Player Matchup

Izanami
Izanami
Bellynthe
Izanami
Level 49
God Stats
3W - 2L
1,425 SR
Queue Stats
85W - 79L
1,508 Elo+
Party 1
Fenrir
Fenrir
Santool
Fenrir
Level 75
God Stats
1W - 1L
1,300 SR
Queue Stats
104W - 113L
1,455 Elo+
Party 1
He Bo
He Bo
SchussVC
He Bo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,436 Elo+
Party 1
Chronos
Chronos
ZcityZ
Chronos
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
sunfire4646
Baron Samedi
Level 104
God Stats
5W - 3L
1,715 SR
Queue Stats
288W - 305L
1,528 Elo+
Solo
Team Averages
Level 65
1,488 SR
1,481 Elo+

VS

Team Averages
Level 46
1,555 SR
1,497 Elo+
Sol
Sol
Gelapano Chips
Sol
Level 67
God Stats
9W - 11L
1,497 SR
Queue Stats
546W - 545L
1,471 Elo+
Solo
Bastet
Bastet
MidlifeTrash69
Bastet
Level 38
God Stats
20W - 11L
1,568 SR
Queue Stats
736W - 695L
1,484 Elo+
Solo
Achilles
Achilles
MrxChukii
Achilles
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 110L
1,492 Elo+
Solo
Scylla
Scylla
Trollgod8469
Scylla
Level 32
God Stats
9W - 7L
1,492 SR
Queue Stats
458W - 490L
1,558 Elo+
Solo
Olorun
Olorun
indiewhale
Olorun
Level 45
God Stats
1W - 2L
1,720 SR
Queue Stats
98W - 93L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bellynthe
Izanami
20
6 / 5 / 16
12,893
758
17,953
16,396
8,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Santool
Fenrir
20
6 / 4 / 14
12,563
739
14,079
21,997
31,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
SchussVC
He Bo
17
4 / 7 / 15
11,110
654
11,702
15,772
6,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
ZcityZ
Chronos
20
7 / 3 / 13
12,823
754
19,340
19,686
10,826
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
sunfire4646
Baron Samedi
20
4 / 3 / 14
11,667
686
18,638
15,139
10,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 12
11,367
669
22,353
17,483
10,226
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 7 / 12
10,262
604
19,207
22,341
11,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Achilles
MrxChukii
Achilles
20
4 / 5 / 12
11,208
659
9,352
21,651
42,421
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
20
10 / 5 / 4
12,526
737
20,093
15,008
8,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
indiewhale
Olorun
16
0 / 6 / 10
9,553
562
10,142
14,860
8,831
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
72
27
Kills
22
22
Deaths
27
72
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bellynthe
Izanami
6
5
16
2.8
L
4
4
12
2.5
L
4
7
12
1.43
L
Achilles
MrxChukii
Achilles
4
5
12
2
W
Fenrir
Santool
Fenrir
6
4
14
3.25
W
He Bo
SchussVC
He Bo
4
7
15
1.64
L
Scylla
10
5
4
2.4
W
Chronos
ZcityZ
Chronos
7
3
13
4.5
L
Olorun
indiewhale
Olorun
0
6
10
0.83
W
Baron Samedi
sunfire4646
Baron Samedi
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,712
Damage
81,147
88,990
Taken
91,343
67,887
Mitigated
81,119
33,376
Healing
33,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bellynthe
Izanami
17,953
13,525
3,044
4,083
16,396
8,618
1,452
10,537
5,563
0
49,583
L
22,353
7,207
450
6,713
17,483
10,226
641
9,766
7,717
40,921
0
L
19,207
2,597
1,727
6,610
22,341
11,291
0
11,892
10,449
0
24,827
L
Achilles
MrxChukii
Achilles
9,352
1,177
1,693
4,537
21,651
42,421
11
11,405
10,246
0
19,694
W
Fenrir
Santool
Fenrir
14,079
2,555
1,429
4,085
21,997
31,711
0
12,790
8,584
0
20,494
W
He Bo
SchussVC
He Bo
11,702
453
1,484
1,634
15,772
6,344
501
9,858
5,670
18,283
0
L
Scylla
20,093
1,215
3,476
3,526
15,008
8,350
29
8,144
6,864
50,095
0
W
Chronos
ZcityZ
Chronos
19,340
4,115
1,974
4,772
19,686
10,826
1,905
10,693
8,787
35,861
0
L
Olorun
indiewhale
Olorun
10,142
4,242
2,624
2,549
14,860
8,831
120
8,473
6,387
23,729
0
W
Baron Samedi
sunfire4646
Baron Samedi
18,638
284
5,851
5,020
15,139
10,388
513
8,710
6,389
43,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,056
Gold Earned
54,916
224
Minions Killed
165
0
Camps Cleared
0
1,560,915
Distance Traveled
1,511,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,893
758
97
6
0
287,763
0
L
Sol
11,367
669
38
2
0
285,026
0
L
Bastet
10,262
604
9
1
0
337,702
0
L
Achilles
11,208
659
14
1
0
327,558
0
W
Fenrir
12,563
739
27
2
0
364,721
0
W
He Bo
11,110
654
12
1
0
289,557
0
L
Scylla
12,526
737
70
4
0
280,885
0
W
Chronos
12,823
754
50
3
0
303,089
0
L
Olorun
9,553
562
34
2
0
279,974
0
W
Baron Samedi
11,667
686
38
2
0
315,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role