Player Matchup

Hercules
Hercules
 
Hercules
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HARAKAT_HAMAS_04
Bacchus
Level 89
God Stats
89W - 78L
1,592 SR
Queue Stats
133W - 143L
1,491 Elo+
Solo
Vamana
Vamana
MiK3Y_103
Vamana
Level 106
God Stats
48W - 49L
1,580 SR
Queue Stats
173W - 251L
1,397 Elo+
Party 2
Danzaburou
Danzaburou
ZKORPIO_SZN
Danzaburou
Level 87
God Stats
12W - 6L
1,391 SR
Queue Stats
237W - 314L
1,361 Elo+
Party 2
Nu Wa
Nu Wa
itachisusano616
Nu Wa
Level 88
God Stats
15W - 19L
1,383 SR
Queue Stats
85W - 95L
1,416 Elo+
Solo
Team Averages
Level 101
1,489 SR
1,433 Elo+

VS

Team Averages
Level 134
1,520 SR
1,446 Elo+
Sobek
Sobek
 
Sobek
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BlestPainter3
Pele
Level 114
God Stats
4W - 6L
1,519 SR
Queue Stats
42W - 36L
1,498 Elo+
Party 1
Medusa
Medusa
I CloneGaming I
Medusa
Level 78
God Stats
9W - 9L
1,495 SR
Queue Stats
21W - 33L
1,353 Elo+
Party 1
Shiva
Shiva
Nomzz47
Shiva
Level 127
God Stats
3W - 3L
1,617 SR
Queue Stats
531W - 532L
1,478 Elo+
Solo
Anubis
Anubis
oSoJiHaD
Anubis
Level 123
God Stats
8W - 10L
1,468 SR
Queue Stats
24W - 30L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
5 / 0 / 1
7,676
698
4,911
8,581
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 1
5,977
543
2,569
4,857
4,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Vamana
MiK3Y_103
Vamana
12
3 / 0 / 2
7,223
657
8,426
8,610
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
ZKORPIO_SZN
Danzaburou
10
1 / 0 / 0
5,724
520
3,120
4,236
1,470
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 2 / 1
6,159
560
7,244
5,775
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 0 / 0
5,113
465
1,783
6,669
4,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 2 / 1
5,553
505
2,363
8,224
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 2 / 0
5,214
474
1,650
5,729
1,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Nomzz47
Shiva
10
0 / 3 / 0
5,857
532
2,727
9,870
5,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
oSoJiHaD
Anubis
12
2 / 2 / 0
6,756
614
5,243
9,190
4,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
2
2
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
1
5.5
L
Sobek
 
Sobek
0
0
0
0
L
0
2
1
0.25
W
0
0
1
0.5
L
0
2
0
0
W
Vamana
MiK3Y_103
Vamana
3
0
2
4
L
Shiva
Nomzz47
Shiva
0
3
0
0
W
Danzaburou
ZKORPIO_SZN
Danzaburou
1
0
0
1
W
0
2
1
0.25
L
Anubis
oSoJiHaD
Anubis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,270
Damage
13,766
32,059
Taken
39,682
14,945
Mitigated
18,764
10,879
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,911
2,028
0
1,375
8,581
3,626
0
1,065
7,516
0
63,829
L
Sobek
 
Sobek
1,783
60
1,003
2,754
6,669
4,846
0
2,015
4,654
10,861
0
L
2,363
545
0
2,063
8,224
2,464
0
1,315
6,909
0
45,783
W
2,569
223
343
2,541
4,857
4,535
0
939
3,918
20,405
0
L
1,650
562
0
1,157
5,729
1,933
0
1,591
4,138
0
32,089
W
Vamana
MiK3Y_103
Vamana
8,426
5,554
0
2,577
8,610
3,908
1,056
437
8,173
0
53,864
L
Shiva
Nomzz47
Shiva
2,727
480
0
2,910
9,870
5,441
0
513
9,357
0
39,685
W
Danzaburou
ZKORPIO_SZN
Danzaburou
3,120
1,042
0
2,289
4,236
1,470
0
716
3,520
0
38,850
W
7,244
3,228
0
1,754
5,775
1,406
517
3,869
1,906
42,136
0
L
Anubis
oSoJiHaD
Anubis
5,243
140
0
4,734
9,190
4,080
0
4,379
4,811
58,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,759
Gold Earned
28,493
357
Minions Killed
305
0
Camps Cleared
0
1,124,816
Distance Traveled
1,107,653
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,676
698
105
10
0
264,734
0
L
Sobek
5,113
465
12
1
0
233,727
2
L
Pele
5,553
505
85
8
0
263,513
0
W
Bacchus
5,977
543
37
3
0
226,323
0
L
Medusa
5,214
474
43
4
0
220,647
2
W
Vamana
7,223
657
77
7
0
220,289
0
L
Shiva
5,857
532
66
6
0
201,390
2
W
Danzaburou
5,724
520
64
6
0
205,277
0
W
Nu Wa
6,159
560
74
7
0
208,193
0
L
Anubis
6,756
614
99
9
0
188,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role