Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DKJCA
Ah Muzen Cab
Level 165
God Stats
8W - 2L
1,725 SR
Queue Stats
267W - 233L
1,584 Elo+
Solo
Chronos
Chronos
DirtyPervert
Chronos
Level 166
God Stats
8W - 1L
1,583 SR
Queue Stats
526W - 262L
1,658 Elo+
Party 2
Ix Chel
Ix Chel
Flawless Conq
Ix Chel
Level 163
God Stats
2W - 1L
1,708 SR
Queue Stats
470W - 258L
1,602 Elo+
Party 2
Odin
Odin
WittyColt187754
Odin
Level 125
God Stats
5W - 0L
1,196 SR
Queue Stats
75W - 73L
1,502 Elo+
Party 3
Freya
Freya
YoungSacred
Freya
Level 145
God Stats
1W - 0L
1,424 SR
Queue Stats
91W - 90L
1,523 Elo+
Party 3
Team Averages
Level 153
1,527 SR
1,574 Elo+

VS

Team Averages
Level 106
1,548 SR
1,494 Elo+
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CommandoElitez
Shiva
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,590 Elo+
Party 1
Maui
Maui
SPLIF OG
Maui
Level 156
God Stats
1W - 1L
1,602 SR
Queue Stats
214W - 199L
1,542 Elo+
Solo
Geb
Geb
Skylineeyes
Geb
Level 171
God Stats
14W - 8L
1,636 SR
Queue Stats
577W - 571L
1,530 Elo+
Solo
Mulan
Mulan
xSigMaKx
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DKJCA
Ah Muzen Cab
16
6 / 1 / 12
9,610
961
14,676
10,962
4,909
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chronos
DirtyPervert
Chronos
15
7 / 0 / 10
9,445
945
13,246
10,533
4,443
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ix Chel
13
2 / 1 / 9
8,109
811
7,176
7,849
3,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 1 / 14
8,174
817
4,094
11,696
12,886
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 4 / 9
8,419
842
8,903
10,511
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 3 / 5
6,818
682
10,352
10,653
9,688
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

13
1 / 4 / 3
6,830
683
5,663
10,808
12,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
16
4 / 4 / 3
8,479
848
8,934
11,162
9,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 3 / 1
7,076
708
7,851
10,336
9,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
xSigMaKx
Mulan
12
0 / 5 / 6
6,688
669
4,181
9,752
6,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
19
Kills
7
7
Deaths
19
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
5
0.83
L
1
4
3
0.63
W
Ah Muzen Cab
DKJCA
Ah Muzen Cab
6
1
12
12
W
Chronos
DirtyPervert
Chronos
7
0
10
12
W
Ix Chel
2
1
9
6.5
L
Maui
4
4
3
1.38
L
2
3
1
0.83
W
1
1
14
8
W
3
4
9
1.88
L
Mulan
xSigMaKx
Mulan
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,095
Damage
36,981
51,551
Taken
52,711
30,285
Mitigated
48,184
23,069
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,352
190
78
3,339
10,653
9,688
0
4,906
5,747
0
20,808
L
5,663
196
1,642
2,117
10,808
12,483
0
6,406
4,402
0
9,235
W
Ah Muzen Cab
DKJCA
Ah Muzen Cab
14,676
3,978
303
746
10,962
4,909
907
3,726
7,236
0
30,615
W
Chronos
DirtyPervert
Chronos
13,246
5,763
1,881
2,479
10,533
4,443
1,452
3,102
7,431
23,835
0
W
Ix Chel
7,176
1,457
5,088
3,744
7,849
3,107
610
3,352
4,497
14,705
0
L
Maui
8,934
1,031
554
1,451
11,162
9,826
21
6,570
4,592
21,215
0
L
7,851
198
109
1,251
10,336
9,787
0
4,649
5,687
11,220
0
W
4,094
773
1,887
2,992
11,696
12,886
180
2,348
9,348
0
10,836
W
8,903
2,103
1,915
2,034
10,511
4,940
739
4,257
6,254
16,432
0
L
Mulan
xSigMaKx
Mulan
4,181
675
202
305
9,752
6,400
102
6,794
2,958
0
6,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,757
Gold Earned
35,891
116
Minions Killed
87
0
Camps Cleared
0
1,000,952
Distance Traveled
872,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,818
682
26
3
0
193,032
0
L
Shiva
6,830
683
3
0
0
177,433
0
W
Ah Muzen Cab
9,610
961
27
3
0
195,765
0
W
Chronos
9,445
945
32
3
0
202,186
0
W
Ix Chel
8,109
811
23
2
0
207,496
0
L
Maui
8,479
848
43
4
0
155,834
0
L
Geb
7,076
708
8
1
0
153,991
0
W
Odin
8,174
817
16
2
0
220,993
0
W
Freya
8,419
842
18
2
0
174,512
0
L
Mulan
6,688
669
7
1
0
192,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role