Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Balmung2
Hercules
Level 84
God Stats
28W - 19L
1,589 SR
Queue Stats
187W - 165L
1,490 Elo+
Solo
Surtr
Surtr
RaJJaDDa
Surtr
Level 203
God Stats
20W - 17L
1,744 SR
Queue Stats
417W - 352L
1,689 Elo+
Party 1
Hel
Hel
éoalegcarai
Hel
Level 153
God Stats
6W - 0L
1,962 SR
Queue Stats
270W - 228L
1,570 Elo+
Party 1
Hun Batz
Hun Batz
вrαυℓєr
Hun Batz
Level 28
God Stats
2W - 0L
1,713 SR
Queue Stats
81W - 41L
1,734 Elo+
Party 1
Team Averages
Level 116
1,702 SR
1,597 Elo+

VS

Team Averages
Level 111
1,465 SR
1,516 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
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Nemesis
Level 126
God Stats
1W - 1L
1,325 SR
Queue Stats
3W - 4L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
9 / 2 / 3
7,638
764
11,916
7,590
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Balmung2
Hercules
11
4 / 1 / 10
6,708
671
6,898
7,725
4,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Surtr
RaJJaDDa
Surtr
11
1 / 2 / 2
6,693
669
8,516
10,946
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
3 / 1 / 6
7,061
706
5,835
9,067
3,770
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
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Hun Batz
13
9 / 2 / 4
7,780
778
5,331
9,160
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 6 / 2
5,842
584
9,086
8,459
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
 
Cupid
9
3 / 6 / 1
5,769
577
4,935
9,202
3,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
 
Ymir
9
1 / 5 / 1
5,543
554
2,280
10,592
8,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
 
Odin
9
1 / 2 / 0
5,115
512
4,097
9,345
7,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 7 / 3
5,803
580
5,698
11,185
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
26
Kills
7
8
Deaths
26
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
2
3
5.25
L
Ix Chel
 
Ix Chel
1
6
2
0.33
L
Cupid
 
Cupid
3
6
1
0.58
L
Ymir
 
Ymir
1
5
1
0.3
L
Odin
 
Odin
1
2
0
0.5
W
Hercules
Balmung2
Hercules
4
1
10
9
W
Surtr
RaJJaDDa
Surtr
1
2
2
1
L
1
7
3
0.36
W
3
1
6
6
W
Hun Batz
вrαυℓєr
Hun Batz
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,496
Damage
26,096
44,488
Taken
48,783
22,307
Mitigated
25,349
16,980
Healing
5,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,916
6,985
0
2,244
7,590
3,311
543
1,512
6,078
0
48,820
L
Ix Chel
 
Ix Chel
9,086
1,304
77
813
8,459
2,945
0
4,673
3,703
40,629
0
L
Cupid
 
Cupid
4,935
3,405
25
1,745
9,202
3,036
0
0
9,062
0
27,936
L
Ymir
 
Ymir
2,280
562
0
909
10,592
8,062
0
0
10,453
7,462
0
L
Odin
 
Odin
4,097
958
0
1,000
9,345
7,944
0
676
7,869
0
21,904
W
Hercules
Balmung2
Hercules
6,898
2,902
0
1,385
7,725
4,859
0
1,748
5,977
0
26,175
W
Surtr
RaJJaDDa
Surtr
8,516
3,915
0
3,914
10,946
6,703
268
1,002
9,944
807
52,099
L
5,698
3,777
0
1,161
11,185
3,362
0
853
10,058
0
28,159
W
5,835
346
605
5,440
9,067
3,770
697
5,620
3,447
46,458
0
W
Hun Batz
вrαυℓєr
Hun Batz
5,331
2,076
0
3,392
9,160
3,664
59
1,484
7,676
0
54,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,880
Gold Earned
28,072
364
Minions Killed
210
0
Camps Cleared
0
1,103,698
Distance Traveled
1,015,482
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,638
764
66
7
0
185,025
3
L
Ix Chel
5,842
584
66
7
0
205,378
0
L
Cupid
5,769
577
49
5
0
197,523
0
L
Ymir
5,543
554
9
1
0
181,517
0
L
Odin
5,115
512
42
4
0
204,416
0
W
Hercules
6,708
671
35
4
0
231,494
1
W
Surtr
6,693
669
75
8
0
208,789
0
L
Nemesis
5,803
580
44
4
0
226,648
0
W
Hel
7,061
706
84
8
0
225,563
0
W
Hun Batz
7,780
778
104
10
0
252,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role