Player Matchup

Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
NinJuTsu GaMeRs
Freya
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
XQfirst
Apollo
Level 198
God Stats
3W - 2L
1,603 SR
Queue Stats
95W - 82L
1,431 Elo+
Party 2
Bellona
Bellona
l Pinocchio l
Bellona
Level 157
God Stats
0W - 1L
1,708 SR
Queue Stats
17W - 20L
1,492 Elo+
Party 2
Skadi
Skadi
x Nygma x JG
Skadi
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,576 Elo+
Party 2
Team Averages
Level 142
1,562 SR
1,500 Elo+

VS

Team Averages
Level 129
1,431 SR
1,533 Elo+
Skadi
Skadi
Cesareaeaea
Skadi
Level 158
God Stats
2W - 7L
1,126 SR
Queue Stats
136W - 157L
1,540 Elo+
Solo
Ah Puch
Ah Puch
Granolasauce
Ah Puch
Level 138
God Stats
2W - 0L
1,696 SR
Queue Stats
146W - 145L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
M0stwant9d
Zhong Kui
Level 159
God Stats
1W - 0L
1,349 SR
Queue Stats
7W - 8L
1,706 Elo+
Party 1
Artio
Artio
QcMarkusQc
Artio
Level 115
God Stats
6W - 5L
1,486 SR
Queue Stats
1,490W - 1,513L
1,476 Elo+
Solo
Nike
Nike
brucypossy187
Nike
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
0 / 2 / 4
7,388
739
11,318
7,273
3,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 2
7,128
713
4,247
10,007
4,590
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
XQfirst
Apollo
14
4 / 6 / 1
7,782
778
10,507
11,011
5,636
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
13
1 / 3 / 3
7,596
760
6,295
10,112
12,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 5 / 2
6,887
689
9,157
9,183
4,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 10
8,359
836
13,175
9,660
4,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Granolasauce
Ah Puch
16
7 / 1 / 11
9,246
925
12,305
9,848
4,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
M0stwant9d
Zhong Kui
16
9 / 1 / 6
9,131
913
10,756
10,834
9,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
13
0 / 4 / 10
8,105
811
2,274
12,921
14,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 1 / 9
8,199
820
5,482
8,984
9,793
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
6
Kills
22
22
Deaths
9
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
4
1
W
3
2
10
4
W
Ah Puch
Granolasauce
Ah Puch
7
1
11
12.5
W
Zhong Kui
M0stwant9d
Zhong Kui
9
1
6
12
L
1
6
2
0.33
W
Artio
0
4
10
1.25
L
Apollo
XQfirst
Apollo
4
6
1
0.75
W
3
1
9
7.5
L
Bellona
1
3
3
0.83
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,524
Damage
43,992
47,586
Taken
52,247
30,063
Mitigated
43,791
11,055
Healing
27,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
11,318
2,615
2,413
2,756
7,273
3,543
0
3,663
3,610
24,101
0
W
13,175
5,222
4,153
3,333
9,660
4,650
1,327
3,963
5,572
0
28,670
W
Ah Puch
Granolasauce
Ah Puch
12,305
308
979
3,404
9,848
4,880
751
3,659
6,189
22,001
0
W
Zhong Kui
M0stwant9d
Zhong Kui
10,756
521
1,278
5,998
10,834
9,892
582
1,958
8,602
22,725
0
L
4,247
1,044
428
1,063
10,007
4,590
0
5,147
4,860
12,542
0
W
Artio
2,274
59
2,627
2,830
12,921
14,576
286
4,279
8,515
6,759
0
L
Apollo
XQfirst
Apollo
10,507
5,166
0
927
11,011
5,636
0
6,970
4,041
0
16,822
W
5,482
424
943
1,493
8,984
9,793
0
2,452
6,532
2,017
10,719
L
Bellona
6,295
878
818
1,715
10,112
12,181
0
5,268
4,844
1,733
13,282
L
9,157
2,034
240
695
9,183
4,113
20
5,974
3,209
0
17,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,781
Gold Earned
43,040
116
Minions Killed
114
0
Camps Cleared
0
890,659
Distance Traveled
970,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,388
739
32
3
0
214,938
0
W
Skadi
8,359
836
30
3
0
199,057
0
W
Ah Puch
9,246
925
27
3
0
194,372
0
W
Zhong Kui
9,131
913
35
4
0
195,059
0
L
Freya
7,128
713
18
2
0
173,176
0
W
Artio
8,105
811
5
1
0
190,741
0
L
Apollo
7,782
778
18
2
0
157,922
0
W
Nike
8,199
820
17
2
0
190,985
0
L
Bellona
7,596
760
22
2
0
197,575
0
L
Skadi
6,887
689
26
3
0
147,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role