Player Matchup

Jing Wei
Jing Wei
A 8LayerBeanDip
Jing Wei
Level 106
God Stats
0W - 4L
1,330 SR
Queue Stats
251W - 252L
1,602 Elo+
Party 1
Hera
Hera
Brisingrr93
Hera
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,404 Elo+
Party 1
Chiron
Chiron
Fatboy6915
Chiron
Level 109
God Stats
16W - 17L
1,621 SR
Queue Stats
444W - 454L
1,545 Elo+
Party 1
Anubis
Anubis
Garkka
Anubis
Level 132
God Stats
3W - 3L
1,294 SR
Queue Stats
434W - 472L
1,420 Elo+
Solo
Aphrodite
Aphrodite
P3T4R
Aphrodite
Level 148
God Stats
2W - 2L
1,587 SR
Queue Stats
122W - 116L
1,521 Elo+
Solo
Team Averages
Level 118
1,466 SR
1,498 Elo+

VS

Team Averages
Level 128
1,495 SR
1,516 Elo+
Hel
Hel
Buxx
Hel
Level 85
God Stats
2W - 0L
1,715 SR
Queue Stats
61W - 41L
1,534 Elo+
Solo
Odin
Odin
EdgeGrave
Odin
Level 155
God Stats
26W - 12L
1,661 SR
Queue Stats
681W - 678L
1,483 Elo+
Solo
Hades
Hades
Fallen King7308
Hades
Level 167
God Stats
8W - 10L
1,197 SR
Queue Stats
422W - 431L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IcantDecideMyTag
Morgan Le Fay
Level 122
God Stats
10W - 8L
1,415 SR
Queue Stats
478W - 491L
1,533 Elo+
Solo
Hun Batz
Hun Batz
redluis369
Hun Batz
Level 109
God Stats
4W - 7L
1,484 SR
Queue Stats
418W - 424L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
4 / 3 / 5
8,863
806
13,840
11,949
5,413
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 7 / 9
7,344
668
4,544
12,159
5,281
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Fatboy6915
Chiron
13
4 / 6 / 7
8,386
762
12,526
13,785
6,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Garkka
Anubis
15
3 / 5 / 4
8,648
786
10,593
10,864
6,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
P3T4R
Aphrodite
15
2 / 5 / 11
8,928
812
8,342
15,130
10,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Buxx
Hel
17
4 / 1 / 18
10,000
909
8,269
10,802
9,552
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Odin
18
8 / 1 / 15
10,400
945
12,016
15,077
17,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
9 / 4 / 14
10,356
941
16,564
15,218
11,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
IcantDecideMyTag
Morgan Le Fay
13
2 / 3 / 16
8,576
780
14,292
10,145
4,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
redluis369
Hun Batz
13
3 / 4 / 13
8,524
775
9,491
11,147
8,570
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
102
13
Kills
26
26
Deaths
13
36
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
4
3
5
2.17
L
0
7
9
0.64
W
Hel
Buxx
Hel
4
1
18
13
W
Odin
8
1
15
15.5
W
9
4
14
4
L
Chiron
Fatboy6915
Chiron
4
6
7
1.25
L
Anubis
Garkka
Anubis
3
5
4
1
W
Morgan Le Fay
IcantDecideMyTag
Morgan Le Fay
2
3
16
3.33
L
Aphrodite
P3T4R
Aphrodite
2
5
11
1.5
W
Hun Batz
redluis369
Hun Batz
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,845
Damage
60,632
63,887
Taken
62,389
33,650
Mitigated
52,040
22,702
Healing
30,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
13,840
10,182
1,190
2,705
11,949
5,413
0
7,935
4,014
0
21,615
L
4,544
564
0
0
12,159
5,281
0
7,161
4,998
7,227
0
W
Hel
Buxx
Hel
8,269
701
10,628
6,628
10,802
9,552
906
4,529
6,273
20,456
0
W
Odin
12,016
1,268
603
3,516
15,077
17,245
735
4,546
10,531
300
24,281
W
16,564
472
2,030
4,897
15,218
11,868
2,287
5,243
9,975
33,880
0
L
Chiron
Fatboy6915
Chiron
12,526
2,734
1,434
1,458
13,785
6,061
0
9,107
4,662
0
21,443
L
Anubis
Garkka
Anubis
10,593
288
446
1,988
10,864
6,241
0
5,902
4,962
27,435
0
W
Morgan Le Fay
IcantDecideMyTag
Morgan Le Fay
14,292
1,691
595
803
10,145
4,805
1,676
4,243
5,902
29,503
0
L
Aphrodite
P3T4R
Aphrodite
8,342
589
6,660
6,821
15,130
10,654
0
9,178
5,952
16,504
0
W
Hun Batz
redluis369
Hun Batz
9,491
656
524
304
11,147
8,570
1,478
4,918
6,229
0
16,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,169
Gold Earned
47,856
113
Minions Killed
123
0
Camps Cleared
0
881,136
Distance Traveled
1,016,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,863
806
15
1
0
205,260
0
L
Hera
7,344
668
6
1
0
183,828
0
W
Hel
10,000
909
31
3
0
227,906
0
W
Odin
10,400
945
23
2
0
228,013
0
W
Hades
10,356
941
37
3
0
183,164
0
L
Chiron
8,386
762
24
2
0
144,426
0
L
Anubis
8,648
786
41
4
0
168,902
0
W
Morgan Le Fay
8,576
780
18
2
0
185,375
0
L
Aphrodite
8,928
812
27
2
0
178,720
0
W
Hun Batz
8,524
775
14
1
0
191,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role