Player Matchup

Medusa
Medusa
Abutteredtoast
Medusa
Level 156
God Stats
4W - 9L
1,405 SR
Queue Stats
116W - 106L
1,542 Elo+
Party 2
Bakasura
Bakasura
Dabs and Death
Bakasura
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,544 Elo+
Party 2
Hercules
Hercules
DillonsJuiceRag
Hercules
Level 21
God Stats
1W - 1L
1,220 SR
Queue Stats
15W - 11L
1,516 Elo+
Party 2
Bacchus
Bacchus
Tingles CXII
Bacchus
Level 149
God Stats
11W - 3L
1,704 SR
Queue Stats
33W - 42L
1,524 Elo+
Party 2
Janus
Janus
righteouslegend
Janus
Level 145
God Stats
5W - 4L
1,790 SR
Queue Stats
689W - 637L
1,597 Elo+
Solo
Team Averages
Level 126
1,524 SR
1,545 Elo+

VS

Team Averages
Level 114
1,669 SR
1,549 Elo+
Guan Yu
Guan Yu
ALiimpChimp
Guan Yu
Level 93
God Stats
52W - 37L
1,628 SR
Queue Stats
119W - 104L
1,544 Elo+
Solo
Zeus
Zeus
FlavorAidOHNO3
Zeus
Level 120
God Stats
2W - 1L
1,462 SR
Queue Stats
103W - 102L
1,532 Elo+
Party 1
Fafnir
Fafnir
KoolAidOHYEAH3
Fafnir
Level 128
God Stats
4W - 1L
1,857 SR
Queue Stats
71W - 72L
1,544 Elo+
Party 1
Thor
Thor
Kriegerzz
Thor
Level 144
God Stats
4W - 3L
1,602 SR
Queue Stats
315W - 279L
1,603 Elo+
Solo
Danzaburou
Danzaburou
songfulprince
Danzaburou
Level 87
God Stats
3W - 0L
1,796 SR
Queue Stats
131W - 123L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,179
545
5,272
11,797
4,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
14
6 / 5 / 3
8,832
589
9,758
15,278
6,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
15
3 / 0 / 1
8,875
592
10,465
14,015
7,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Tingles CXII
Bacchus
10
0 / 2 / 6
6,769
451
6,487
16,625
17,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 4 / 1
6,680
445
5,494
6,695
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ALiimpChimp
Guan Yu
14
0 / 4 / 0
7,982
532
8,379
16,235
18,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
4 / 2 / 4
8,648
577
11,265
7,341
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 8
6,772
451
3,900
12,973
13,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
15
8 / 2 / 3
9,263
618
10,262
11,085
4,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
songfulprince
Danzaburou
14
3 / 1 / 2
8,784
586
9,117
10,027
4,230
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
12
Kills
15
15
Deaths
12
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ALiimpChimp
Guan Yu
0
4
0
0
L
3
4
1
0.88
L
Bakasura
6
5
3
1.5
L
Hercules
3
0
1
3.5
W
4
2
4
3
W
0
3
8
1.33
W
Thor
8
2
3
4.75
L
Bacchus
Tingles CXII
Bacchus
0
2
6
1.5
L
0
4
1
0.13
W
Danzaburou
songfulprince
Danzaburou
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,476
Damage
42,923
64,410
Taken
57,661
38,202
Mitigated
42,646
18,047
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ALiimpChimp
Guan Yu
8,379
163
34
4,528
16,235
18,224
0
0
15,101
0
66,440
L
5,272
2,673
0
2,876
11,797
4,524
0
1,332
10,432
0
59,873
L
Bakasura
9,758
6,446
0
3,840
15,278
6,572
0
4,401
10,681
0
60,328
L
Hercules
10,465
2,711
0
5,572
14,015
7,595
0
0
14,015
0
78,158
W
11,265
992
0
1,256
7,341
2,509
23
3,697
3,263
62,941
0
W
3,900
962
0
3,233
12,973
13,398
9
5,106
7,183
17,108
0
W
Thor
10,262
2,589
0
455
11,085
4,285
0
1,033
9,332
0
83,668
L
Bacchus
Tingles CXII
Bacchus
6,487
1,085
341
4,074
16,625
17,506
0
6,824
9,523
31,928
0
L
5,494
330
0
1,344
6,695
2,005
0
1,969
4,594
45,564
0
W
Danzaburou
songfulprince
Danzaburou
9,117
5,189
0
5,221
10,027
4,230
448
2,145
7,672
0
74,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,335
Gold Earned
41,449
465
Minions Killed
499
0
Camps Cleared
0
1,463,070
Distance Traveled
1,552,296
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,982
532
105
7
0
341,466
0
L
Medusa
8,179
545
104
7
0
257,977
4
L
Bakasura
8,832
589
115
8
0
328,622
1
L
Hercules
8,875
592
122
8
0
308,194
0
W
Zeus
8,648
577
117
8
0
287,343
2
W
Fafnir
6,772
451
25
2
0
316,280
0
W
Thor
9,263
618
126
8
0
314,469
3
L
Bacchus
6,769
451
37
2
0
294,302
0
L
Janus
6,680
445
87
6
0
273,975
5
W
Danzaburou
8,784
586
126
8
0
292,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role