Player Matchup

Hercules
Hercules
 
Hercules
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bobby_Bandz69
Neith
Level 142
God Stats
5W - 6L
1,710 SR
Queue Stats
517W - 513L
1,555 Elo+
Solo
Susano
Susano
CordXXI
Susano
Level 129
God Stats
39W - 30L
1,596 SR
Queue Stats
112W - 90L
1,575 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FireBreath1998
Morgan Le Fay
Level 123
God Stats
2W - 4L
1,410 SR
Queue Stats
111W - 123L
1,507 Elo+
Solo
Atlas
Atlas
JimmysLiver
Atlas
Level 31
God Stats
28W - 24L
1,581 SR
Queue Stats
89W - 72L
1,563 Elo+
Party 2
Team Averages
Level 115
1,559 SR
1,540 Elo+

VS

Team Averages
Level 116
1,639 SR
1,537 Elo+
Da Ji
Da Ji
Bocchii
Da Ji
Level 28
God Stats
3W - 2L
1,708 SR
Queue Stats
98W - 70L
1,633 Elo+
Party 1
Charybdis
Charybdis
MGSCloud
Charybdis
Level 27
God Stats
30W - 24L
1,664 SR
Queue Stats
109W - 112L
1,498 Elo+
Party 1
Atlas
Atlas
MGSColor
Atlas
Level 122
God Stats
8W - 7L
1,561 SR
Queue Stats
143W - 152L
1,480 Elo+
Party 1
He Bo
He Bo
TrevmitMK
He Bo
Level 127
God Stats
17W - 14L
1,529 SR
Queue Stats
411W - 357L
1,546 Elo+
Solo
Tyr
Tyr
firebud
Tyr
Level 277
God Stats
12W - 17L
1,732 SR
Queue Stats
812W - 726L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 3 / 1
7,011
539
7,201
14,846
9,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 3
5,932
456
7,702
9,760
3,055
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
CordXXI
Susano
13
6 / 1 / 0
7,966
613
7,811
10,832
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
FireBreath1998
Morgan Le Fay
13
2 / 4 / 0
7,707
593
5,938
9,576
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 2
6,016
463
5,186
11,106
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bocchii
Da Ji
13
6 / 1 / 1
7,895
607
6,836
10,167
4,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
MGSCloud
Charybdis
11
3 / 2 / 1
6,890
530
10,235
10,701
3,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
MGSColor
Atlas
10
0 / 3 / 4
6,580
506
6,269
13,515
10,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
TrevmitMK
He Bo
14
3 / 1 / 1
8,146
627
7,963
7,871
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
13
2 / 1 / 1
7,944
611
9,491
14,126
15,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
8
Kills
14
14
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
1
0.17
L
0
2
3
0.75
W
Da Ji
Bocchii
Da Ji
6
1
1
6.5
L
Susano
CordXXI
Susano
6
1
0
6
L
Morgan Le Fay
FireBreath1998
Morgan Le Fay
2
4
0
0.5
L
0
4
2
0.25
W
Charybdis
MGSCloud
Charybdis
3
2
1
1.75
W
Atlas
MGSColor
Atlas
0
3
4
0.67
W
He Bo
TrevmitMK
He Bo
3
1
1
3.5
W
Tyr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,838
Damage
40,794
56,120
Taken
56,380
28,916
Mitigated
36,996
16,021
Healing
19,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,201
2,234
0
4,222
14,846
9,205
0
773
13,226
0
55,898
L
7,702
3,168
0
3,085
9,760
3,055
0
2,361
7,399
0
44,445
W
Da Ji
Bocchii
Da Ji
6,836
1,504
0
1,100
10,167
4,498
0
437
9,730
0
59,640
L
Susano
CordXXI
Susano
7,811
1,951
0
3,641
10,832
4,230
0
1,274
9,374
0
54,126
L
Morgan Le Fay
FireBreath1998
Morgan Le Fay
5,938
312
0
2,162
9,576
3,894
0
6,640
2,936
62,975
0
L
5,186
2,587
0
2,911
11,106
8,532
0
3,346
7,760
16,823
0
W
Charybdis
MGSCloud
Charybdis
10,235
6,279
0
3,977
10,701
3,858
940
2,496
8,205
0
51,616
W
Atlas
MGSColor
Atlas
6,269
3,060
1,521
1,932
13,515
10,590
75
4,273
9,242
22,098
0
W
He Bo
TrevmitMK
He Bo
7,963
101
0
2,261
7,871
2,872
0
3,918
3,953
65,339
0
W
Tyr
9,491
1,018
0
8,762
14,126
15,178
0
0
14,126
162
61,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,632
Gold Earned
37,455
413
Minions Killed
434
0
Camps Cleared
0
1,361,315
Distance Traveled
1,417,055
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,011
539
101
8
0
248,810
1
L
Neith
5,932
456
81
6
0
249,190
1
W
Da Ji
7,895
607
93
7
0
308,333
1
L
Susano
7,966
613
88
7
0
319,545
2
L
Morgan Le Fay
7,707
593
125
10
0
270,323
0
L
Atlas
6,016
463
18
1
0
273,447
2
W
Charybdis
6,890
530
91
7
0
240,462
6
W
Atlas
6,580
506
18
1
0
253,522
7
W
He Bo
8,146
627
118
9
0
303,457
5
W
Tyr
7,944
611
114
9
0
311,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role