60,791
L
Pele
H4nchi
Pele
5,884
616
0
1,376
10,652
3,819
0
3,190
7,270
0
49,037
L
Nu Wa
ItsCakes
Nu Wa
5,300
1,048
0
1,546
5,506
1,471
0
2,549
2,687
50,084
0
W
Izanami
KICH99
Izanami
8,446
6,103
0
1,284
10,213
4,188
1,096
7,143
3,070
0
55,696
W
Cliodhna
Pityjosh
Cliodhna
5,410
559
0
1,259
9,471
3,626
0
2,241
7,230
0
48,460
L
Thanatos
SkinWalker101
Thanatos
2,548
673
0
2,086
9,234
3,610
0
1,926
6,941
0
16,934
W
7,403
176
0
790
4,415
1,531
0
1,787
2,628
62,693
0
L
6,932
4,987
0
3,026
7,741
2,437
553
1,010
6,727
44,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,672
Gold Earned
38,067
312
Minions Killed
420
0
Camps Cleared
0
1,242,471
Distance Traveled
1,305,895
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,701
515
15
1
0
274,198
1
L
Jormungandr
6,535
503
50
4
0
247,269
3
W
Vamana
8,115
624
108
8
0
192,220
0
L
Pele
6,336
487
74
6
0
301,419
1
L
Nu Wa
6,735
518
88
7
0
242,525
2
W
Izanami
7,532
579
107
8
0
245,137
0
W
Cliodhna
7,665
590
67
5
0
311,480
0
L
Thanatos
5,096
392
23
2
0
225,643
0
W
Janus
8,054
620
123
9
0
282,860
0
L
Sol
6,970
536
77
6
0
225,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role