Player Matchup

Merlin
Merlin
Gold II
BenitoMartinez44
Merlin
Gold II
Level 69
God Stats
4W - 6L
1,595 SR
Queue Stats
311W - 304L
1,532 MMR
Solo
Loki
Loki
Silver III
GrapéSwisher
Loki
Silver III
Level 88
God Stats
0W - 1L
1,231 SR
Queue Stats
14W - 12L
1,541 MMR
Solo
Izanami
Izanami
Gold IV
S0RA0o0
Izanami
Gold IV
Level 66
God Stats
0W - 2L
1,335 SR
Queue Stats
18W - 18L
1,623 MMR
Party 1
Guan Yu
Guan Yu
Silver II
blackespañolito
Guan Yu
Silver II
Level 45
God Stats
0W - 1L
1,614 SR
Queue Stats
9W - 11L
1,439 MMR
Party 1
Ymir
Ymir
Silver II
hiracheta094
Ymir
Silver II
Level 116
God Stats
1W - 6L
1,613 SR
Queue Stats
23W - 31L
1,523 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 77
1,478 SR
1,531 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,475 SR
1,527 MMR
Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold II
Beardus93
Horus
Gold II
Level 105
God Stats
12W - 8L
1,489 SR
Queue Stats
858W - 842L
1,520 MMR
Solo
Raijin
Raijin
Platinum V
ElPitudo09
Raijin
Platinum V
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
164W - 157L
1,602 MMR
Party 2
Serqet
Serqet
Gold III
Jeeringlamb123
Serqet
Gold III
Level 120
God Stats
5W - 1L
1,500 SR
Queue Stats
113W - 96L
1,527 MMR
Solo
Hades
Hades
Gold II
wargermanboy
Hades
Gold II
Level 174
God Stats
4W - 2L
1,386 SR
Queue Stats
153W - 151L
1,488 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
5,823
485
3,740
7,431
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,831
486
1,729
9,582
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
S0RA0o0
Izanami
10
1 / 2 / 0
5,829
486
1,792
6,155
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 1 / 0
5,859
488
4,471
10,549
9,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 0 / 1
5,386
449
2,482
7,661
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AphroditeMercuryThanatosMartichoras

VS

Bans
SurtrBakasuraHe BoVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 0 / 2
6,059
505
4,671
6,275
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Beardus93
Horus
10
0 / 1 / 5
6,073
506
4,065
7,502
5,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
ElPitudo09
Raijin
12
3 / 0 / 1
7,107
592
7,673
5,557
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
8 / 0 / 1
7,586
632
8,244
7,428
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 1
7,348
612
5,476
6,980
3,399
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
11
11
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
2
1
W
Horus
Beardus93
Horus
0
1
5
2.5
L
0
6
0
0
W
Raijin
ElPitudo09
Raijin
3
0
1
3.5
L
0
2
1
0.25
W
8
0
1
8.5
L
Izanami
S0RA0o0
Izanami
1
2
0
0.5
L
0
1
0
0
L
0
0
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,214
Damage
30,129
41,378
Taken
33,742
21,209
Mitigated
17,433
4,984
Healing
18,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,671
1,253
0
2,642
6,275
2,644
128
73
6,202
0
51,341
W
Horus
Beardus93
Horus
4,065
1,868
1,211
3,350
7,502
5,843
0
1,388
6,114
0
14,315
L
3,740
382
0
260
7,431
2,460
0
3,781
3,420
46,276
0
W
Raijin
ElPitudo09
Raijin
7,673
1,187
0
1,750
5,557
2,160
0
2,984
2,573
60,969
0
L
1,729
215
0
980
9,582
3,025
0
1,166
8,260
0
44,157
W
8,244
3,138
0
3,973
7,428
3,387
0
1,777
5,651
0
51,401
L
Izanami
S0RA0o0
Izanami
1,792
1,147
0
918
6,155
1,702
0
302
5,853
0
37,485
L
4,471
655
0
1,402
10,549
9,423
0
5,476
4,864
0
42,412
L
2,482
638
0
1,424
7,661
4,599
0
2,424
5,237
8,941
0
W
5,476
1,098
147
5,785
6,980
3,399
180
0
6,980
69,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,728
Gold Earned
34,173
343
Minions Killed
417
0
Camps Cleared
0
1,191,984
Distance Traveled
1,141,814
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,059
505
79
7
0
192,406
2
W
Horus
6,073
506
10
1
0
249,004
3
L
Merlin
5,823
485
85
7
0
225,382
0
W
Raijin
7,107
592
104
9
0
222,199
3
L
Loki
5,831
486
81
7
0
279,179
0
W
Serqet
7,586
632
89
7
0
268,632
2
L
Izanami
5,829
486
78
7
0
237,577
0
L
Guan Yu
5,859
488
84
7
0
227,240
0
L
Ymir
5,386
449
15
1
0
222,606
4
W
Hades
7,348
612
135
11
0
209,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role