Player Matchup

Chronos
Chronos
Du_Kiwi
Chronos
Level 45
God Stats
3W - 4L
1,522 SR
Queue Stats
24W - 28L
1,378 Elo+
Party 1
Pele
Pele
JayOEK
Pele
Level 42
God Stats
2W - 4L
1,500 SR
Queue Stats
92W - 106L
1,475 Elo+
Solo
Hercules
Hercules
MuckumerL
Hercules
Level 23
God Stats
2W - 3L
1,436 SR
Queue Stats
6W - 12L
1,446 Elo+
Party 1
Team Averages
Level 37
1,486 SR
1,433 Elo+

VS

Team Averages
Level 119
1,538 SR
1,440 Elo+
Ao Kuang
Ao Kuang
Shadow_Lord932
Ao Kuang
Level 67
God Stats
6W - 2L
1,579 SR
Queue Stats
134W - 121L
1,437 Elo+
Solo
Cupid
Cupid
bbbuuka
Cupid
Level 142
God Stats
45W - 48L
1,489 SR
Queue Stats
826W - 852L
1,363 Elo+
Solo
Bacchus
Bacchus
tsukuyomee11
Bacchus
Level 149
God Stats
127W - 97L
1,545 SR
Queue Stats
203W - 213L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Du_Kiwi
Chronos
15
2 / 7 / 2
10,606
707
8,731
12,265
5,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
JayOEK
Pele
16
3 / 4 / 2
10,515
701
13,307
13,350
5,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
MuckumerL
Hercules
16
1 / 7 / 5
10,319
688
8,751
18,114
18,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
10 / 3 / 5
12,181
812
12,220
14,590
8,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
bbbuuka
Cupid
19
5 / 1 / 11
12,482
832
14,946
9,468
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
tsukuyomee11
Bacchus
16
3 / 2 / 11
11,708
781
9,353
17,396
26,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
18
18
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chronos
Du_Kiwi
Chronos
2
7
2
0.43
L
Pele
JayOEK
Pele
3
4
2
1
L
Hercules
MuckumerL
Hercules
1
7
5
0.5
W
Ao Kuang
10
3
5
4.17
W
Cupid
bbbuuka
Cupid
5
1
11
10.5
W
Bacchus
tsukuyomee11
Bacchus
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,789
Damage
36,519
43,729
Taken
41,454
29,616
Mitigated
40,403
7,390
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Du_Kiwi
Chronos
8,731
3,309
0
642
12,265
5,144
0
6,283
5,982
21,550
0
L
Pele
JayOEK
Pele
13,307
3,015
0
2,581
13,350
5,914
0
6,412
6,938
0
56,586
L
Hercules
MuckumerL
Hercules
8,751
2,084
0
4,167
18,114
18,558
0
8,912
9,202
0
22,646
W
Ao Kuang
12,220
2,619
0
4,318
14,590
8,889
0
2,241
12,019
56,160
0
W
Cupid
bbbuuka
Cupid
14,946
7,858
404
2,281
9,468
4,984
1,530
2,438
6,895
0
71,482
W
Bacchus
tsukuyomee11
Bacchus
9,353
1,007
0
5,015
17,396
26,530
429
4,196
12,469
18,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,440
Gold Earned
36,371
157
Minions Killed
196
0
Camps Cleared
0
732,723
Distance Traveled
837,436
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,606
707
34
2
0
225,035
0
L
Pele
10,515
701
93
6
0
262,722
0
L
Hercules
10,319
688
30
2
0
244,966
0
W
Ao Kuang
12,181
812
54
4
0
283,382
0
W
Cupid
12,482
832
130
9
0
265,418
0
W
Bacchus
11,708
781
12
1
0
288,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role