Player Matchup

Hades
Hades
Kaneki_MW
Hades
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,372 Elo+
Party 2
Danzaburou
Danzaburou
The_Shoobinator
Danzaburou
Level 81
God Stats
7W - 6L
1,459 SR
Queue Stats
35W - 40L
1,411 Elo+
Party 2
Shiva
Shiva
xancoldiron
Shiva
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
116W - 128L
1,433 Elo+
Party 2
Team Averages
Level 74
1,486 SR
1,405 Elo+

VS

Team Averages
Level 78
1,463 SR
1,417 Elo+
Terra
Terra
Fork Outlet
Terra
Level 105
God Stats
1W - 2L
1,501 SR
Queue Stats
77W - 80L
1,392 Elo+
Party 1
Zeus
Zeus
FreshFizzyFresca
Zeus
Level 118
God Stats
2W - 2L
1,435 SR
Queue Stats
152W - 153L
1,442 Elo+
Solo
Izanami
Izanami
urmomsoup69
Izanami
Level 12
God Stats
1W - 2L
1,453 SR
Queue Stats
3W - 4L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Kaneki_MW
Hades
13
0 / 1 / 5
7,980
665
4,104
7,293
3,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
The_Shoobinator
Danzaburou
15
7 / 0 / 1
10,189
849
8,127
7,265
3,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

14
3 / 0 / 7
9,050
754
12,744
11,935
9,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
8,281
690
5,545
12,390
12,258
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 5 / 1
7,813
651
8,339
8,068
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
urmomsoup69
Izanami
12
0 / 4 / 1
7,349
612
4,060
8,130
3,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
10
Kills
1
1
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
0
5
1
0.1
W
Hades
Kaneki_MW
Hades
0
1
5
2.5
W
Danzaburou
The_Shoobinator
Danzaburou
7
0
1
7.5
L
Izanami
urmomsoup69
Izanami
0
4
1
0.13
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,975
Damage
17,944
26,493
Taken
28,588
17,065
Mitigated
18,402
8,187
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,545
592
2,236
2,426
12,390
12,258
0
2,344
9,519
20,474
0
L
8,339
1,332
0
140
8,068
3,087
200
1,039
6,888
38,445
0
W
Hades
Kaneki_MW
Hades
4,104
508
155
3,253
7,293
3,632
0
4,123
3,170
18,801
0
W
Danzaburou
The_Shoobinator
Danzaburou
8,127
2,985
0
2,428
7,265
3,530
1,574
3,812
3,453
0
46,114
L
Izanami
urmomsoup69
Izanami
4,060
2,669
0
282
8,130
3,057
0
932
7,025
0
21,619
W
12,744
1,478
436
1,915
11,935
9,903
240
6,084
5,851
147
39,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,219
Gold Earned
23,443
163
Minions Killed
141
0
Camps Cleared
0
658,007
Distance Traveled
641,304
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,281
690
20
2
0
251,270
0
L
Zeus
7,813
651
72
6
0
195,118
0
W
Hades
7,980
665
28
2
0
229,008
0
W
Danzaburou
10,189
849
89
7
0
232,686
0
L
Izanami
7,349
612
49
4
0
194,916
0
W
Shiva
9,050
754
46
4
0
196,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role