Player Matchup

Bakasura
Bakasura
Backcampgoblin8
Bakasura
Level 47
God Stats
3W - 2L
1,712 SR
Queue Stats
179W - 154L
1,572 Elo+
Party 2
Tyr
Tyr
Bignative99
Tyr
Level 59
God Stats
1W - 1L
1,721 SR
Queue Stats
177W - 145L
1,575 Elo+
Party 2
Kukulkan
Kukulkan
Cambarrr
Kukulkan
Level 69
God Stats
1W - 1L
1,687 SR
Queue Stats
114W - 90L
1,670 Elo+
Party 2
Ymir
Ymir
Flibbity
Ymir
Level 124
God Stats
0W - 2L
1,332 SR
Queue Stats
89W - 72L
1,555 Elo+
Solo
Rama
Rama
iamfish66
Rama
Level 64
God Stats
5W - 1L
2,056 SR
Queue Stats
124W - 95L
1,635 Elo+
Solo
Team Averages
Level 73
1,702 SR
1,601 Elo+

VS

Team Averages
Level 121
1,639 SR
1,570 Elo+
Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
AleOField
Geb
Level 86
God Stats
23W - 7L
1,692 SR
Queue Stats
245W - 226L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
FreekBeest
Baron Samedi
Level 115
God Stats
11W - 6L
1,540 SR
Queue Stats
99W - 83L
1,531 Elo+
Solo
Danzaburou
Danzaburou
RoosterOTF
Danzaburou
Level 129
God Stats
2W - 0L
1,769 SR
Queue Stats
59W - 28L
1,556 Elo+
Party 1
Serqet
Serqet
Yaelsaurio
Serqet
Level 155
God Stats
2W - 2L
1,691 SR
Queue Stats
9W - 8L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
3 / 3 / 0
6,640
604
3,810
11,369
5,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 1 / 0
5,870
534
3,312
10,742
6,029
Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Cambarrr
Kukulkan
9
0 / 2 / 0
5,328
484
6,818
5,696
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
7
0 / 4 / 0
5,015
456
3,183
11,103
7,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
9
0 / 5 / 1
5,331
485
3,059
8,074
2,584
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 1 / 0
7,516
683
9,756
6,477
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 11
6,546
595
4,297
9,264
6,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
FreekBeest
Baron Samedi
11
2 / 0 / 4
6,205
564
5,723
4,981
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
RoosterOTF
Danzaburou
11
7 / 2 / 3
7,545
686
8,663
7,487
2,895
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Serqet
Yaelsaurio
Serqet
10
1 / 0 / 5
5,993
545
4,798
9,110
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
4
Kills
15
15
Deaths
4
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
0
4
W
1
1
11
6.5
L
Bakasura
3
3
0
1
L
1
1
0
1
L
Kukulkan
Cambarrr
Kukulkan
0
2
0
0
L
Ymir
0
4
0
0
W
Baron Samedi
FreekBeest
Baron Samedi
2
0
4
4
W
Danzaburou
RoosterOTF
Danzaburou
7
2
3
4.25
W
Serqet
Yaelsaurio
Serqet
1
0
5
3.5
L
Rama
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,182
Damage
33,237
46,984
Taken
37,319
22,831
Mitigated
18,389
12,019
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,756
436
0
2,040
6,477
2,279
0
298
5,809
64,908
0
W
4,297
499
0
2,328
9,264
6,940
0
3,835
5,200
17,282
0
L
Bakasura
3,810
2,338
0
2,670
11,369
5,121
0
4,399
6,724
0
38,934
L
3,312
232
0
5,916
10,742
6,029
0
5,923
4,407
0
40,590
L
Kukulkan
Cambarrr
Kukulkan
6,818
524
0
500
5,696
1,781
0
3,123
2,025
41,003
0
L
Ymir
3,183
1,141
0
1,422
11,103
7,316
0
4,380
6,175
9,185
0
W
Baron Samedi
FreekBeest
Baron Samedi
5,723
513
370
2,007
4,981
2,607
0
2,018
2,777
39,253
0
W
Danzaburou
RoosterOTF
Danzaburou
8,663
4,663
0
3,333
7,487
2,895
945
1,442
5,730
0
57,751
W
Serqet
Yaelsaurio
Serqet
4,798
1,471
0
1,762
9,110
3,668
0
2,408
6,702
0
43,216
L
Rama
3,059
2,339
0
1,511
8,074
2,584
0
816
7,218
0
40,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,184
Gold Earned
33,805
314
Minions Killed
383
0
Camps Cleared
0
1,149,058
Distance Traveled
1,207,960
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,516
683
130
12
0
245,559
1
W
Geb
6,546
595
18
2
0
227,384
1
L
Bakasura
6,640
604
89
8
0
261,565
1
L
Tyr
5,870
534
67
6
0
247,868
0
L
Kukulkan
5,328
484
69
6
0
212,628
0
L
Ymir
5,015
456
7
1
0
214,049
2
W
Baron Samedi
6,205
564
73
7
0
244,744
0
W
Danzaburou
7,545
686
94
9
0
206,877
0
W
Serqet
5,993
545
68
6
0
283,396
0
L
Rama
5,331
485
82
7
0
212,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role