Player Matchup

Gilgamesh
Gilgamesh
BEAST 3 KRAZY
Gilgamesh
Level 99
God Stats
29W - 32L
1,537 SR
Queue Stats
372W - 397L
1,429 Elo+
Party 1
Chaac
Chaac
BeHustlin651
Chaac
Level 134
God Stats
2W - 6L
1,500 SR
Queue Stats
109W - 126L
1,143 Elo+
Party 1
Anubis
Anubis
STeeLeMOHustlin
Anubis
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 188L
1,492 Elo+
Party 1
Pele
Pele
TANK 3 KRAZY
Pele
Level 127
God Stats
6W - 12L
1,500 SR
Queue Stats
176W - 199L
1,343 Elo+
Party 1
Danzaburou
Danzaburou
THE1TAYDOGG
Danzaburou
Level 125
God Stats
10W - 10L
1,543 SR
Queue Stats
343W - 375L
1,418 Elo+
Party 1
Team Averages
Level 127
1,516 SR
1,365 Elo+

VS

Team Averages
Level 122
1,638 SR
1,469 Elo+
Zhong Kui
Zhong Kui
DaWeebKings
Zhong Kui
Level 141
God Stats
1W - 0L
1,875 SR
Queue Stats
70W - 100L
1,400 Elo+
Solo
Thor
Thor
Daddybelzegu
Thor
Level 127
God Stats
3W - 1L
1,724 SR
Queue Stats
124W - 120L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
El Shnozzy
Sun Wukong
Level 103
God Stats
8W - 10L
1,500 SR
Queue Stats
89W - 106L
1,241 Elo+
Party 2
Zeus
Zeus
TaintSniffer774
Zeus
Level 91
God Stats
3W - 3L
1,733 SR
Queue Stats
57W - 69L
1,746 Elo+
Party 2
Ishtar
Ishtar
julio gow
Ishtar
Level 148
God Stats
5W - 4L
1,358 SR
Queue Stats
143W - 137L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BEAST 3 KRAZY
Gilgamesh
14
2 / 3 / 0
7,134
713
3,680
12,027
8,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 1 / 1
6,687
669
6,276
9,612
9,154
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 3 / 1
7,048
705
2,966
6,729
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 6 / 2
6,861
686
4,750
11,900
4,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
THE1TAYDOGG
Danzaburou
14
2 / 1 / 0
7,448
745
4,630
7,296
3,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaWeebKings
Zhong Kui
15
5 / 0 / 5
8,513
851
9,852
8,579
6,224
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
1 / 2 / 6
7,926
793
3,460
8,303
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
El Shnozzy
Sun Wukong
14
2 / 3 / 5
7,928
793
4,108
9,647
7,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 0 / 3
8,794
879
16,393
3,435
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
julio gow
Ishtar
15
0 / 0 / 8
7,999
800
7,390
6,540
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
14
14
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BEAST 3 KRAZY
Gilgamesh
2
3
0
0.67
L
0
1
1
0.5
W
Zhong Kui
DaWeebKings
Zhong Kui
5
0
5
7.5
W
1
2
6
2
W
Sun Wukong
El Shnozzy
Sun Wukong
2
3
5
1.5
L
1
3
1
0.5
L
0
6
2
0.17
L
Danzaburou
THE1TAYDOGG
Danzaburou
2
1
0
2
W
6
0
3
7.5
W
Ishtar
julio gow
Ishtar
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,302
Damage
41,203
47,564
Taken
36,504
29,730
Mitigated
21,144
5,289
Healing
12,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BEAST 3 KRAZY
Gilgamesh
3,680
1,008
0
730
12,027
8,480
0
6,491
5,536
0
15,360
L
6,276
369
0
1,661
9,612
9,154
0
5,328
4,284
0
18,604
W
Zhong Kui
DaWeebKings
Zhong Kui
9,852
1,034
0
5,098
8,579
6,224
2,057
795
7,784
30,360
0
W
3,460
267
0
968
8,303
3,573
329
135
8,168
0
19,148
W
Sun Wukong
El Shnozzy
Sun Wukong
4,108
477
781
3,087
9,647
7,043
1,596
1,407
8,240
0
19,639
L
2,966
0
0
1,045
6,729
3,910
0
4,573
2,156
18,450
0
L
4,750
724
0
642
11,900
4,942
0
6,927
4,973
0
18,110
L
Danzaburou
THE1TAYDOGG
Danzaburou
4,630
1,913
0
1,211
7,296
3,244
0
2,926
4,370
0
24,068
W
16,393
1,124
0
904
3,435
1,351
902
629
2,806
42,856
0
W
Ishtar
julio gow
Ishtar
7,390
3,849
0
1,873
6,540
2,953
1,284
0
6,540
0
27,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,178
Gold Earned
41,160
157
Minions Killed
230
0
Camps Cleared
0
1,012,044
Distance Traveled
1,071,565
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,134
713
24
2
0
201,729
0
L
Chaac
6,687
669
32
3
0
226,443
0
W
Zhong Kui
8,513
851
52
5
0
211,994
0
W
Thor
7,926
793
42
4
0
218,095
0
W
Sun Wukong
7,928
793
27
3
0
232,790
3
L
Anubis
7,048
705
31
3
0
175,369
0
L
Pele
6,861
686
25
3
0
214,742
0
L
Danzaburou
7,448
745
45
5
0
193,761
0
W
Zeus
8,794
879
67
7
0
209,178
0
W
Ishtar
7,999
800
42
4
0
199,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role